Energy sword (fiction): Difference between revisions

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===Advantages===
===Advantages===
The Type-1 Energy Weapon is an extremely powerful and devastating melee weapon in close quarters combat. A single strike can penetrate through the energy shield systems and into the armor and flesh of a Spartan or a Sangheili. Injuries to living creatures by the Type-1 Energy Weapon can range from bad to gruesome. Stab wounds by the Type-1 Energy Weapon are in most cases fatal — as the blade passes through the body, the innards of the body are burned and cauterized by the temperatures produced by the blades. The sheer destructive power of the sword makes it a weapon to be feared on any battlefield and it is known for its psychological effects on human soldiers.
The T-1 energy sword is an extremely powerful and devastating melee weapon in close quarters combat. A single strike can penetrate through the energy shield systems and into the armor and flesh of a Spartan or a Sangheili. Injuries to living creatures by the energy sword can range from bad to gruesome. Stab wounds by the energy sword are in most cases fatal — as the blade passes through the body, the innards of the body are burned and cauterized by the temperatures produced by the blades. The sheer destructive power of the sword makes it a weapon to be feared on any battlefield and it is known for its psychological effects on human soldiers.


===Disadvantages===
===Disadvantages===
The Type-1 Energy Weapon's main disadvantage is that it is purely a close-quarters weapon, any weapon outside of the effective range puts the wielder at risk. Furthermore, the Type-1 Energy Weapon is vulnerable to other magnetic fields, as they can block, disrupt, or possibly even alter the functionality of the sword. Two energy swords clashing together create a small disruption of energy as a result of the same type of magnetic fields clashing together, this clash has a slight area of effect damage that can affect the combatants. As with most other Covenant weapons, the Type-1 Energy Weapon is battery powered, requiring the user to either recharge the weapon or discard it when the power is depleted. Although the handle can generally be used as a club, the Energy Sword's combat effectiveness at that point is minimal. Finally, due to the energy output, the Type-1 Energy Weapon can sometimes give away the position of a Sangheili warrior who uses active camouflage.
The energy sword's main disadvantage is that it is purely a close-quarters weapon, any weapon outside of the effective range puts the wielder at risk. Furthermore, the energy sword is vulnerable to other magnetic fields, as they can block, disrupt, or possibly even alter the functionality of the sword. Two energy swords clashing together create a small disruption of energy as a result of the same type of magnetic fields clashing together, this clash has a slight area of effect damage that can affect the combatants. As with most other Covenant weapons, the Type-1 Energy Weapon is battery powered, requiring the user to either recharge the weapon or discard it when the power is depleted. Although the handle can generally be used as a club, the energy sword's combat effectiveness at that point is minimal. Finally, due to the energy output, the energy sword can sometimes give away the position of a Sangheili warrior who uses active camouflage.


==Gameplay changes==
==Gameplay changes==