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Leader: Difference between revisions

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{{Center|For more use of "Hero", see the [[Hero|disambiguation of Hero]].}}
{{Center|For other uses of the word "Hero", see [[Hero]].}}
'''Leaders''', sometimes called '''Hero units''', are [[UNSC]], [[Covenant]], and [[Banished]] combat personnel ''[[Halo Wars]]'' and ''[[Halo Wars 2]]'' who are suited to lead infantry, ground vehicles, and aircraft.
'''Leaders''', sometimes called '''hero units''', are [[UNSC]], [[Covenant]], and [[Banished]] player characters in ''[[Halo Wars]]'' and ''[[Halo Wars 2]]'', each of whom feature specific units, traits and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units.


==''Halo Wars'' overview ==
==''Halo Wars'' leaders==
Leaders offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units while the UNSC leader powers vary greatly and are numerous.
Leaders offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units as well as access to unique weaponry and "special abilities" (such as "Rage mode" for the [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter).


In [[campaign]], they also can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer.
In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer.
 
Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.


==''Halo Wars'' leaders==
===UNSC===
===UNSC===
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====Sergeant Forge====
====Sergeant Forge====
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====Morgan Kinsano====
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===Banished===
===Banished===
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====Let 'Volir====
====Let 'Volir====
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== Combat experience ==
Hero units are more adept to fighting, possessing more armor for protection against the enemy units as well as access to unique weaponry and "special abilities" (such as "Rage mode" for the [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter).
Against the AI on skirmish, their hero unit of choice impacts on their playstyle. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.


== Trivia ==
== Trivia ==

Revision as of 12:07, March 12, 2017

For other uses of the word "Hero", see Hero.

Leaders, sometimes called hero units, are UNSC, Covenant, and Banished player characters in Halo Wars and Halo Wars 2, each of whom feature specific units, traits and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units.

Halo Wars leaders

Leaders offer a varied experience in Halo Wars' multiplayer aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units as well as access to unique weaponry and "special abilities" (such as "Rage mode" for the the Arbiter or special upgrades like the ODSTs for Captain Cutter).

In campaign, leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in Skirmish or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer.

Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.

UNSC

Covenant

Halo Wars 2 leaders

UNSC

Captain Cutter

Similar to his abilities in Halo Wars Cutter focuses on troop deployment and orbital support. Template:Expand-Section

Isabel

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Professor Anders

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Sergeant Forge

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Morgan Kinsano

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Banished

Atriox

Atriox focuses on economic abilities. Template:Expand-Section

Decimus

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Let 'Volir

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Trivia

Sources