Fatigues: Difference between revisions

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''[[Halo: Combat Evolved]]'' is the only known game to feature UNSC Marines wearing only regular fatigues, without the overlaid armor plating, especially in the mission [[343 Guilty Spark (level)|343 Guilty Spark]]. This does not alter their abilities, but non-armored Marines can take only half as much damage as armored Marines.<ref>''[[Halo: Combat Evolved]]''</ref>
''[[Halo: Combat Evolved]]'' is the only known game to feature UNSC Marines wearing only regular fatigues, without the overlaid armor plating, especially in the mission [[343 Guilty Spark (level)|343 Guilty Spark]]. This does not alter their abilities, but non-armored Marines can take only half as much damage as armored Marines.<ref>''[[Halo: Combat Evolved]]''</ref>


''Halo Reach'' features various camouflage schemes on fatigues worn by UNSC Army troopers. The updated Marine BDU in Reach features an urban pattern as opposed to the solid grey/blue from ''Halo: Combat Evolved''.<ref>'''Halo: Reach''', campaign level ''[[The Pillar of Autumn]]''</ref>
''Halo Reach'' features various camouflage schemes on fatigues worn by UNSC Army troopers. The updated Marine BDU in Reach features an urban pattern as opposed to the solid grey/blue from ''Halo: Combat Evolved''.<ref>'''Halo: Reach''', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>


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