COM: Difference between revisions
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{{FOF-1}} | {{FOF-1}} | ||
Shorthand for "'''Communications'''," '''COM''' is the name for radio communications systems of [[UNSC]] units. COM allows for instantaneous contact between people, ships, and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in [[MJOLNIR | Shorthand for "'''Communications'''," '''COM''' is the name for radio communications systems of [[UNSC]] units. COM allows for instantaneous contact between people, ships, and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in [[MJOLNIR Armor]] as well as the armor of [[Marine]]s and [[ODST]]s, as well as [[Pelican]]s, [[Longsword]]s, and larger [[Starship]]s. | ||
Note that the [[Battlenet]] is the [[Covenant]] version of COM. | Note that the [[Battlenet]] is the [[Covenant]] version of COM. | ||
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==COM frequencies== | ==COM frequencies== | ||
'''FLEETCOM 7''': Public frequency in use around the planet Reach. Broadcasts on FLEETCOM 7 reach any UNSC military ship in range of the sender.<ref>[[Halo: First Strike]], page 7</ref> | '''[[FLEETCOM 7]]''': Public frequency in use around the planet [[Reach]]. Broadcasts on FLEETCOM 7 reach any UNSC military ship in range of the sender.<ref>[[Halo: First Strike]], page 7</ref> | ||
'''SQUADCOM''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range. It is usually intended to be broadcast by small operations. Usually, communications that take place in [[Halo: Combat Evolved]] occur over a SQUADCOM. | '''[[SQUADCOM]]''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range. It is usually intended to be broadcast by small operations. Usually, communications that take place in [[Halo: Combat Evolved]] occur over a SQUADCOM. | ||
'''TACCOM''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the HUD of other members of their team. Similar to SQUADCOM.<ref>[[Halo: First Strike]], page 13</ref> | '''[[TACCOM]]''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[HUD]] of other members of their team. Similar to SQUADCOM.<ref>[[Halo: First Strike]], page 13</ref> | ||
'''SATCOM''': Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>[[Halo: The Fall of Reach]], page 21</ref> | '''[[SATCOM]]''': Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>[[Halo: The Fall of Reach]], page 21</ref> | ||
'''E-BAND''': Emergency broadcast channel.<ref>[[Halo: Ghosts of Onyx]], page 159</ref> Little-used public frequency. After the fall of Reach, [[ | '''[[E-BAND]]''': Emergency broadcast channel.<ref>[[Halo: Ghosts of Onyx]], page 159</ref> Little-used public frequency. After the fall of Reach, [[Anton-044]] used the E-Band to transmit a signal of [[Oly Oly Oxen Free]]. Used as an emergency COM Channel.<ref>[[Halo: First Strike]], page 156</ref> | ||
==Other Stuff== | ==Other Stuff== | ||
In [[Halo 3]] The Security Helmet [[Armor Permutation]] apparently has a COM radio on your back near your right shoulder, it is unusable. | In [[Halo 3]] The [[Mark V(m) MJOLNIR Powered Assault Armor|Security Helmet]] [[Armor Permutation]] apparently has a COM radio on your back near your right shoulder, it is unusable. | ||
==Sources== | ==Sources== |
Revision as of 11:29, January 11, 2008
Template:FOF-1 Shorthand for "Communications," COM is the name for radio communications systems of UNSC units. COM allows for instantaneous contact between people, ships, and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in MJOLNIR Armor as well as the armor of Marines and ODSTs, as well as Pelicans, Longswords, and larger Starships.
Note that the Battlenet is the Covenant version of COM.
COM frequencies
FLEETCOM 7: Public frequency in use around the planet Reach. Broadcasts on FLEETCOM 7 reach any UNSC military ship in range of the sender.[1]
SQUADCOM: Frequency reserved for use among small units in a specific area. Squadcom has a very small range. It is usually intended to be broadcast by small operations. Usually, communications that take place in Halo: Combat Evolved occur over a SQUADCOM.
TACCOM: Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the HUD of other members of their team. Similar to SQUADCOM.[2]
SATCOM: Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.[3]
E-BAND: Emergency broadcast channel.[4] Little-used public frequency. After the fall of Reach, Anton-044 used the E-Band to transmit a signal of Oly Oly Oxen Free. Used as an emergency COM Channel.[5]
Other Stuff
In Halo 3 The Security Helmet Armor Permutation apparently has a COM radio on your back near your right shoulder, it is unusable.
Sources
- ^ Halo: First Strike, page 7
- ^ Halo: First Strike, page 13
- ^ Halo: The Fall of Reach, page 21
- ^ Halo: Ghosts of Onyx, page 159
- ^ Halo: First Strike, page 156