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Kig-Yar targeting headgear: Difference between revisions

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==List of appearances==
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo: Uprising]]'' {{1st}}
*''[[Halo 3]]''
*''[[Halo: Helljumper]]''
*''[[Halo 3: ODST]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''

Revision as of 13:15, September 24, 2013

The headgear shown from the front-left.

Kig-yar targeting headgear is a piece of Covenant technology utilized by Kig-yar snipers.[1] It is smart-linked to their weapon, which provides the user with zoom and other additional targeting capabilities.[2] However, it also places the wearer at a disadvantage, as its targeting lights can be easily seen, threatening to expose the wearer.

Appearance

Halo 3

In Halo 3, the device is an angular piece of metal that covers only the left side of the user's face. Three small lenses protrude from the left side, presumably to aid in targeting. Although the lights on the helmet allow the sniper to be easily seen, they only light up when they have found a target, forcing the player to put themselves at risk if they wish to know where the Jackal is.[3]

Halo: Reach

In Halo: Reach, the device is more curved and covers less of the user's face. In addition, a blue Covenant glyph is visible covering the right eye.

Halo 4

In Halo 4, the device now covers the user's entire face. It has one cyclopean eye lens in the middle front that glows red-pink and overall the headgear resembles a full helmet. The light form the eye can be seen from quite a distance, making snipers easier to spot. This variant is also seen in Halo 4: Forward Unto Dawn, indicating that it has been in use since the start of the Human-Covenant War.

List of appearances

Gallery

Sources