Delta Halo/Walkthrough: Difference between revisions

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==Weapons==
==Weapons==
*[[M6C Magnum Sidearm|Pistol]]  
*[[M6C Personal Defense Weapon System|Pistol]]  
*[[BR55 Battle Rifle|Battle Rifle]]  
*[[BR55 Battle Rifle|Battle Rifle]]  
*[[M7/Caseless Submachine Gun|SMG]]  
*[[M7/Caseless Submachine Gun|SMG]]  
*[[SRS99C-S2 AMB Sniper Rifle|Sniper Rifle]]
*[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]]
*[[M19 SSM Rocket Launcher|Rocket Launcher]]
*[[M19 SSM Rocket Launcher|Rocket Launcher]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]  
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]  
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*[[Shade#Shade (Halo 2)|Shade]]  
*[[Shade#Shade (Halo 2)|Shade]]  
*[[Type-52 Directed Energy Support Weapon#Halo 2|Plasma Cannon]]
*[[Type-52 Directed Energy Support Weapon#Halo 2|Plasma Cannon]]
*[[Envy Skull]] (Legendary Only)  
*[[Halo 2 Skulls#Envy|Envy Skull]] (Legendary Only)  
==Vehicles ==
==Vehicles ==
*[[M12 Light Reconnaissance Vehicle|Warthog]]
*[[M12 Light Reconnaissance Vehicle|Warthog]]
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*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-26 Ground Support Aircraft|Banshee]]
*[[Type-26 Ground Support Aircraft|Banshee]]
*[[Type-25 Assault Gun Carriage|Wraith]]  
*[[Type-26 Assault Gun Carriage|Wraith]]  
*[[Type-52 Troop Carrier|Phantom]] (non-drivable)
*[[Type-52 Troop Carrier|Phantom]] (non-drivable)
*[[Dropship 77-Troop Carrier|Pelican]] (non-drivable)
*[[D77-TC Pelican|Pelican]] (non-drivable)
*Covenant [[Assault Carrier]] (non-drivable)
*Covenant [[Covenant assault carrier|Assault Carrier]] (non-drivable)
*[[UNSC Frigate|Frigate]] [[UNSC In Amber Clad|UNSC ''In Amber Clad'']] (cutscene only)
*[[UNSC frigate|Frigate]] [[UNSC In Amber Clad|UNSC ''In Amber Clad'']] (cutscene only)


==Walkthrough==
==Walkthrough==


===Part 01: Helljumpers===
===Part 01: Helljumpers===
As you land, move to the ramp. Use a locked rocket to destroy the nearest [[Shade]], then take cover from the [[Unggoy|Grunts]] and pick them off with your [[M7/Caseless Submachine Gun|SMG]]. Go through the archway and up to the top. Destroy the Shade in the building on the far side, and if you're lucky, you will kill the [[Jackal Sniper]] as well. If you don't kill it, grab a [[BR55 Battle Rifle|Battle Rifle]] from the drop pod nearest to you (swap for your SMG) and shoot it in the head. Stay out of its sight until you are ready to kill it or you will die. Proceed to the structure where the [[Kig-yar|Jackal]] was, destroy any remaining Shades, then swap your [[M19 SSM Rocket Launcher|Rocket Launcher]] for a [[Type-25 Directed Energy Pistol|Plasma Pistol]]. Use the resulting [[Noob Combo]] to kill the [[Sangheili|Elites]] and the Battle Rifle to kill the remaining Grunts, but stay in the structure.
As you land, move to the ramp. Use a locked rocket to destroy the nearest [[Shade]], then take cover from the [[Unggoy|Grunts]] and pick them off with your [[M7/Caseless Submachine Gun|SMG]]. Go through the archway and up to the top. Destroy the Shade in the building on the far side, and if you're lucky, you will kill the [[Kig-yar Sniper|Jackal Sniper]] as well. If you don't kill it, grab a [[BR55 Battle Rifle|Battle Rifle]] from the drop pod nearest to you (swap for your SMG) and shoot it in the head. Stay out of its sight until you are ready to kill it or you will die. Proceed to the structure where the [[Kig-yar|Jackal]] was, destroy any remaining Shades, then swap your [[M19 SSM Rocket Launcher|Rocket Launcher]] for a [[Type-25 Directed Energy Pistol|Plasma Pistol]]. Use the resulting [[Noob Combo]] to kill the [[Sangheili|Elites]] and the Battle Rifle to kill the remaining Grunts, but stay in the structure.


When the courtyard is clear, grab a fresh Plasma Pistol and return to the structure. Grab some Battle Rifle ammo from the nearest drop pod. Stay out of view of the [[Type-52 Troop Carrier|Phantom]], then kill as many enemies as possible as they drop. Kill the remaining enemies with the Noob Combo. There are 3 Grunts, 3 Jackals, and 2 Elites.
When the courtyard is clear, grab a fresh Plasma Pistol and return to the structure. Grab some Battle Rifle ammo from the nearest drop pod. Stay out of view of the [[Type-52 Troop Carrier|Phantom]], then kill as many enemies as possible as they drop. Kill the remaining enemies with the Noob Combo. There are 3 Grunts, 3 Jackals, and 2 Elites.
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If the next Phantom doesn't show up, it is because you have not destroyed the first wave. Enemies often camp on the first floor, so drop down to the ground, reenter the structure, and [[Assassination|kill them from behind]]. Alternatively, pick them off from the ramp, using it as a choke.
If the next Phantom doesn't show up, it is because you have not destroyed the first wave. Enemies often camp on the first floor, so drop down to the ground, reenter the structure, and [[Assassination|kill them from behind]]. Alternatively, pick them off from the ramp, using it as a choke.


When the Phantom does show up, it will drop 5 Grunts, 2 Jackals, and 2 Elites, which may be [[Ultra Elite|Ultras]]. If they are Ultras, try to provoke at least one into drawing his [[Type-1 Energy Weapon/Sword|sword]], then kill him. Otherwise, one will already be holding a sword.
When the Phantom does show up, it will drop 5 Grunts, 2 Jackals, and 2 Elites, which may be [[Sangheili Ultra|Ultras]]. If they are Ultras, try to provoke at least one into drawing his [[Type-1 Energy Weapon/Sword|sword]], then kill him. Otherwise, one will already be holding a sword.


The last Phantom will drop three [[Stealth Elite|Stealth Elites]]. If you're quick, you can snipe them before they engage camouflage--they will die to a single headshot if you do. If any survive, kill them with the Noob Combo.
The last Phantom will drop three [[Stealth Sangheili|Stealth Elites]]. If you're quick, you can snipe them before they engage camouflage--they will die to a single headshot if you do. If any survive, kill them with the Noob Combo.


When the [[Warthog]] drops, grab the rockets above, then hand a [[UNSC Marine Corps|Marine]] your Rocket Launcher. Grab a [[Type-50 Sniper Rifle System|Beam Rifle]] (there should be one with 18 shots behind the destroyed base of the Shade) in exchange for your Plasma Pistol, then get in the Warthog. If you provoked one of the Ultra Elites to the point that he drew his sword, take it. Try to get your Marine with the rockets to ride in the passenger seat.
When the [[M12 Force Application Vehicle|Warthog]] drops, grab the rockets above, then hand a [[UNSC Marine Corps|Marine]] your Rocket Launcher. Grab a [[Type-50 Sniper Rifle System|Beam Rifle]] (there should be one with 18 shots behind the destroyed base of the Shade) in exchange for your Plasma Pistol, then get in the Warthog. If you provoked one of the Ultra Elites to the point that he drew his sword, take it. Try to get your Marine with the rockets to ride in the passenger seat.


Drive down and let the Marine on the [[M41 Light Anti-Aircraft Gun|turret]] kill the Jackal Snipers. They are not instant-kill because you are in a Warthog. Drive to the hill overlooking the bridge, but don't trigger the [[Type-25 Assault Gun Carriage|Wraiths]] yet. Get out and snipe any Elites. Let your Marine's infinite rockets kill any [[Type-32 Rapid Assault Vehicle|Ghosts]] and Shades in this area. Drive around the right and approach the bridge-control building from behind. Get out of the Warthog and enter the structure.
Drive down and let the Marine on the [[M41 Light Anti-Aircraft Gun|turret]] kill the Jackal Snipers. They are not instant-kill because you are in a Warthog. Drive to the hill overlooking the bridge, but don't trigger the [[Type-26 Assault Gun Carriage|Wraiths]] yet. Get out and snipe any Elites. Let your Marine's infinite rockets kill any [[Type-32 Rapid Assault Vehicle|Ghosts]] and Shades in this area. Drive around the right and approach the bridge-control building from behind. Get out of the Warthog and enter the structure.


There are three enemies in the center—a Grunt, a Jackal, and an Elite. Kill them by tossing a few [[fragmentation grenades]] and hopefully [[Plasma Grenade|sticking the Major Elite]], then lower the bridge and prepare to use heavy armor. Be careful to hurry once you lower the bridge, however; the Wraith can now hit you without the obstacle.
There are three enemies in the center—a Grunt, a Jackal, and an Elite. Kill them by tossing a few [[m9 High-Explosive Dual-Purpose Grenade|fragmentation grenades]] and hopefully [[type-1 Antipersonnel Grenade|sticking the Major Elite]], then lower the bridge and prepare to use heavy armor. Be careful to hurry once you lower the bridge, however; the Wraith can now hit you without the obstacle.


Get back out and grab the [[M808B Main Battle Tank|Scorpion]], then destroy the Wraiths with the 90mm cannon and the four [[Type-26 Ground Support Aircraft|Banshees]]. Don't attempt to board them because they are undrivable.
Get back out and grab the [[M808B Main Battle Tank|Scorpion]], then destroy the Wraiths with the 90mm cannon and the four [[Type-26 Ground Support Aircraft|Banshees]]. Don't attempt to board them because they are undrivable.
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===Part 02: You Break It, You Buy It===
===Part 02: You Break It, You Buy It===


As you enter the next area, destroy all of the Shades, Ghosts, and infantry. If you don't have a sword, grab one from the dark room near the [[Envy Skull]], unless you don't want to use all of your grenades. Keep it for the rest of the level.
As you enter the next area, destroy all of the Shades, Ghosts, and infantry. If you don't have a sword, grab one from the dark room near the [[Halo 2 Skulls#Envy|Envy Skull]], unless you don't want to use all of your grenades. Keep it for the rest of the level.


Get back in your 808 and go under the structure and kill any visible [[Covenant]]. Get out and pick off the rest. But be careful—if you don't kill the Elite quickly, he will get in your tank and kill you with the 90mm cannon.
Get back in your 808 and go under the structure and kill any visible [[Covenant Empire|Covenant]]. Get out and pick off the rest. But be careful—if you don't kill the Elite quickly, he will get in your tank and kill you with the 90mm cannon.


Kill the Covenant behind the shields, then swap your nearly empty Beam Rifle for a [[SRS99C-S2 AM Sniper Rifle|Sniper Rifle]].
Kill the Covenant behind the shields, then swap your nearly empty Beam Rifle for a [[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]].


Kill the Covenant in the center, with Marine support, and kill the Elites on the top with a few grenades.
Kill the Covenant in the center, with Marine support, and kill the Elites on the top with a few grenades.
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When you hear [[Yanme'e]], take cover in the small cave and look upstream. Use your scope to hit the Drones as they fly into your view (one shot anywhere should suffice), but keep an eye on your motion tracker and be ready to turn around and take out anything behind you.
When you hear [[Yanme'e]], take cover in the small cave and look upstream. Use your scope to hit the Drones as they fly into your view (one shot anywhere should suffice), but keep an eye on your motion tracker and be ready to turn around and take out anything behind you.


After the Drones have been killed, carefully step out and snipe any Jackals you see. Kill the [[Major Elite|Elite Major]] with a shot anywhere, then to the head. Your Beam Rifle should be about empty; grab a fresh one from a small alcove behind the waterfall. Climb up the ramp, then immediately back into the small cave in the valley because there are more Drones.
After the Drones have been killed, carefully step out and snipe any Jackals you see. Kill the [[Sangheili Major|Elite Major]] with a shot anywhere, then to the head. Your Beam Rifle should be about empty; grab a fresh one from a small alcove behind the waterfall. Climb up the ramp, then immediately back into the small cave in the valley because there are more Drones.


Kill them, then go back to the ramp and enter the larger cave. There is an Elite—snipe him, then go up the left side. More Drones will show up, so enter the cave with the [[Orbital Drop Shock Trooper|ODST]] and no scope them as they fly into view of the mouth of the cave. This time, the no scoping should be relatively easy. Go back and kill the Elite and the Jackal.
Kill them, then go back to the ramp and enter the larger cave. There is an Elite—snipe him, then go up the left side. More Drones will show up, so enter the cave with the [[Orbital Drop Shock Trooper|ODST]] and no scope them as they fly into view of the mouth of the cave. This time, the no scoping should be relatively easy. Go back and kill the Elite and the Jackal.
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{{succession box | before = ''[[The Oracle (Level)/Walkthrough|The Oracle]]'' <br />| title = Halo 2 Campaign Walkthroughs | years = '''''Delta Halo''''' |after = ''[[Regret (Level)/Walkthrough|Regret]]''}}
{{succession box | before = ''[[The Oracle/Walkthrough|The Oracle]]'' <br />| title = Halo 2 Campaign Walkthroughs | years = '''''Delta Halo''''' |after = ''[[Regret (level)/Walkthrough|Regret]]''}}
[[Category:Walkthrough]]
[[Category:Walkthrough]]