Arrival: Difference between revisions
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*Arrival is the first tutorial level in the [[Halo]] series not to take place on a [[Human]] space vessel orbiting a celestial body. [[Halo: Combat Evolved]]'s very first level was on the [[UNSC]] [[UNSC Pillar of Autumn|Pillar of Autumn]] orbiting the [[Halo]] mega-structure and ''[[Halo 2]]''<nowiki>'</nowiki>s first level was set on the [[UNSC]] [[MAC]] defense platform [[Cairo]] in a geosynchronous orbit around [[Earth]]. | *Arrival is the first tutorial level in the [[Halo]] series not to take place on a [[Human]] space vessel orbiting a celestial body. [[Halo: Combat Evolved]]'s very first level was on the [[UNSC]] [[UNSC Pillar of Autumn|Pillar of Autumn]] orbiting the [[Halo]] mega-structure and ''[[Halo 2]]''<nowiki>'</nowiki>s first level was set on the [[UNSC]] [[MAC]] defense platform [[Cairo]] in a geosynchronous orbit around [[Earth]]. | ||
*If you look closely at the data pad the [[Marine]] carries, you can see an x-ray of [[Master Chief]]'s helmet revealing his skull. To the left of the [[Master Chief]]'s skull, there is a photo of what could be the Master Chief's face. | *If you look closely at the data pad the [[Marine]] carries, you can see an x-ray of [[Master Chief]]'s helmet revealing his skull. To the left of the [[Master Chief]]'s skull, there is a photo of what could be the Master Chief's face. | ||
*Contrary to what players might think, the Master Chief did ''not'' land on Earth using just his [[MJOLNIR]] armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Forerunner Dreadnought and rode it down to [[Earth]]. A page in [[The Art of Halo 3]] supports this theory. Also, the metallic object appears to be a Forerunner door of some sort due to the support bracing on one side. | *Contrary to what players might think, the Master Chief did ''not'' land on Earth using just his [[MJOLNIR]] armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Forerunner Dreadnought and rode it down to [[Earth]]. A page in [[The Art of Halo 3]] supports this theory. Also, the metallic object appears to be a Forerunner door of some sort due to the support bracing on one side, as any player that remembers certain levels of Halo 2 will tell you. | ||
*The Master Chief appears for the first time in ''Halo 3'' at precisely 1 minute and 17 seconds (1:17) into the cutscene, when the camera descends to reveal his outstretched arm. | *The Master Chief appears for the first time in ''Halo 3'' at precisely 1 minute and 17 seconds (1:17) into the cutscene, when the camera descends to reveal his outstretched arm. | ||
*The [[IWHBYD]] skull does not affect what Johnson says in the level, only the difficulty. | *The [[IWHBYD]] skull does not affect what Johnson says in the level, only the difficulty. | ||
*It should be noted that in Arrival, re-entry occurs before sunrise, and in the Landfall miniseries, re-entry occurs after sunrise (though they ''are'' in different places). The Landfall miniseries takes place many miles east of the reentry point in Arrival, accounting for the time difference. | *It should be noted that in Arrival, re-entry occurs before sunrise, and in the Landfall miniseries, re-entry occurs after sunrise (though they ''are'' in different places). The Landfall miniseries takes place many miles east of the reentry point in Arrival, accounting for the time difference. | ||
*Arrival is the only level in the Halo series that is just a cutscene where you can look around, but not move. | *Arrival is the only level in the Halo series that is just a cutscene where you can look around, but not move. | ||
*This is | *This is the shortest level in ''Halo 3'' and in the Halo trilogy. | ||
*The Assault Rifle that is given to Master Chief in the cutscene has no ammo and always points north. | *The Assault Rifle that is given to Master Chief in the cutscene has no ammo and always points north. | ||
*Some of the Marines seem to have bent forearms, often when bending their wrists. | *Some of the Marines seem to have bent forearms, often when bending their wrists. | ||
* Interestingly, even though John weighs around 1000 lbs in his armor, and is immensly strong, Sgt. Johnson shows no discomfort, or even a stagger when Chief uses him for leverage. | *Interestingly, even though John weighs around 1000 lbs in his armor, and is immensly strong, Sgt. Johnson shows no discomfort, or even a stagger when Chief uses him for leverage. | ||
*The Legendary symbol that shows completion of this level is presented to reflect more light when looking at it from the Campaign selection screen. | |||
==Sources== | ==Sources== |