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If I remember correctly, in the ''Art of Halo 4'', Sparth mentioned that the original design of the ''Forward Unto Dawn'' wasn't really good because it looked like a bunch of boxes stuck together. While the concept art and the "wrecked" ''Dawn'' do have a new design, 343 didn't go as far as modeling a new and complete ''Forward Unto Dawn''. Of course they didn't need it, but if they had done it, it would have been somehow problematic. My main problem, it's the changed hangar, which would simply contradict what the ship did in ''Halo 3'' and how it was used. The concept art are what they are, just concept art, while the wrecked ''Dawn'' in ''Halo 4'' is mostly shown from certain angles to avoid showing the differences. Therefore, 343 probably redesigned the ''Dawn'' only so it could fit their need for a new and "classy" design, but it doesn't necessarily mean that the class itself changed. [[User:Imrane-117|Imrane-117]] ([[User talk:Imrane-117|talk]]) 17:20, 21 July 2013 (EDT) | If I remember correctly, in the ''Art of Halo 4'', Sparth mentioned that the original design of the ''Forward Unto Dawn'' wasn't really good because it looked like a bunch of boxes stuck together. While the concept art and the "wrecked" ''Dawn'' do have a new design, 343 didn't go as far as modeling a new and complete ''Forward Unto Dawn''. Of course they didn't need it, but if they had done it, it would have been somehow problematic. My main problem, it's the changed hangar, which would simply contradict what the ship did in ''Halo 3'' and how it was used. The concept art are what they are, just concept art, while the wrecked ''Dawn'' in ''Halo 4'' is mostly shown from certain angles to avoid showing the differences. Therefore, 343 probably redesigned the ''Dawn'' only so it could fit their need for a new and "classy" design, but it doesn't necessarily mean that the class itself changed. [[User:Imrane-117|Imrane-117]] ([[User talk:Imrane-117|talk]]) 17:20, 21 July 2013 (EDT) | ||
: That quote from the ''Art of Halo 4'' irks me something awful. That statement is a slap in the face to the many years of UNSC frigate design aesthetic. Don't you think that Bungie had figured out what a UNSC frigate design looked like between 2004 and 2010 with 3 iterations across two gaming platforms? His statement that it needed to be redesigned because it looked like boxes stuck together was condescending to those other concept and 3D artists. Now the new frigates designed in Spartan Ops...I'm all for that look because it incorporates Forerunner aesthetic to it, just like the ''Infinity'', but leave the ''Dawn'' out of it. It was an already established ship. How does it go from having 4 engines to only 3? How does the cryo deck change location from one game to the next? How does the fact that the hull label ''Forward Unto Dawn'' end up on the aft half in Halo 4 when in Halo 3 it was only on the forward half that made it back to Earth? They should have at most enhanced the ''Dawn'', not redesigned it. - [[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 17:50, 21 July 2013 (EDT) |
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