Nakata'vho-pattern plasma repeater: Difference between revisions

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===''Halo: Reach''===
===''Halo: Reach''===
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In Halo: Reach, the Plasma Repeater appears alongside its smaller cousin, the [[Okarda'phaa-pattern plasma rifle|Plasma Rifle]], almost similar to how the [[MA5C assault rifle|MA5C Assault Rifle]] appeared alongside the [[M7 SMG]] in [[Halo 3]]. The Plasma Repeater can be used from close to medium range and has a faster rate of fire than the Plasma Rifle, but loses accuracy and rate of fire the longer you fire the weapon. The bloom of the weapon when firing can make this a difficult weapon to use. This is a common default loadout for Elites in certain modes of Multiplayer. Halo: Reach is the only first person shooter Halo game that the Plasma Repeater is featured in, and it would be replaced in role by the [[Kelos'vaarda-pattern storm rifle|Storm Rifle]] in the next Halo titles.
==Differences from the plasma rifle==
==Differences from the plasma rifle==
*Each shot of the plasma repeater is .5% of the battery, making a total of 200 shots possible. Each shot from the [[Okarda'phaa-pattern plasma rifle|plasma rifle]] is .25%, for a total of 400 shots possible.  
*Each shot of the plasma repeater is .5% of the battery, making a total of 200 shots possible. Each shot from the [[Okarda'phaa-pattern plasma rifle|plasma rifle]] is .25%, for a total of 400 shots possible.