Anti-aircraft weapon: Difference between revisions
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===Covenant=== | ===Covenant=== | ||
*'''[[Type- | *'''[[Type-26 Shade#Anti-air Shade|Type-26 "anti-aircraft" Shade]]''' - Shade turrets with heavier armament and shielding are also used in anti-aircraft roles. | ||
*'''[[Type-38 | *'''[[Type-27 Mantis]]''' - An anti-air emplacement also called the "Mantis", featured in ''Halo 3''. | ||
*'''[[Type- | *'''[[Type-38 Tyrant]]''' - A type of heavy AA cannon also known as the "Tyrant", featured in ''Halo: Reach''. | ||
*'''[[Type-56 Shrike]]''' - An anti-aircraft emplacement operated by [[associated intelligence]]s. | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 22:34, December 3, 2015
An anti-aircraft weapon is a weapon system designed to counter enemy aircraft, or, in some cases, low-flying spacecraft such as frigates.[1][2] While human AA weapons most often rely on conventional bullets or missiles, Covenant anti-aircraft weapons are exclusively plasma-based.
Known AA weapons
UNSC
- Surface-to-air missiles
- M19-B Surface-to-Air Missile Launcher - a man-portable surface-to-air missile launcher.
- Anaconda Surface-to-Air Missile - a type of UNSC anti-air missile.
- Surface-to-air missile launcher - a heavy UNSC SAM emplacement seen in Halo 3.
- Unidentified UNSC missile battery - another type of SAM battery, seen in Halo: Reach.
- M71 Anti-Aircraft Gun - a Gatling-style AA gun emplacement featured in Halo: Reach.
Covenant
- Type-26 "anti-aircraft" Shade - Shade turrets with heavier armament and shielding are also used in anti-aircraft roles.
- Type-27 Mantis - An anti-air emplacement also called the "Mantis", featured in Halo 3.
- Type-38 Tyrant - A type of heavy AA cannon also known as the "Tyrant", featured in Halo: Reach.
- Type-56 Shrike - An anti-aircraft emplacement operated by associated intelligences.
Sources
- ^ Halo 3, campaign level The Storm
- ^ Halo: Reach, campaign level Tip of the Spear