Magnetic Accelerator Cannon: Difference between revisions

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A UNSC Defense Platform typically mounts a much larger and more powerful version of the standard MAC, nicknamed "Super MAC" or "The Big Stick."  
A UNSC Defense Platform typically mounts a much larger and more powerful version of the standard MAC, nicknamed "Super MAC" or "The Big Stick."  


These cannons fire a 3000-ton ferric-tungsten round at 4% the speed of light, impacting with a massive amount of relativistic kinetic energy, in the range of 2.16E+20 Joules, which equals 51.6 Gigatons of TNT. However, because of the power of such a weapon, no Covenant ship has been able to take all the kinetic energy. Instead the round goes right through and keeps on going, probably hitting another ship and even the second ship possibly couldn't take all the energy thus resulting to its destruction. If a ship was able to take all the kinetic energy of a MAC round it would most likely vaporize the ship thus making the intense power of a MAC equal to a nuclear bomb. A volley from the 20 MACs in orbit around Reach would have an exceeding impact energy to the meteorite that caused the Chicxulub crater. Although in Contact Harvest and Halo: First Strike, it says it takes almost 5 volleys to fully destroy a [[Covenant]] warship because the UNSC warship's MACs could barely put a dent in a Covenant ship. Since the Pillar of Autumn was almost built around the MAC there MAC can fire 3 volleys every second but it would eat up their power and take it down to 10%. By receiving power from [[Orbital Defense Generator|ground-based power plants]], orbital platforms could achieve recharge and reload times as short as five seconds.
These cannons fire a 3000-ton ferric-tungsten round at 40% the speed of light, impacting with a massive amount of relativistic kinetic energy, in the range of 2.16E+20 Joules, which equals 51.6 Gigatons of TNT. However, because of the power of such a weapon, no Covenant ship has been able to take all the kinetic energy. Instead the round goes right through and keeps on going, probably hitting another ship and even the second ship possibly couldn't take the round and would keep on going probably stopping at the 9th ship and that ship takes all the kinetic energy that is remaining witch is probably 1/8 of the kinetic energy before it went through the first ship thus resulting that a mac round will overpierce any ship. If a single ship was able to take all the kinetic energy of a MAC round it would most likely vaporize the ship thus making the intense power of a MAC equal to a nuclear bomb. A volley from the 20 MACs in orbit around Reach would have an exceeding impact energy to the meteorite that caused the Chicxulub crater. Although in Contact Harvest and Halo: First Strike, it says it takes almost 5 volleys to fully destroy a [[Covenant]] warship because the UNSC warship's MACs could barely put a dent in a Covenant ship. Since the Pillar of Autumn was almost built around the MAC there MAC can fire 3 volleys every second but it would eat up their power and take it down to 10%. By receiving power from [[Orbital Defense Generator|ground-based power plants]], orbital platforms could achieve recharge and reload times as short as five seconds.


===[[M68 Gauss Cannon]]===
===[[M68 Gauss Cannon]]===