Active camouflage: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 25: Line 25:


==Use in Campaign==
==Use in Campaign==
If the active camouflage is active during [[campaign]], you are completely invisible to the AI enemies unless you fire your weapon, which will deactivate the camouflage for a short amount of time. Active camouflage is only usable in campaign when you are playing as the [[Arbiter (Character)|Arbiter]] in ''[[Halo 2]]'', or pick up [[Cloaking]] in ''[[Halo 3]]''. It is also available as a powerup in five levels during ''[[Halo: Combat Evolved]]'': [[Truth and Reconciliation (Level)|Truth and Reconciliation]], [[Silent Cartographer (Level)|Silent Cartographer]], [[343 Guilty Spark (Level)|343 Guilty Spark]], [[Keyes (Level)|Keyes]], and [[Assault on the Control Room (Level)|Assault on the Control Room]]. An interesting fact about Active Camouflage is that although you can see the [[Energy Sword|Sword]]-wielding Active Camo Elites in Halo: Combat Evolved due to the sword, the [[Marine]]s cannot see them. This is removed in Halo 2 as the Elites now activate them only before they're about to kill you. In ''Halo 3'', Active Camouflage is replaced by Cloaking, a piece of [[Equipment]] that can be picked up much like the [[Bubble Shield]] or any other item. What makes this beneficial then, is that the item can be used when needed, not just when available. The user can hold on to it until it is required in a situation when he or she drastically outnumbered. Activating the Cloaking can even the odds, or avoid contact all together. It is recommended that the user move quickly and relentlessly so that they don't waste the time that the powerup is activated for, as well as the fact they also might be spotted a lot easier when stationary. This is also recommended in multiplayer.
If the active camouflage is active during [[campaign]], you are completely invisible to the AI enemies unless you fire your weapon, which will deactivate the camouflage for a short amount of time. Active camouflage is only usable in campaign when you are playing as the [[Arbiter (Character)|Arbiter]] in ''[[Halo 2]]'', or pick up [[Cloaking]] in ''[[Halo 3]]''. It is also available as a powerup in five levels during ''[[Halo: Combat Evolved]]'': [[Truth and Reconciliation (Level)|Truth and Reconciliation]], [[Silent Cartographer (Level)|Silent Cartographer]], [[343 Guilty Spark (Level)|343 Guilty Spark]], [[Keyes (Level)|Keyes]], and [[Assault on the Control Room (Level)|Assault on the Control Room]]. An interesting fact about Active Camouflage is that although you can see the [[Energy Sword|Sword]]-wielding Active Camo Elites in Halo: Combat Evolved due to the sword, the [[Marine]]s cannot see them. This is removed in Halo 2 as the Elites now activate them only before they're about to kill you. In ''Halo 3'', Active Camouflage is replaced by Cloaking, a piece of [[Equipment]] that can be picked up much like the [[Bubble Shield]] or any other item. What makes this beneficial then, is that the item can be used when needed, not just when available. The user can hold on to it until it is required in a situation when he or she drastically outnumbered. Activating the Cloaking can even the odds, or avoid contact all together. It is recommended that the user move quickly and relentlessly so that they don't waste the time that the powerup is activated for, as well as the fact they also might be spotted a lot easier when stationary. This is also recommended in multiplayer. Some enemies, like the Brute Cheiftan, can spot camo to an extent.


==Active Camouflage and Shielding==
==Active Camouflage and Shielding==