Unggoy Minor: Difference between revisions

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*Minor [[Grunts]] are the most easily recognizable Grunt since they are the most common in the series.
*Minor [[Grunts]] are the most easily recognizable Grunt since they are the most common in the series.
*Minor Grunts are easy to kill and are a low priority. However, a player shouldn't underestimate a Minor on [[Heroic]] or [[Legendary]] difficulty. They are quite good shots with their standard Plasma Pistol, and if in larger groups, will concentrate their fire on the player, bringing down his shields quickly. These Grunts panic quite often when their leader is killed which makes them easier to dispatch. But if cornered, they will fight back.
*Minor Grunts are easy to kill and are a low priority. However, a player shouldn't underestimate a Minor on [[Heroic]] or [[Legendary]] difficulty. They are quite good shots with their standard Plasma Pistol, and if in larger groups, will concentrate their fire on the player, bringing down his shields quickly. These Grunts panic quite often when their leader is killed which makes them easier to dispatch. But if cornered, they will fight back.
*Minor Grunts usually don't throw [[Plasma Grenades]], but when they do, they sometimes throw it at point-blank range and result in killing themselves instead of you. Unless the [[Catch]] skull is on in which case these Grunts can be much more dangerous.
*Minor Grunts usually don't throw [[Plasma Grenades]], but when they do, they sometimes throw it at point-blank range and result in killing themselves instead of you. However, if the [[Catch]] skull is on, these Grunts can be much more dangerous and throw grenades very often.
*Use head shots over medium distances with a [[Battle Rifle]], or get in close with an [[SMG]] and take them out with rapid gunfire. The Grunts' armor gives little protection to [[UNSC]] ballistic fire, and if hit by a bullet a Grunt Minor may flinch and stumble back, occasionally start to panic. It is then easy to go in quick with a melee attack, or pin them down with continued fire. Minor Grunts are particularly vulnerable to explosives. A single [[grenade]] a few feet away from the [[Grunt]] will kill it, though if they are too far, but still get hit, they will stumble around with their arms over their head for a short period of time, before running away at top speed. It has also been noted that when a large group of Minor Grunts form, a [[Rocket Launcher]] is one of the most effective weapons, and would most likely kill all of them, due to their low resistance to weaponry in general. Also, [[Sniper Rifle]] rounds can kill a few Grunts at once, if used correctly and at the right angle. Essentially, the only weapon that might have a hard time killing Minor Grunts would be the [[Plasma Pistol]] from ''[[Halo 2]]'', but even then, it can kill them quickly if you know how to use it. If you are low on ammo don't waste it on Grunts, simply [[melee]] them with your weapon.  
*Use head shots over medium distances with a [[Battle Rifle]], or get in close with an [[SMG]] and take them out with rapid gunfire. The Grunts' armor gives little protection to [[UNSC]] ballistic fire, and if hit by a bullet a Grunt Minor may flinch and stumble back, occasionally start to panic. It is then easy to go in quick with a melee attack, or pin them down with continued fire. Minor Grunts are particularly vulnerable to explosives. A single [[grenade]] a few feet away from the [[Grunt]] will kill it, though if they are too far, but still get hit, they will stumble around with their arms over their head for a short period of time, before running away at top speed. It has also been noted that when a large group of Minor Grunts form, a [[Rocket Launcher]] is one of the most effective weapons, and would most likely kill all of them, due to their low resistance to weaponry in general. Also, [[Sniper Rifle]] rounds can kill a few Grunts at once, if used correctly and at the right angle. Essentially, the only weapon that might have a hard time killing Minor Grunts would be the [[Plasma Pistol]] from ''[[Halo 2]]'', but even then, it can kill them quickly if you know how to use it. If you are low on ammo don't waste it on Grunts, simply [[melee]] them with your weapon.  
*Minor Grunts are usually led by a [[Minor Domo]] or a [[Grunt Major]]. They will usually run in fear and attempt to find cover if their leader(s) have died, though they will often regain composure and attempt to shoot after ten to fifteen seconds or if they are cornered.
*Minor Grunts are usually led by a [[Minor Domo]] or a [[Grunt Major]]. They will usually run in fear and attempt to find cover if their leader(s) have died, though they will often regain composure and attempt to shoot after ten to fifteen seconds or if they are cornered.