COM: Difference between revisions

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'''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]].
'''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]].


'''[[SQUADCOM]]''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range. It is usually intended to be broadcast by small operations. Usually, communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM.
'''[[SQUADCOM]]''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range. It is usually intended to be broadcast by small operations. Usually, radio-communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM.


'''[[TACCOM]]''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[HUD]] of other members of their team. Similar to SQUADCOM.<ref>''[[Halo: First Strike]]'', page 13</ref>
'''[[TACCOM]]''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[HUD]] of other members of their team. Similar to SQUADCOM.<ref>''[[Halo: First Strike]]'', page 13</ref>
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