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[[File:HFB-LongNightofSolace.png|thumb|250px|left|Rho 'Barutamee commanded his forces from ''Long Night of Solace'' at Reach]]
[[File:HFB-LongNightofSolace.png|thumb|250px|left|Rho 'Barutamee commanded his forces from ''Long Night of Solace'' at Reach]]
Drawn from the [[Zealot]]s by the [[Ministry of Fervent Intercession]], 'Barutamee led a hand-picked crew known as the [[Devoted Sentries]] from aboard the [[active camouflage|cloaked]] ''Long Night of Solace'' as they covertly searched for numerous Forerunner relics scattered across Reach.<ref name="Rho"/> When the UNSC realized the Covenant had arrived in the system, a large-scale engagement begun. The Covenant's arrival forced the [[Office of Naval Intelligence]] research team at [[Teller Station]] to abandon their efforts at uncovering [[Site 17|a Forerunner installation]] beneath the surface of a planetoid in Epsilon Eridani's [[Oort cloud]]. As the team attempted one last dig, they inadvertently activated Forerunner systems within the installation, revealing the site's location to the Fleet of Valiant Prudence.<ref name="fb3">'''Halo: Fleet Battles''', ''Scenario Three: Evacuate!''</ref> The human scientists managed to recover a Forerunner artifact from within the installation and departed the Oort cloud; 'Barutamee ordered his fleet's reconnaissance elements to retrieve the artifact when he learned of the object's importance. However, Vice Admiral [[Michael Stanforth]] intended to lure the Covenant fleet away from the relic and into a trap over Reach.<ref name="fb4">'''Halo: Fleet Battles''', ''Scenario Four: Run!''</ref> Meanwhile, 'Barutamee had ulterior motives aside from [[glassing]] Reach. He secretly pursued his secret objective of locating the fabled throne of the Forerunner [[ecumene]]—the legendary [[Maethrillian]].<ref name="Rho"/> However, he feared that a massive fleet from the [[Ministry of Resolution]]<ref name="fb6">'''Halo: Fleet Battles''', ''Scenario Six: LEFT JAB''</ref> en route to Reach would rob him of the chance to secret away relics and locate the Forerunner site.<ref name="Rho"/> With his artifact recovery teams pinned down by UNSC forces on Reach's surface, 'Barutamee recognized that if his fleet could not locate an object of value before the second fleet's arrival, he would be forced to either evacuate and abandon many of his own Zealots, or face interrogation by the [[Hierarchs]] for his impudence and apparent incompetence in the battle.<ref name="fb6"/>
Drawn from the [[Zealot]]s by the [[Ministry of Fervent Intercession]], 'Barutamee led a hand-picked crew known as the [[Devoted Sentries]] from aboard the [[active camouflage|cloaked]] ''Long Night of Solace'' as they covertly searched for numerous Forerunner relics scattered across Reach.<ref name="Rho"/> When the UNSC realized the Covenant had arrived in the system, a large-scale engagement began. The Covenant's arrival forced the [[Office of Naval Intelligence]] research team at [[Teller Station]] to abandon their efforts at uncovering [[Site 17|a Forerunner installation]] beneath the surface of a planetoid in Epsilon Eridani's [[Oort cloud]]. As the team attempted one last dig, they inadvertently activated Forerunner systems within the installation, revealing the site's location to the Fleet of Valiant Prudence.<ref name="fb3">'''Halo: Fleet Battles''', ''Scenario Three: Evacuate!''</ref> The human scientists managed to recover a Forerunner artifact from within the installation and departed the Oort cloud; 'Barutamee ordered his fleet's reconnaissance elements to retrieve the artifact when he learned of the object's importance. However, Vice Admiral [[Michael Stanforth]] intended to lure the Covenant fleet away from the relic and into a trap over Reach.<ref name="fb4">'''Halo: Fleet Battles''', ''Scenario Four: Run!''</ref> Meanwhile, 'Barutamee had ulterior motives aside from [[glassing]] Reach. He secretly pursued his secret objective of locating the fabled throne of the Forerunner [[ecumene]]—the legendary [[Maethrillian]].<ref name="Rho"/> However, he feared that a massive fleet from the [[Ministry of Resolution]]<ref name="fb6">'''Halo: Fleet Battles''', ''Scenario Six: LEFT JAB''</ref> en route to Reach would rob him of the chance to secret away relics and locate the Forerunner site.<ref name="Rho"/> With his artifact recovery teams pinned down by UNSC forces on Reach's surface, 'Barutamee recognized that if his fleet could not locate an object of value before the second fleet's arrival, he would be forced to either evacuate and abandon many of his own Zealots, or face interrogation by the [[Hierarchs]] for his impudence and apparent incompetence in the battle.<ref name="fb6"/>


'Barutamee's vessel partook in the [[Battle at Szurdok Ridge]] on the surface of Reach, where [[UNSC Army]] forces accompanied by the [[SPARTAN-III]]s of [[Noble Team]] exposed ''Long Night of Solace'' through the destruction of [[Spire One]], a [[Covenant spire|communications tower]] that had been cloaking the vessel.<ref>'''Halo: Reach''', campaign level, ''[[Tip of the Spear]]''</ref> 'Barutamee's vessels smashed the UNSC Army garrisons below before retreating to Reach's orbit.<ref name="hr solace"/> UNSC commanders and Noble Team formulated two operations to eliminate the supercarrier: [[Operation: UPPER CUT|Operations: UPPER CUT]] and [[Operation: LEFT JAB|LEFT JAB]]. Operation: LEFT JAB would serve as a mission to distract the Covenant fleet, while Noble Team destroyed ''Long Night of Solace'' with the rigged [[Shaw-Fujikawa Translight Engine|slipspace drive]] of the {{UNSCShip|Savannah}}.<ref name="fb6"/> On [[2552#August|August 14, 2552]], the operations were set into motion. While the [[Epsilon Eridani Fleet]] engaged the Fleet of Valiant Prudence, the significantly smaller Covenant fleet became stretched thin—leaving 'Barutamee's flagship open for a direct attack.<ref name="fb7">'''Halo: Fleet Battles''', ''Scenario Seven: Finishing Blow''</ref> The UNSC hijacked the {{Class|SDV|heavy corvette}} ''[[Ardent Prayer]]'' and used the rigged slipspace drive to detonate underneath the supercarrier. Rho 'Barutamee was presumably killed along with his entire crew when the subsequent slipspace rupture tore the ship in half or when its remains re-entered the atmosphere and crashed on the surface.<ref name="Rho"/><ref name="hr solace"/> Following 'Barutamee's death, his lieutenant—Shipmaster [[Kantar 'Utaralee]]—assumed command of the splintered Fleet of Valiant Prudence. In a last ditch effort, 'Barutamee's fleet attempted to recover the Forerunner relic from Epsilon Eridani's Oort cloud, now held in a [[space station]] near [[Turul]].<ref name="fb8">'''Halo: Fleet Battles''', ''Scenario Eight: Rally Point Zulu''</ref> The Ministry of Resolution's fleet arrived directly afterwards to engage UNSC forces at Reach.<ref name="hr solace"/>
'Barutamee's vessel partook in the [[Battle at Szurdok Ridge]] on the surface of Reach, where [[UNSC Army]] forces accompanied by the [[SPARTAN-III]]s of [[Noble Team]] exposed ''Long Night of Solace'' through the destruction of [[Spire One]], a [[Covenant spire|communications tower]] that had been cloaking the vessel.<ref>'''Halo: Reach''', campaign level, ''[[Tip of the Spear]]''</ref> 'Barutamee's vessels smashed the UNSC Army garrisons below before retreating to Reach's orbit.<ref name="hr solace"/> UNSC commanders and Noble Team formulated two operations to eliminate the supercarrier: [[Operation: UPPER CUT|Operations: UPPER CUT]] and [[Operation: LEFT JAB|LEFT JAB]]. Operation: LEFT JAB would serve as a mission to distract the Covenant fleet, while Noble Team destroyed ''Long Night of Solace'' with the rigged [[Shaw-Fujikawa Translight Engine|slipspace drive]] of the {{UNSCShip|Savannah}}.<ref name="fb6"/> On [[2552#August|August 14, 2552]], the operations were set into motion. While the [[Epsilon Eridani Fleet]] engaged the Fleet of Valiant Prudence, the significantly smaller Covenant fleet became stretched thin—leaving 'Barutamee's flagship open for a direct attack.<ref name="fb7">'''Halo: Fleet Battles''', ''Scenario Seven: Finishing Blow''</ref> The UNSC hijacked the {{Class|SDV|heavy corvette}} ''[[Ardent Prayer]]'' and used the rigged slipspace drive to detonate underneath the supercarrier. Rho 'Barutamee was presumably killed along with his entire crew when the subsequent slipspace rupture tore the ship in half or when its remains re-entered the atmosphere and crashed on the surface.<ref name="Rho"/><ref name="hr solace"/>
 
Following 'Barutamee's death, his lieutenant—Shipmaster [[Kantar 'Utaralee]]—assumed command of the splintered Fleet of Valiant Prudence. In a last ditch effort, 'Barutamee's fleet attempted to recover the Forerunner relic from Epsilon Eridani's Oort cloud, now held in a [[space station]] near [[Turul]].<ref name="fb8">'''Halo: Fleet Battles''', ''Scenario Eight: Rally Point Zulu''</ref> The Ministry of Resolution's fleet arrived directly afterwards to engage UNSC forces at Reach.<ref name="hr solace"/>


==Personality and traits==
==Personality and traits==

Revision as of 02:18, August 28, 2015

For the friend of Arbiter Fal 'Chavamee, see Roh.

Template:Character Infobox

Rho 'Barutamee[1] was a Sangheili commander who served the Covenant as the shipmaster of the CSO-class supercarrier Long Night of Solace and Supreme Commander of the Fleet of Valiant Prudence during the Human-Covenant War.[2] His fleet was tasked with security and stewardship of Forerunner artifacts.[3]

Biography

Early life and military career

Rho 'Barutamee was born on Sanghelios in March 23, 2479.[3] After joining the Covenant military, 'Barutamee rose through the ranks and eventually ascended to the post of Supreme Commander of the Fleet of Valiant Prudence, a Covenant fleet charged with far-ranged scouting operations and the security of Forerunner artifacts. Covenant leadership entrusted 'Barutamee with a powerful Luminary from High Charity, which he used to locate Forerunner relics across the galaxy.[4] Rho 'Barutamee became the shipmaster of the CSO-class supercarrier Long Night of Solace during the final years of the Human-Covenant War.[1]

In around 2552, 'Barutamee's Luminary detected Forerunner artifacts on a world in the human-inhabited Beta Eridani system.[5] The Fleet of Valiant Prudence traveled to the system and engaged UNSC forces. While the system's human residents attempted to flee,[6] the fleet procured Beta Eridani's Forerunner relics; 'Barutamee studied the objects personally. The artifacts were "processed" through the Luminary and 'Barutamee realized that the objects pointed towards an uncharted system, though he recognized several symbols on the artifacts that indicated danger, damage, and the marks of the Builders' rate. Determined to embark to the mysterious system, 'Barutamee ordered the destruction of the remaining human forces in the Beta Eridani system to prevent any UNSC forces from following the Fleet of Valiant Prudence to its next destination.[5]

Fall of Reach

Main article: Fall of Reach

On July 23, 2552, the Fleet of Valiant Prudence soon arrived at its next destination: the Epsilon Eridani system, home to the UNSC stronghold of Reach. 'Barutamee was surprised to learn that the system boasted a massive human military presence,[3] so he begun preparing his fleet for the first assault on Reach.[1]

Rho 'Barutamee commanded his forces from Long Night of Solace at Reach

Drawn from the Zealots by the Ministry of Fervent Intercession, 'Barutamee led a hand-picked crew known as the Devoted Sentries from aboard the cloaked Long Night of Solace as they covertly searched for numerous Forerunner relics scattered across Reach.[3] When the UNSC realized the Covenant had arrived in the system, a large-scale engagement began. The Covenant's arrival forced the Office of Naval Intelligence research team at Teller Station to abandon their efforts at uncovering a Forerunner installation beneath the surface of a planetoid in Epsilon Eridani's Oort cloud. As the team attempted one last dig, they inadvertently activated Forerunner systems within the installation, revealing the site's location to the Fleet of Valiant Prudence.[7] The human scientists managed to recover a Forerunner artifact from within the installation and departed the Oort cloud; 'Barutamee ordered his fleet's reconnaissance elements to retrieve the artifact when he learned of the object's importance. However, Vice Admiral Michael Stanforth intended to lure the Covenant fleet away from the relic and into a trap over Reach.[8] Meanwhile, 'Barutamee had ulterior motives aside from glassing Reach. He secretly pursued his secret objective of locating the fabled throne of the Forerunner ecumene—the legendary Maethrillian.[3] However, he feared that a massive fleet from the Ministry of Resolution[9] en route to Reach would rob him of the chance to secret away relics and locate the Forerunner site.[3] With his artifact recovery teams pinned down by UNSC forces on Reach's surface, 'Barutamee recognized that if his fleet could not locate an object of value before the second fleet's arrival, he would be forced to either evacuate and abandon many of his own Zealots, or face interrogation by the Hierarchs for his impudence and apparent incompetence in the battle.[9]

'Barutamee's vessel partook in the Battle at Szurdok Ridge on the surface of Reach, where UNSC Army forces accompanied by the SPARTAN-IIIs of Noble Team exposed Long Night of Solace through the destruction of Spire One, a communications tower that had been cloaking the vessel.[10] 'Barutamee's vessels smashed the UNSC Army garrisons below before retreating to Reach's orbit.[11] UNSC commanders and Noble Team formulated two operations to eliminate the supercarrier: Operations: UPPER CUT and LEFT JAB. Operation: LEFT JAB would serve as a mission to distract the Covenant fleet, while Noble Team destroyed Long Night of Solace with the rigged slipspace drive of the UNSC Savannah.[9] On August 14, 2552, the operations were set into motion. While the Epsilon Eridani Fleet engaged the Fleet of Valiant Prudence, the significantly smaller Covenant fleet became stretched thin—leaving 'Barutamee's flagship open for a direct attack.[12] The UNSC hijacked the SDV-class heavy corvette Ardent Prayer and used the rigged slipspace drive to detonate underneath the supercarrier. Rho 'Barutamee was presumably killed along with his entire crew when the subsequent slipspace rupture tore the ship in half or when its remains re-entered the atmosphere and crashed on the surface.[3][11]

Following 'Barutamee's death, his lieutenant—Shipmaster Kantar 'Utaralee—assumed command of the splintered Fleet of Valiant Prudence. In a last ditch effort, 'Barutamee's fleet attempted to recover the Forerunner relic from Epsilon Eridani's Oort cloud, now held in a space station near Turul.[13] The Ministry of Resolution's fleet arrived directly afterwards to engage UNSC forces at Reach.[11]

Personality and traits

Rho 'Barutamee was a skilled commander and an excellent tactician.[14] 'Barutamee was apparently a devout Sangheili and wished to claim Forerunner relics for himself. His personal objective was to locate the fabled Maethrillian, the Forerunner Capital of the ecumene. He was disinterested in the war against humanity, though he was surprised by the fierce resistance that the United Nations Space Command displaced on Reach at the planet's various Forerunner sites. During the Fall of Reach, 'Barutamee attempted to pursue his own goals, while follow his superiors' orders. He became conflicted when he learned that Supreme Commander Thel 'Vadamee's Fleet of Particular Justice was en route to Reach, and he feared that the larger fleet would rob him of his chance to locate the Capital.[3]

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Gallery

List of appearances

Sources

  1. ^ a b c Halo: The Essential Visual Guide, page 111
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named orders
  3. ^ a b c d e f g h Cite error: Invalid <ref> tag; no text was provided for refs named Rho
  4. ^ Halo: Fleet Battles, Luminaries
  5. ^ a b Halo: Fleet Battles, Scenario Two: Contact
  6. ^ Halo: Fleet Battles, Scenario One: Flight!
  7. ^ Halo: Fleet Battles, Scenario Three: Evacuate!
  8. ^ Halo: Fleet Battles, Scenario Four: Run!
  9. ^ a b c Halo: Fleet Battles, Scenario Six: LEFT JAB
  10. ^ Halo: Reach, campaign level, Tip of the Spear
  11. ^ a b c Cite error: Invalid <ref> tag; no text was provided for refs named hr solace
  12. ^ Halo: Fleet Battles, Scenario Seven: Finishing Blow
  13. ^ Halo: Fleet Battles, Scenario Eight: Rally Point Zulu
  14. ^ File:HFB-Lotsofstuff.jpg