Forum:Halo 5: Guardians (General): Difference between revisions

m (→‎Final Improvements List: Almost forgot about this one.)
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::Yeah I'll go ahead and add that back. It is a great idea. I also added 16v16 to the list. Not sure if I would ever play that though if they made it - may be too chaotic for me lol.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 05:12, 16 November 2013 (EST)
::Yeah I'll go ahead and add that back. It is a great idea. I also added 16v16 to the list. Not sure if I would ever play that though if they made it - may be too chaotic for me lol.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 05:12, 16 November 2013 (EST)
I disagree with the removal of the Covenant Carbine. I personally find that its gameplay is different enough from the other marksmen rifles that it could be kept. I mean, it is a nice medium-ranged, single-shot rifle that has great rate of fire while having somewhat lacking magazine capacity to balance it out (Kills faster than the BR, but doesn't have the potential to kill as many people with a single magazine).
As for the flamethrower, I would like to see it being like Killzone 2's: Has some range, but the napalm arcs. Let's face it, Halo 3's flamethrower was only slightly above useless. [[User:Missing Mandible|Missing Mandible]] ([[User talk:Missing Mandible|talk]]) 15:08, 19 November 2013 (EST)