Repairs: Difference between revisions
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==Overview== | ==Overview== | ||
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship | '''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship. | ||
==Trivia== | ==Trivia== |