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At least I now know why the cutscenes in the campaign is a major upgrade from ''Reach'': theater was removed, allowing more space for the graphics to show its true quality. Kinda sad that 343 Industries/Microsoft opted for pre-rendered cutscenes for Spartan-Ops instead of relying on the Halo engine. — [[File:Destiny_sign.png|20px|link=User:Hacame]][[User talk:Hacame|<span class="plainlinks" style="color:#483C32; font-family:monoscript, lucida console; font-size:16px; font-weight:bold;">DESTINY</span>]] 23:33, 8 August 2012 (EDT) 10:42, 24 October 2012 (EDT) | At least I now know why the cutscenes in the campaign is a major upgrade from ''Reach'': theater was removed, allowing more space for the graphics to show its true quality. Kinda sad that 343 Industries/Microsoft opted for pre-rendered cutscenes for Spartan-Ops instead of relying on the Halo engine. — [[File:Destiny_sign.png|20px|link=User:Hacame]][[User talk:Hacame|<span class="plainlinks" style="color:#483C32; font-family:monoscript, lucida console; font-size:16px; font-weight:bold;">DESTINY</span>]] 23:33, 8 August 2012 (EDT) 10:42, 24 October 2012 (EDT) | ||
::Is theater still available for multiplayer? [[User talk:Missing Mandible|Missing Mandible]] 12:30, 28 October 2012 (EDT) | ::Is theater still available for multiplayer? [[User talk:Missing Mandible|Missing Mandible]] 12:30, 28 October 2012 (EDT) | ||
Something tells me we're about to find out. This is craZboy557, signing off. 19:50, 6 November 2012 (EST) | |||
== The Latest Halo Bulletin == | == The Latest Halo Bulletin == |
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