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Spartan Ops: Difference between revisions

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{{Title|''Spartan Ops''}}
{{Title|''Spartan Ops''}}
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[[File:H4-SpartanOps-Episodes.jpg|thumb|300px|An early build of the ''Spartan Ops'' episode selection menu.]]
'''''Spartan Ops''''' is an episodic cooperative campaign that appears in ''[[Halo 4]]'' as part of the [[Infinity (mode)|Infinity game mode]] in lieu of [[Firefight]].


[[File:H4-SpartanOps-Episodes.jpg|thumb|300px|An early build of the ''Spartan Ops'' episode selection menu.]]
== Overview ==
'''''Spartan Ops''''' is an episodic cooperative campaign that appears in ''[[Halo 4]]'' as part of the [[Infinity (mode)|Infinity game mode]] in lieu of [[Firefight]]. It allows up to four players to play cooperatively.<ref name="gi">'''Game Informer''' ''(May 2012)'', ''pages 46-47''</ref><ref>[http://kotaku.com/5900905/cortana-is-dying-multiplayer-sounds-very-interesting-and-other-pieces-of-halo-4-news '''Kotaku''' ''Cortana is Dying, Multiplayer Sounds Very Interesting, and Other Pieces of Halo 4 News'']</ref> Though it is designed primarily as a cooperative experience, Spartan Ops can be played solo as well.<ref name="GI podcast">[http://media1.gameinformer.com/media/audio/theshow/halo4/halo4special.mp3 '''Game Informer:''' ''Special Halo 4 Podcast'']</ref> It follows the [[SPARTAN-IV Program|SPARTAN-IV]] units [[Fireteam Majestic]] and [[Fireteam Crimson]]<ref name="SO trailer">[http://www.youtube.com/watch?v=jsASUunyWhw ''Halo 4 Spartan Ops trailer'']</ref> on their many missions.<ref name="joystiq">[http://www.joystiq.com/2012/05/16/halo-4s-infinity-multiplayer-to-introduce-spartan-ops-war-ga/ '''Joystiq''' ''Halo 4's 'Infinity' multiplayer to introduce Spartan Ops, War Games'']</ref>  Missions intertwines directly with events in the main ''Halo 4'' campaign, expanding on the story of the UNSC ''Infinity'' and her crew, who interacted with John-117 during the series;<ref name="GI podcast"/> this new mode is being likened to a second full-scale campaign for the game. <ref name="Guardian 632012">[http://www.guardian.co.uk/technology/gamesblog/2012/jun/04/e3-2012-halo-4-interview '''The Guardian:''' ''E3 2012: Frank O'Connor on Halo 4 – Spartan Ops could run for years'']</ref>  
It allows up to four players to play cooperatively.<ref name="gi">'''Game Informer''' ''(May 2012)'', ''pages 46-47''</ref><ref>[http://kotaku.com/5900905/cortana-is-dying-multiplayer-sounds-very-interesting-and-other-pieces-of-halo-4-news '''Kotaku''' ''Cortana is Dying, Multiplayer Sounds Very Interesting, and Other Pieces of Halo 4 News'']</ref> Though it is designed primarily as a cooperative experience, Spartan Ops can be played solo as well.<ref name="GI podcast">[http://media1.gameinformer.com/media/audio/theshow/halo4/halo4special.mp3 '''Game Informer:''' ''Special Halo 4 Podcast'']</ref> It follows the [[SPARTAN-IV Program|SPARTAN-IV]] units [[Fireteam Majestic]] and [[Fireteam Crimson]]<ref name="SO trailer">[http://www.youtube.com/watch?v=jsASUunyWhw ''Halo 4 Spartan Ops trailer'']</ref> on their many missions.<ref name="joystiq">[http://www.joystiq.com/2012/05/16/halo-4s-infinity-multiplayer-to-introduce-spartan-ops-war-ga/ '''Joystiq''' ''Halo 4's 'Infinity' multiplayer to introduce Spartan Ops, War Games'']</ref>  Missions intertwines directly with events in the main ''Halo 4'' campaign, expanding on the story of the UNSC ''Infinity'' and her crew, who interacted with John-117 during the series;<ref name="GI podcast"/> this new mode is being likened to a second full-scale campaign for the game. <ref name="Guardian 632012">[http://www.guardian.co.uk/technology/gamesblog/2012/jun/04/e3-2012-halo-4-interview '''The Guardian:''' ''E3 2012: Frank O'Connor on Halo 4 – Spartan Ops could run for years'']</ref>  


343 Industries supports additional ''Spartan Ops'' missions for months after launch of the game and players will have the opportunity to play from the beginning of the episodic campaign regardless of when they started playing. The first season is included with the price of the game, though [[343 Industries]] has not ruled out charging players for additional Spartan Ops seasons.<ref name="NYDN 4302012">[http://www.nydailynews.com/entertainment/system-update-halo-4-preview-glimpse-return-master-chief-article-1.1068510?pgno=1 '''NYDailyNews.com:''' ''SYSTEM UPDATE: Halo 4 preview, with our first glimpse into return of Master Chief'']</ref> Frank O'Connor has stated that it will "bridge the gap" between the events of ''Halo 4'' and the future release of its sequel, ''Halo 5''.<ref name="NYDN 4302012"/>
343 Industries supports additional ''Spartan Ops'' missions for months after launch of the game and players will have the opportunity to play from the beginning of the episodic campaign regardless of when they started playing. The first season is included with the price of the game, though [[343 Industries]] has not ruled out charging players for additional Spartan Ops seasons.<ref name="NYDN 4302012">[http://www.nydailynews.com/entertainment/system-update-halo-4-preview-glimpse-return-master-chief-article-1.1068510?pgno=1 '''NYDailyNews.com:''' ''SYSTEM UPDATE: Halo 4 preview, with our first glimpse into return of Master Chief'']</ref> Frank O'Connor has stated that it will "bridge the gap" between the events of ''Halo 4'' and the future release of its sequel, ''Halo 5''.<ref name="NYDN 4302012"/>


==Features==
== List of seasons ==
Each week, players with an [[Xbox LIVE]] Gold membership<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/06/13/The-Halo-Bulletin-61312.aspx '''Halo Waypoint''': ''The Halo Bulletin: 6.13.12'']</ref> will have access to a cutscene that will tell the story of the {{UNSCShip|Infinity}}'s mission, set six months after the events of the campaign.<ref>''IGN: Halo 4 E3 floor coverage''</ref> Each new story component will have five objective-based missions to go along with it. The missions offer new content, as well as challenges to complete for each week.<ref name="gi"/>
Each week, players with an [[Xbox LIVE]] Gold membership<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/06/13/The-Halo-Bulletin-61312.aspx '''Halo Waypoint''': ''The Halo Bulletin: 6.13.12'']</ref> will have access to a cutscene that will tell the story of the {{UNSCShip|Infinity}}'s mission, set six months after the events of the campaign.<ref>''IGN: Halo 4 E3 floor coverage''</ref> Each new story component will have five objective-based missions to go along with it. The missions offer new content, as well as challenges to complete for each week.<ref name="gi"/>


===Season One (2012-2013)===
=== Season One (2012-2013) ===
{{SO Season One List}}
{{SO Season One List}}


==Production note==
== Production notes ==
*The weekly cinematics are animated by the British studio [[Axis Animation]].  
*The weekly cinematics are animated by the British studio [[Axis Animation]].  
*Prior to the adoption of the photorealistic CGI used in the final game, ''Spartan Ops'' episodes were to be accompanied by stylized motion comics akin to those featured in the [[Terminal/Halo 4|Terminals]].
*Prior to the adoption of the photorealistic CGI used in the final game, ''Spartan Ops'' episodes were to be accompanied by stylized motion comics akin to those featured in the [[Terminal/Halo 4|Terminals]]. A sample was produced by Planet Jump, an animation studio based in North London, United Kingdom.<ref name="demo">[http://www.planetjump.co.uk/show-reel/halo '''PlanetJump''': ''Halo 4 Promotional Film''</ref>


==Trivia==
==Trivia==
*In every episode so far, there has been a hidden radio box that, when shot, will play the very first few notes of the Red vs Blue theme song, and replace some of the dialog in the episode with lines from the voice actors of the show.
*In every episode so far, there has been a hidden radio box that, when shot, will play the very first few notes of the [[Red vs. Blue]] theme song, and replace some of the dialog in the episode with lines from the voice actors of the show.
*Several miscellaneous crates and weapon racks will refill the weapons of their corresponding faction providing unlimited ammunition.
*Several miscellaneous crates and weapon racks will refill the weapons of their corresponding faction providing unlimited ammunition.



Revision as of 05:39, January 28, 2013

Template:New Content

An early build of the Spartan Ops episode selection menu.

Spartan Ops is an episodic cooperative campaign that appears in Halo 4 as part of the Infinity game mode in lieu of Firefight.

Overview

It allows up to four players to play cooperatively.[1][2] Though it is designed primarily as a cooperative experience, Spartan Ops can be played solo as well.[3] It follows the SPARTAN-IV units Fireteam Majestic and Fireteam Crimson[4] on their many missions.[5] Missions intertwines directly with events in the main Halo 4 campaign, expanding on the story of the UNSC Infinity and her crew, who interacted with John-117 during the series;[3] this new mode is being likened to a second full-scale campaign for the game. [6]

343 Industries supports additional Spartan Ops missions for months after launch of the game and players will have the opportunity to play from the beginning of the episodic campaign regardless of when they started playing. The first season is included with the price of the game, though 343 Industries has not ruled out charging players for additional Spartan Ops seasons.[7] Frank O'Connor has stated that it will "bridge the gap" between the events of Halo 4 and the future release of its sequel, Halo 5.[7]

List of seasons

Each week, players with an Xbox LIVE Gold membership[8] will have access to a cutscene that will tell the story of the UNSC Infinity's mission, set six months after the events of the campaign.[9] Each new story component will have five objective-based missions to go along with it. The missions offer new content, as well as challenges to complete for each week.[1]

Season One (2012-2013)

Template:SO Season One List

Production notes

  • The weekly cinematics are animated by the British studio Axis Animation.
  • Prior to the adoption of the photorealistic CGI used in the final game, Spartan Ops episodes were to be accompanied by stylized motion comics akin to those featured in the Terminals. A sample was produced by Planet Jump, an animation studio based in North London, United Kingdom.[10]

Trivia

  • In every episode so far, there has been a hidden radio box that, when shot, will play the very first few notes of the Red vs. Blue theme song, and replace some of the dialog in the episode with lines from the voice actors of the show.
  • Several miscellaneous crates and weapon racks will refill the weapons of their corresponding faction providing unlimited ammunition.

Gallery

Sources