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Kig-Yar Heavy: Difference between revisions

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'''Heavy'''<ref>[http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=17 '''Halo Waypoint:''' ''New Halo 4 Renders''] [defunct] [https://web.archive.org/web/20120925051406/http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=13 (Archive)]</ref> is a rank of [[Kig-Yar]] serving in [[Jul 'Mdama's Covenant]].  
'''Heavy'''<ref>[http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=17 '''Halo Waypoint:''' ''New Halo 4 Renders''] [defunct] [https://web.archive.org/web/20120925051406/http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=13 (Archive)]</ref> is a specialist combat role for [[Kig-Yar]] serving in [[Jul 'Mdama's Covenant]]. Heavies are skilled and experienced Kig-Yar meant to support trackers and scouts and participate in [[boarding]] actions.<ref name="H4IG">[http://www.halowaypoint.com/en-US/halo4guide '''Halo Waypoint:''' ''Halo 4 Interactive Guide''] [defunct]</ref><ref>'''Halo 4''', campaign level ''[[Dawn (level)|Dawn]]''</ref><ref>'''Halo 5: Guardians''', campaign level ''[[Blue Team (level)|Blue Team]]''</ref>.


==Equipment==
==Equipment==
The Heavy is equipped with armor that provides excellent protection. Its design is destined to reflect the Kig-Yar's station and intimidate enemies. The Heavy wields an orange colored shield, and wears a helmet contrary to most Kig-Yar infantry troopers. They are typically deployed as support for scouts and trackers.<ref>[https://web.archive.org/web/20130430224420/http://www.halowaypoint.com/en-us/intel/inteldetail/fc545ff4-f850-4ded-a106-7b5a41193366/jackal-heavy- '''Halo Waypoint''': ''Jackal Heavy'']</ref> Heavies also participate in [[boarding]] actions.<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo Waypoint:''' ''Halo 4 Interactive Guide''] [defunct]</ref><ref>'''Halo 4''', campaign level ''[[Dawn (level)|Dawn]]''</ref><ref>'''Halo 5: Guardians''', campaign level ''[[Blue Team (level)|Blue Team]]''</ref> During the [[Battle of Requiem]] and [[Requiem Campaign]], Kig-Yar Heavies were typically armed with [[Type-33 Needler]]s or [[Type-25 plasma pistol]]s.<ref name="H4">'''[[Halo 4]]'''</ref> By October [[2558]], they began to use [[Type-56D Needler]]s and [[Type-54D plasma pistol]]s.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>
The Heavy is equipped with armor that provides excellent protection. Its design is destined to reflect the Kig-Yar's station and intimidate enemies. The Heavy wields an orange [[Kig-Yar Point Defense Gauntlet|point defense gauntlet]], and wears a helmet contrary to most Kig-Yar infantry troopers. They are typically deployed as support for scouts and trackers.<ref>[https://web.archive.org/web/20130430224420/http://www.halowaypoint.com/en-us/intel/inteldetail/fc545ff4-f850-4ded-a106-7b5a41193366/jackal-heavy- '''Halo Waypoint''': ''Jackal Heavy'']</ref> During the [[Battle of Requiem]] and [[Requiem Campaign]], Kig-Yar Heavies were typically armed with [[Type-33 Needler]]s or [[Type-25 plasma pistol]]s.<ref name="H4">'''[[Halo 4]]'''</ref> By October [[2558]], they began to use [[Type-56D Needler]]s and [[Type-54D plasma pistol]]s.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>


==Gameplay==
==Gameplay==
Like their Major counterparts in the original Covenant, Kig-Yar Heavies are somewhat tougher and smarter than the Storms. On higher difficulties, their [[Kig-Yar Point Defense Gauntlet|point defense gauntlet]]s can withstand a single Overcharged plasma pistol shot. They also use the Needler more often than the Storm. In general, however, they are still relatively easy to defeat. Despite their protective helmets, a single precision shot to the head will usually bring them down. Although an Overcharged Plasma Pistol shot will not completely disable a Kig-Yar Heavy's shield, it will stagger it, leaving it open to attack.
Like their Major counterparts in past games, Kig-Yar Heavies are somewhat tougher and smarter than the Storm Jackals. On higher difficulties, their point defense gauntlets can withstand a single Overcharged plasma pistol shot. They also use the Needler more often than the Storm. In general, however, they are still relatively easy to defeat. Despite their protective helmets, a single precision shot to the head will usually bring them down. Although an Overcharged Plasma Pistol shot will not completely disable a Kig-Yar Heavy's shield, it will stagger it, leaving it open to attack.


==Gallery==
==Gallery==
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File:H5G-SOSSangheilivsKigYarHeavy.png|A Kig-Yar Heavy tackling a [[Swords of Sanghelios]] Sangheili Storm during the [[Battle of Nuusra]] in ''[[Halo 5: Guardians]]''.
File:H5G-SOSSangheilivsKigYarHeavy.png|A Kig-Yar Heavy tackling a [[Swords of Sanghelios]] Sangheili Storm during the [[Battle of Nuusra]] in ''[[Halo 5: Guardians]]''.
File:H5G-KigYarHeavy.png|A Kig-Yar Heavy on [[Escape from ARC]].
File:H5G-KigYarHeavy.png|A Kig-Yar Heavy on [[Escape from ARC]].
File:H5G-SIVvsKigYarHeavy.png|A Spartan battling a Kig-Yar Heavy
File:H5G-SIVvsKigYarHeavy.png|A [[Mark IV]]-clad [[Spartan-IV]] battling a Kig-Yar Heavy
</gallery>
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of Kig-Yar Heavy}}
{{Linkbox|gallery=yes|gallerypage=Images of Kig-Yar Heavy}}

Revision as of 00:45, May 24, 2016

Heavy
File:H5G - Kig Yar Heavy render.jpg

Function:

Ground assault, defense, recon, boarding

Species:

Kig-Yar

Affiliation:

Jul 'Mdama's Covenant

 

Heavy[1] is a specialist combat role for Kig-Yar serving in Jul 'Mdama's Covenant. Heavies are skilled and experienced Kig-Yar meant to support trackers and scouts and participate in boarding actions.[2][3][4].

Equipment

The Heavy is equipped with armor that provides excellent protection. Its design is destined to reflect the Kig-Yar's station and intimidate enemies. The Heavy wields an orange point defense gauntlet, and wears a helmet contrary to most Kig-Yar infantry troopers. They are typically deployed as support for scouts and trackers.[5] During the Battle of Requiem and Requiem Campaign, Kig-Yar Heavies were typically armed with Type-33 Needlers or Type-25 plasma pistols.[6] By October 2558, they began to use Type-56D Needlers and Type-54D plasma pistols.[7]

Gameplay

Like their Major counterparts in past games, Kig-Yar Heavies are somewhat tougher and smarter than the Storm Jackals. On higher difficulties, their point defense gauntlets can withstand a single Overcharged plasma pistol shot. They also use the Needler more often than the Storm. In general, however, they are still relatively easy to defeat. Despite their protective helmets, a single precision shot to the head will usually bring them down. Although an Overcharged Plasma Pistol shot will not completely disable a Kig-Yar Heavy's shield, it will stagger it, leaving it open to attack.

Gallery

List of appearances

Sources