Meltdown: Difference between revisions
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|location= Unknown [[Forerunner]] [[Ecumene|moon]] | |location= Unknown [[Forerunner]] [[Ecumene|moon]] | ||
|terrain= Forerunner structures, snowy caverns | |terrain= Forerunner structures, snowy caverns | ||
|gametypes= | |gametypes=*[[Dominion]] | ||
|playernumber= | *[[Big Team Slayer]] | ||
|playernumber=6-16 | |||
}} | }} | ||
{{Article Quote|While most Forerunner technology appears to support safe usage over immense passages of time, the failure of specific systems can cause a cascading effect which dramatically impacts a site’s foundational composition. This frigid moon’s icy conditions once served to control a Forerunner reactor’s intense heat, but those days are now long gone.}} | {{Article Quote|While most Forerunner technology appears to support safe usage over immense passages of time, the failure of specific systems can cause a cascading effect which dramatically impacts a site’s foundational composition. This frigid moon’s icy conditions once served to control a Forerunner reactor’s intense heat, but those days are now long gone.}} |
Revision as of 14:29, July 15, 2014
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Template:Multiplayer Map Infobox Template:Article Quote
Meltdown, also known as War Games Map_Set/: 232-8[1] is a Halo 4 multiplayer map.[2]
Description
Meltdown is a snow covered map set on the outskirts of a Forerunner reactor. Designed with a figure-8 in mind, split between an upper level fit for infantry movement and a lower level being a large trench taking the shape of an infinity loop designed for vehicular combat. The map sports bases with distinct call-outs referencing environmental features such as the side with the reactor on one side and the sections completely covered in snow, etc.
Gallery
- SRk1m.png
Concept art of Meltdown.
Sources