Invincible: Difference between revisions
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[[File:H4 - Invincible.png|right]] | [[File:H4 - Invincible.png|right]] | ||
The '''Invincible''' | The '''Invincible''' medal is awarded in ''[[Halo 3]]'', ''[[Halo: Reach]]'' and ''[[Halo 4]]'' for killing 30 opponents in a row without dying in [[multiplayer]] and [[Spartan Ops]]. In ''[[Halo 3: ODST]]'' and ''Halo: Reach'' [[campaign]] and [[Firefight]] it is awarded for killing 100 enemies in a row. In ''Halo 3'' it is represented by a light blue target inside a black hexagon. This likeness later became the [[Unfrigginbelievable Medal]] in ''Halo: Reach''. In ''Reach'', Invincible is represented by a light blue target on a blue 20-point star. In ''Halo 4'' it is represented by a white target on a blue ten-pointed star. | ||
In ''Halo 3'' it serves as the highest spree medal. Higher spree medals were added in ''Reach''. | In ''Halo 3'' it serves as the highest spree medal. Higher spree medals were added in ''Reach''. |
Revision as of 23:42, December 1, 2012
The Invincible medal is awarded in Halo 3, Halo: Reach and Halo 4 for killing 30 opponents in a row without dying in multiplayer and Spartan Ops. In Halo 3: ODST and Halo: Reach campaign and Firefight it is awarded for killing 100 enemies in a row. In Halo 3 it is represented by a light blue target inside a black hexagon. This likeness later became the Unfrigginbelievable Medal in Halo: Reach. In Reach, Invincible is represented by a light blue target on a blue 20-point star. In Halo 4 it is represented by a white target on a blue ten-pointed star.
In Halo 3 it serves as the highest spree medal. Higher spree medals were added in Reach.
Trivia
- This medal is usually achieved by playing Big Team Battle and killing people instead of actually trying to get the flag, bomb, etc.
- Earning this medal in campaign or Firefight in Halo: Reach will unlock Jun-A266's helmet for the player's Xbox 360 avatar.
Gallery
- 30 Invincible!.png
The Halo: Reach version.
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