List of REQ cards/Loadout Weapons: Difference between revisions
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| style="text-align:left;" |(''E3 build description, may be subject to changes'') | | style="text-align:left;" |(''E3 build description, may be subject to changes'') | ||
''Versatile burst-fire rifle that excels at mid-range combat.'' | ''Versatile burst-fire rifle that excels at mid-range combat.'' | ||
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|[[File:REQ Card - Longshot AR.png|120px]] | |||
|'''[[MA5D assault rifle|Assault Rifle]]''' | |||
|Uncommon | |||
| style="text-align:left;" | ''Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
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|[[File:REQ Card - SMG with Silencer.png|120px]] | |[[File:REQ Card - SMG with Silencer.png|120px]] |
Revision as of 18:37, September 30, 2015
Weapons that can be spawned regardless of how many REQ points the player has.
Image | Name | Rarity | Description |
---|---|---|---|
Magnum | Common | (E3 build card, may be subject to changes)
Large-caliber UNSC sidearm. Most effective with Smart-Link. | |
Battle Rifle | Common | (E3 build description, may be subject to changes)
Versatile burst-fire rifle that excels at mid-range combat. | |
File:REQ Card - Longshot AR.png | Assault Rifle | Uncommon | Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles. |
SMG (with Silencer) | Uncommon | ||
DMR | Ultra Rare | (E3 build card, may be subject to changes)
Semi-automatic marksman rifle firing a powerful projectile. Deadly at long range when using Smart-Link. |