Wuzum-pattern Spectre: Difference between revisions
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[[Image:Halo Spectre Concept.jpg| | [[Image:Halo Spectre Concept.jpg|thumb|The original Spectre, seen in the [[Halo E3 2000 Trailer]].]] | ||
[[Image:Simalcrum halo.jpg|thumb|The Spectre in Halo 2.]] | |||
[[Image:Phantom with Spectre.jpg|thumb|[[Phantom]] with Spectre.]] | |||
==Stats== | ==Stats== | ||
'''Crew:''' 1 pilot + 1 gunner + 2 passengers | '''Crew:''' 1 pilot + 1 gunner + 2 passengers | ||
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*If you press and hold A while driving, the front end will go up, enabling you to climb some walls. | *If you press and hold A while driving, the front end will go up, enabling you to climb some walls. | ||
[[Category:The Covenant]][[Category:Vehicles]] | [[Category:The Covenant]][[Category:Vehicles]] |
Revision as of 04:59, August 12, 2006
Stats
Crew: 1 pilot + 1 gunner + 2 passengers
Armament: Plasma Cannon Turret
Propulsion: Boosted Gravity Propulsion Drive
Description
Introduced in Halo 2 The Spectre is a agile ground attack vehicle used for patrols and engagements. The Spectre has a Plasma Turret mounted on the rear, and has room on the sides for two passengers to ride along for increased anti-infantry capacity. It maneuvers more slowly than it's lighter counterpart, the Ghost, but it still uses anti-gravity pods to hover and strafe, allowing for a smooth ride over all terrains. Unlike other vehicles, the Spectre can boost without losing weapons power.
Conceptual Design
It seems that during the creation of Halo: Combat Evolved the Spectre was an idea that Bungie had in mind and ended up cutting. At the time it seems to have been called a Shadow, but it definitely resembles the Spectre a lot more. It can be seen in the Halo E3 2000 Trailer.
Character Compatibility
Trivia
- Without modding or AR saves, you can only see marines get in your spectre on The Great Journey (Level). To see how to do this, check HighImpact Halo
- If you press and hold A while driving, the front end will go up, enabling you to climb some walls.