Cut Halo: Reach vehicles: Difference between revisions

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==Human vehicles==
==Human vehicles==
===Armoured personnel carrier===
===Armoured personnel carrier===
Labelled in file uploads as the "Wolverine" and "Kodiak" at different stages, various concept images released by [[Isaac Hannaford]] indicate that at some point in the development of ''Reach'' an APC was planned for inclusion in the game.{{Ref/Site|URL=https://www.artstation.com/artwork/armored-personnel-carrier-60d7fce3-4900-41d2-88d8-c589cf476aaa|Site=ArtStation|Page=Armored personnel carrier|D=11|M=9|Y=2021}} The vehicle notable bears an extremely heavy resemblance to the [https://avp.fandom.com/wiki/M577_Armored_Personnel_Carrier M577 APC] from the film ''[[Wikipedia:Aliens (film)|Aliens]]'' - one of [[List of references to Aliens in the Halo series|many inspirations]] taken from the ''Alien'' franchise as a whole.
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
One vehicle intended for inclusion in ''Reach'' was an armoured personnel carrier (APC), with various files and concepts alternately labelling it the "Wolverine" and "Kodiak". An early model of the APC was recovered by the [[Digsite]] project as an "APC Mobile Station" in the files for the cut map [[Cut Halo: Reach levels#Farm|Farm]], consisting of a very basic blockout with no textures, UVs, or weapons. The model recovered has a turret ring and cupola identically sized to support the [[M247T machine gun]] and [[M512 smooth-bore high-velocity cannon|M512 SBHV cannon]] from the [[Scorpion]] tank, and as such was restored to functionality by the Digsite team as a playable vehicle. Due to the extremely early nature of Farm - essentially built in the ''[[Halo 3]]'' engine - the vehicle was restored to functionality in ''Halo 3''. However, one intended part of the ''Reach'' design was the inclusion of lockdown bracings on the vehicle; functionality for this is retained in the ''Reach'' engine but not the ''Halo 3'' engine, meaning that Digsite's restoration of the vehicle does not include this feature. The early design appears to have been based on real-world vehicles like the French [[Wikipedia:AMX-10 RC|AMX-10 RC]] and American [[Wikipedia:M1128 mobile gun system|mobile gun system]], despite its in-game name referring to it as a personnel carrier.{{Ref/Site|Id=DeepDive|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep-Dive|D=21|M=06|Y=2024}}


The release of ''[[Halo Wars]]'' in [[2009]] saw the introduction of the [[M9 Wolverine]] - an anti-air tank employed by the UNSC. It is likely that this spurred the change of the APC's name from Wolverine to Kodiak. The release of ''[[Halo Wars 2]]'' in [[2017]] saw the introduction of the [[M400 Kodiak]] - a self-propelled artillery vehicle bearing little resemblance to the planned ''Reach'' vehicle. ''Halo Wars 2'' also introduced two new APCs; the [[M650 Mastodon]] and [[M88 Bison]], both heavily visually inspired by the ''Reach'' APC's concept design.
Later concept art by [[Isaac Hannaford]] showcases an evolution of the blockout model's rather simplistic design into a design more consistent with ''Halo''{{'}}s visual style, notably bearing an extremely heavy resemblance to the [https://avp.fandom.com/wiki/M577_Armored_Personnel_Carrier M577 APC] from the film ''[[Wikipedia:Aliens (film)|Aliens]]'' - one of [[List of references to Aliens in the Halo series|many inspirations]] taken from the ''Alien'' franchise as a whole. In Hannaford's concepts, the vehicle gets renamed from Wolverine to Kodiak in the later illustrations' filenames, and is shown bearing a number of various artillery and cannon mount options.{{Ref/Site|URL=https://www.artstation.com/artwork/armored-personnel-carrier-60d7fce3-4900-41d2-88d8-c589cf476aaa|Site=ArtStation|Page=Armored personnel carrier|D=11|M=9|Y=2021}}


The Kodiak was prototyped in-engine in some form{{Ref/Twitter|game_fabricator|706185956693450752|Marcus Lehto|Quote=I wish we still had some old Reach builds with the Kodiak!|D=25|M=10|Y=2021}}, with code referencing the Wolverine as a vehicle physics model remaining in the files of ''Reach''.{{Ref/Note|In ''Halo'', vehicles are separated by their physics type with models such as "Human Jeep Type" representing the Warthog, Mongoose and Spade physics or the "Alien Scout Type" representing the Wraith, Ghost and Revenant. The Wolverine APC is its own physics model.}} The vehicle operates in a similar manner to other human vehicles such as the Warthog and Mongoose, though has an additional deployed state. A model for the Kodiak was later recovered and restored for in-game use by the [[Digsite]] asset recovery project; the vehicle has a lockdown similar to the Kodiak SPG from ''Halo Wars 2'', which is used to deploy the turret on the back. The model as-present only exists in a low-poly, untextured state.{{Ref/Site|Id=Discoveries|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=18|M=07|Y=2023}}
The Kodiak was prototyped in-engine in some form{{Ref/Twitter|game_fabricator|706185956693450752|Marcus Lehto|Quote=I wish we still had some old Reach builds with the Kodiak!|D=25|M=10|Y=2021}}, with code referencing the Wolverine as a vehicle physics model remaining in the files of ''Reach''.{{Ref/Note|In ''Halo'', vehicles are separated by their physics type with models such as "Human Jeep Type" representing the Warthog, Mongoose and Spade physics or the "Alien Scout Type" representing the Wraith, Ghost and Revenant. The Wolverine APC is its own physics model.}} The vehicle operates in a similar manner to other human vehicles such as the Warthog and Mongoose, though has an additional deployed state. A model for the Kodiak was later recovered and restored for in-game use by the [[Digsite]] asset recovery project; the vehicle has a lockdown similar to the Kodiak SPG from ''Halo Wars 2'', which is used to deploy the turret on the back. The model as-present only exists in a low-poly, untextured state.{{Ref/Site|Id=Discoveries|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=18|M=07|Y=2023}}
The release of ''[[Halo Wars]]'' in [[2009]] saw the introduction of the [[M9 Wolverine]] - an anti-air tank employed by the UNSC. It is likely that this spurred the change of the APC's name from Wolverine to Kodiak. The release of ''[[Halo Wars 2]]'' in [[2017]] saw the introduction of the [[M400 Kodiak]] - a self-propelled artillery vehicle bearing little resemblance to the planned ''Reach'' vehicle. ''Halo Wars 2'' also introduced two new APCs; the [[M650 Mastodon]] and [[M88 Bison]], both heavily visually inspired by the ''Reach'' APC's concept design.
<gallery>
<gallery>
File:HR_WolverineAPC_Concept_1.jpg|Early concept art of the APC, when it was still known as the Wolverine.
File:HR Farm APC Blockout.jpg|A blockout for the original Wolverine APC, as it was found on the early Farm map.
File:HR_WolverineAPC_Concept_2.jpg|Later concept art of the Wolverine.
File:H3 Digsite APCRestoration Screenshot 1.jpg|A screenshot of the Digsite restoration for the Farm APC, in ''Halo 3''{{'}}s engine.
File:HR_KodiakAPC_Concept_1.jpg|Concept art of the APC, re-named the Kodiak.
File:H3 Digsite APCRestoration Screenshot 2.jpg|A screenshot of the Digsite restoration for the Farm APC, in ''Halo 3''{{'}}s engine.
File:HR_KodiakAPC_Concept_2.jpg|Finalised concept art of the Kodiak.
File:HR WolverineAPC Concept 1.jpg|Early concept art of the APC, when it was still known as the Wolverine.
File:HR WolverineAPC Concept 2.jpg|Later concept art of the Wolverine.
File:HR KodiakAPC Concept 1.jpg|Concept art of the APC, re-named the Kodiak.
File:HR KodiakAPC Concept 2.jpg|Finalised concept art of the Kodiak.
File:HR WolverineAPC Model.jpg|The raw model for the APC.
File:HR WolverineAPC Model.jpg|The raw model for the APC.
File:HR WolverineAPC InGame.jpg|The APC restored to in-game functionality in ''Reach''.
File:HR WolverineAPC InGame.jpg|The APC restored to in-game functionality in ''Reach''.