Tsavo Highway/Walkthrough: Difference between revisions

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m (→‎Starting Weapons: Link cleanup + misc fixes, replaced: Type-1 Antipersonnel Grenade → {{Pattern|Anskum|plasma grenade}})
m (Link cleanup, replaced: Type-26 Wraith → {{Pattern|Zurdo|Wraith}}, Type-26 Wraith| → Zurdo-pattern Wraith|)
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== The Broken Path (Brutes and Choppers) ==
== The Broken Path (Brutes and Choppers) ==
Bring up your Beam Rifle, run forward and hop up onto the overturned Transport Hog. There will be a [[Jiralhanae Captain Major|Brute Captain Major]], identifiable by his gold armor. Kill him, then quickly train left. Ignore the Grunts, the Marines will deal with them. To the left you will see two [[Jiralhanae Captain Ultra|Brute Captain Ultras]], one with a Fuel Rod Gun and a few [[Jiralhanae Ultra|Brute Ultras]]. If you can get the Fuel Rod Captain, kill him first, as he is not aiming at you but the Marines he is aiming at will help you later if you can save them. Take out the rest of the Brute Pack, then bring up your Fuel Rod Gun and take out the clumped [[Unggoy|Grunts]] on the hillside to your left. Go forward to the barrels then back pedal, A few [[Jump Pack Jiralhanae|Jump Pack Brutes]] will appear, kill them with what is left of your beam rifle and melees. There are 2 methods to overcome the next wave:
Bring up your Beam Rifle, run forward and hop up onto the overturned Transport Hog. There will be a [[Jiralhanae Captain Major|Brute Captain Major]], identifiable by his gold armor. Kill him, then quickly train left. Ignore the Grunts, the Marines will deal with them. To the left you will see two [[Jiralhanae Captain Ultra|Brute Captain Ultras]], one with a Fuel Rod Gun and a few [[Jiralhanae Ultra|Brute Ultras]]. If you can get the Fuel Rod Captain, kill him first, as he is not aiming at you but the Marines he is aiming at will help you later if you can save them. Take out the rest of the Brute Pack, then bring up your Fuel Rod Gun and take out the clumped [[Unggoy|Grunts]] on the hillside to your left. Go forward to the barrels then back pedal, A few [[Jump Pack Jiralhanae|Jump Pack Brutes]] will appear, kill them with what is left of your beam rifle and melees. There are 2 methods to overcome the next wave:
#Move forward again being sure to reload your Fuel Rod Gun then go up to your Marines at the structure on the left. Swap your Beam Rifle for the [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]. Grab a [[TR/9 Antipersonnel Mine|Trip Mine]] and as the Brutes are coming down, throw it out to the right side of the building. Take cover on the left, and look out to the Deployable Lookout Tower and kill the War Chieftain with the Fuel Rod Gun. Drop the Sniper Rifle (you're going to need it and the ammo later) and grab a Battle Rifle. There's a case of them so don't worry about ammo. Your Marines are most likely dead so throw out Trip Mines and grenades to secure your position and kill all the Brutes you can see. Eventually you will trigger the second wave with another War Chieftain with Fuel Rod Gun and a [[Type-26 Wraith|Wraith]]. Use your Battle Rifle to clear as many Brutes before you get to the Wraith. A good trick here is from the shelter of the building, find a good vantage point on the Wraith and use either the Battle Rifle or Carbine to take out the gunner. A new Brute will always hop into place so you don't have to keep scanning, if you do this right you'll be left with Jump Pack Brutes and the War Chieftain. Leave the War Chieftain alone for now. He stays in his little box, and if he can't see you he won't shoot at you (unlike the Wraith). Bring up your Fuel Rod Gun and kill the Wraith. It will take a few rounds, but it's better than going toe to toe with a War Chieftain behind you.
#Move forward again being sure to reload your Fuel Rod Gun then go up to your Marines at the structure on the left. Swap your Beam Rifle for the [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]. Grab a [[TR/9 Antipersonnel Mine|Trip Mine]] and as the Brutes are coming down, throw it out to the right side of the building. Take cover on the left, and look out to the Deployable Lookout Tower and kill the War Chieftain with the Fuel Rod Gun. Drop the Sniper Rifle (you're going to need it and the ammo later) and grab a Battle Rifle. There's a case of them so don't worry about ammo. Your Marines are most likely dead so throw out Trip Mines and grenades to secure your position and kill all the Brutes you can see. Eventually you will trigger the second wave with another War Chieftain with Fuel Rod Gun and a [[Zurdo-pattern Wraith|Wraith]]. Use your Battle Rifle to clear as many Brutes before you get to the Wraith. A good trick here is from the shelter of the building, find a good vantage point on the Wraith and use either the Battle Rifle or Carbine to take out the gunner. A new Brute will always hop into place so you don't have to keep scanning, if you do this right you'll be left with Jump Pack Brutes and the War Chieftain. Leave the War Chieftain alone for now. He stays in his little box, and if he can't see you he won't shoot at you (unlike the Wraith). Bring up your Fuel Rod Gun and kill the Wraith. It will take a few rounds, but it's better than going toe to toe with a War Chieftain behind you.
#Wait for the next wave of Brutes and the Wraith to appear. Stay down when the Phantom arrives and hide in the pipe sections. After the nasty Phantom is gone, take out your Beam Rifle and kill as many Brutes as you can, saving the last few shots for the gunner on the Wraith. After that, pick a moment when the Brutes are looking at the Marines and make a mad dash for the Wraith. Both the War Chieftain and the Wraith rain fire on you, but keep running and strafing, right until you get close enough to hijack the Wraith. NOTE: This maneuver will take a couple tries, but it beats the heck out of dealing with the Brutes. After you hijack it, boost away in the wraith ''without'' killing the brutes behind you. They will leave you behind after a while. When you safely get away, you can return to where the Brutes were behind you. They will have disappeared due to game programming.
#Wait for the next wave of Brutes and the Wraith to appear. Stay down when the Phantom arrives and hide in the pipe sections. After the nasty Phantom is gone, take out your Beam Rifle and kill as many Brutes as you can, saving the last few shots for the gunner on the Wraith. After that, pick a moment when the Brutes are looking at the Marines and make a mad dash for the Wraith. Both the War Chieftain and the Wraith rain fire on you, but keep running and strafing, right until you get close enough to hijack the Wraith. NOTE: This maneuver will take a couple tries, but it beats the heck out of dealing with the Brutes. After you hijack it, boost away in the wraith ''without'' killing the brutes behind you. They will leave you behind after a while. When you safely get away, you can return to where the Brutes were behind you. They will have disappeared due to game programming.


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== Debriefing ==
== Debriefing ==
'''New Vehicles: '''[[Warthog]], [[Brute Chopper]], [[Type-26 Wraith]]
'''New Vehicles: '''[[Warthog]], [[Brute Chopper]], {{Pattern|Zurdo|Wraith}}


'''New Equipment:''' [[Trip Mine]]
'''New Equipment:''' [[Trip Mine]]