Halo Infinite: Difference between revisions

From Halopedia, the Halo wiki

(I'm not sure when that happened, but I noticed it when I played the game today. I was able to replay House of Reckoning without having to redo the whole game)
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The game includes a dynamic day/night cycles which lasts approximately one hour. Enemies sometimes act differently per the time of day, like Unggoy sleeping at night. Weather elements such as wind and fog coming in at different altitudes also feature. Rain and snowstorms were not featured at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
The game includes a dynamic day/night cycles which lasts approximately one hour. Enemies sometimes act differently per the time of day, like Unggoy sleeping at night. Weather elements such as wind and fog coming in at different altitudes also feature. Rain and snowstorms were not featured at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}


The open world of ''Halo Infinite'' is divided into seven areas, each being unlocked as the player progresses through the main missions. When an area becomes accessible, the side missions within the area also become available. Side missions include retaking 12 UNSC [[Forward Operating Base]]s (FOBs), sabotaging seven Banished outposts, rescuing 20 marine squads in distress, and eliminating 15 Banished High-Value Targets. Upon retaking a FOB, nearby side missions (along with [[Mjolnir Armory]] lockers and Spartan Cores) are labelled on the [[TACMAP]]. Completing side missions reward [[Valor]], which contributes to the FOB progression system, adding weapons, vehicles, and marines to FOBs. Most indoor areas dedicated to main missions cannot be accessed again in the open world after completing the main missions.  
The open world of ''Halo Infinite'' is divided into seven areas, each being unlocked as the player progresses through the main missions. When an area becomes accessible, the side missions within the area also become available. Side missions include retaking 12 UNSC [[Forward Operating Base]]s (FOBs), sabotaging seven Banished outposts, rescuing 20 marine squads in distress, and eliminating 15 Banished High-Value Targets. Upon retaking a FOB, nearby side missions (along with [[Mjolnir Armory]] lockers and Spartan Cores) are labelled on the [[TACMAP]]. Completing side missions reward [[Valor]], which contributes to the FOB progression system, adding weapons, vehicles, and marines to FOBs. Most indoor areas dedicated to main missions cannot be accessed again in the open world after completing the main missions. However, this feature was later changed so that it's possible to replay old missions from the TACMAP.


The seven areas and their missions are as follows:
The seven areas and their missions are as follows: