Sangheili (language): Difference between revisions

From Halopedia, the Halo wiki

(uhhh idr if there is any Sangheili spoken in Infinite, I feel like there was some in the Kelly Gay books but I'd have to double check.)
m (Link cleanup, replaced: Type-27 beam rifle → {{Pattern|Zubo|beam rifle}}, Type-55 storm rifle → {{Pattern|Kelos'Vaarda|storm rifle}}, [[Type-31 needle rifle → [[Gadulo-pattern needle rifle}}, Type-51 carbine → {{Pattern|Vostu|carbine}})
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==Transliterated Sangheili==
==Transliterated Sangheili==
--Nnse-kooree-koocha nee-ey-mawoo.
—Nnse-kooree-koocha nee-ey-mawoo.


Dieduckt gahkaboonoh Liebuh-Rahrian musuyano. Kaboonzaywah wohchitah kneekohsoh woorumahtwo.
Dieduckt gahkaboonoh Liebuh-Rahrian musuyano. Kaboonzaywah wohchitah kneekohsoh woorumahtwo.
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==Non-native speakers of Sangheili==
==Non-native speakers of Sangheili==
Several species, including [[human]]s<ref name="gl17">'''Halo: Glasslands''', ''page 17''</ref>, [[Mgalekgolo]]<ref>'''Halo 4: Forward Unto Dawn'''</ref>, [[Unggoy]]<ref>'''Halo 4'''</ref>, and [[Kig-Yar]]<ref>'''Halo: Mortal Dictata''' ''page 92''</ref> are able to speak Sangheili. Not all races can speak the same language due to evolutionary design restrictions; for example, the [[Yanme'e]] could only communicate through a cacophony of high-pitched clicks and screeches.<ref name="Contact">'''[[Halo: Contact Harvest]]''', ''page 311''</ref><ref name="ENC">'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 148-149''</ref> To facilitate easier communications between member species, [[translation software]] is used on Covenant ships to decipher words.<ref>'''Halo: Broken Circle''', ''page 277'' (Google Play edition)</ref> During and after the [[Human-Covenant War]], several humans were able to understand Sangheili :
Several species, including [[human]]s,<ref name="gl17">'''Halo: Glasslands''', ''page 17''</ref> [[Mgalekgolo]],<ref>'''Halo 4: Forward Unto Dawn'''</ref> [[Unggoy]],<ref>'''Halo 4'''</ref> and [[Kig-Yar]]<ref>'''Halo: Mortal Dictata''' ''page 92''</ref> are able to speak Sangheili. Not all races can speak the same language due to evolutionary design restrictions; for example, the [[Yanme'e]] could only communicate through a cacophony of high-pitched clicks and screeches.<ref name="Contact">'''[[Halo: Contact Harvest]]''', ''page 311''</ref><ref name="ENC">'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 148-149''</ref> To facilitate easier communications between member species, [[translation software]] is used on Covenant ships to decipher words.<ref>'''Halo: Broken Circle''', ''page 277'' (Google Play edition)</ref> During and after the [[Human-Covenant War]], several humans were able to understand Sangheili :
*[[Catherine Halsey]]<ref name="Spops8">'''Spartan Ops''', [[S1/Expendable|S1E8 ''Expendable'']]</ref>
*[[Catherine Halsey]]<ref name="Spops8">'''Spartan Ops''', [[S1/Expendable|S1E8 ''Expendable'']]</ref>
*[[Evan Phillips]]{{Ref/Reuse|gl17}}
*[[Evan Phillips]]{{Ref/Reuse|gl17}}
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File:Covenant Switch.png|Triangle type around a Forerunner type symbol in ''Halo: Reach''.
File:Covenant Switch.png|Triangle type around a Forerunner type symbol in ''Halo: Reach''.
File:Com_node_symbols.png|Triangle type seen on a [[Covenant communication node]] in ''Halo: Reach''.
File:Com_node_symbols.png|Triangle type seen on a [[Covenant communication node]] in ''Halo: Reach''.
File:Needle_Rifle_Zoom.png|Triangle type symbols found on the [[Type-31 needle rifle|needle rifle]] zoom.
File:Needle_Rifle_Zoom.png|Triangle type symbols found on the [[Gadulo-pattern needle rifle}}|needle rifle]] zoom.
File:Baricade_symbols.png|Triangle type symbols seen on a Covenant vehicle fuel storage unit in ''Halo: Reach''.
File:Baricade_symbols.png|Triangle type symbols seen on a Covenant vehicle fuel storage unit in ''Halo: Reach''.
File:Covenant_box_symbols.png|Triangle type symbols seen on a [[Covenant supply case]] in ''Halo: Reach''.
File:Covenant_box_symbols.png|Triangle type symbols seen on a [[Covenant supply case]] in ''Halo: Reach''.
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====Normal use====
====Normal use====
<gallery>
<gallery>
File:Carbine numbers.png|Numbers 00 to 18 that appear on the [[Type-51 carbine]] in ''Halo 4''.
File:Carbine numbers.png|Numbers 00 to 18 that appear on the {{Pattern|Vostu|carbine}} in ''Halo 4''.
File:Bumbed Covenant Alphabet.png|Known alphabet of this type.
File:Bumbed Covenant Alphabet.png|Known alphabet of this type.
File:Covenant glyphs H4FUD.png|Bumped triangle type used prior to the battle of Circinius IV in ''[[Halo 4: Forward Unto Dawn]]''. From right to left written vertically: 7 Reclamation.  
File:Covenant glyphs H4FUD.png|Bumped triangle type used prior to the battle of Circinius IV in ''[[Halo 4: Forward Unto Dawn]]''. From right to left written vertically: 7 Reclamation.  
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<gallery>
<gallery>
File:Halo 5 weapon symbols.png|In normal symbols for weapon status in ''Halo 4'' and ''Halo 5: Guardians''.
File:Halo 5 weapon symbols.png|In normal symbols for weapon status in ''Halo 4'' and ''Halo 5: Guardians''.
File:Strom_Rifle_overheat.png|[[Type-55 storm rifle]] temperature symbol in ''Halo 4''.
File:Strom_Rifle_overheat.png|{{Pattern|Kelos'Vaarda|storm rifle}} temperature symbol in ''Halo 4''.
File:Type-27 Beam rifle zoom.png|[[Type-27 beam rifle]] zoom symbols in ''Halo 4''.
File:Type-27 Beam rifle zoom.png|{{Pattern|Zubo|beam rifle}} zoom symbols in ''Halo 4''.
File:Carbine Zoom.png|Type-51 carbine zoom symbols in ''Halo 4''.
File:Carbine Zoom.png|Type-51 carbine zoom symbols in ''Halo 4''.
File:Fuel Rod Symbols.png|[[Type-33 fuel rod gun]] zoom on off target and on target symbols in ''Halo 4''.
File:Fuel Rod Symbols.png|[[Type-33 fuel rod gun]] zoom on off target and on target symbols in ''Halo 4''.
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The languages in their original form are heard in ''[[Halo: Combat Evolved]]''. In ''Halo 2'', their words are translated for the convenience of the player. Elites in ''Halo: CE'' spoke a deep, warbling tongue. This was achieved by reversing the voice acting of [[David Scully]]. The ever-popular "Wort, wort, wort!" shouted by many Elites during gameplay is actually [[Sergeant Johnson]]’s famous "Go, go, go!" reversed and sped up.<ref name="gogogo">[http://forums.bungie.org/halo/archive5.pl?read=105659 EliteSpeak]</ref> The hissing-like language of the Jackals is actually the English language reversed. This, and the other Covenant languages ([[Yanme'e|Drones]], [[Mgalekgolo|Hunters]]), have remained the same since ''Halo 2''.
The languages in their original form are heard in ''[[Halo: Combat Evolved]]''. In ''Halo 2'', their words are translated for the convenience of the player. Elites in ''Halo: CE'' spoke a deep, warbling tongue. This was achieved by reversing the voice acting of [[David Scully]]. The ever-popular "Wort, wort, wort!" shouted by many Elites during gameplay is actually [[Sergeant Johnson]]’s famous "Go, go, go!" reversed and sped up.<ref name="gogogo">[http://forums.bungie.org/halo/archive5.pl?read=105659 EliteSpeak]</ref> The hissing-like language of the Jackals is actually the English language reversed. This, and the other Covenant languages ([[Yanme'e|Drones]], [[Mgalekgolo|Hunters]]), have remained the same since ''Halo 2''.


According to voice actor [[Wikipedia:David_Sobolov|David Sobolov]], who played [[Ripa 'Moramee]] in [[Halo Wars]] and [[Jul 'Mdama]] in [[Halo 4]], the fictional language spoken by the Elites in Halo 4 was a "made-up language that was based on Japanese," that started out as being improvised by the voice actors. Except due to legal concerns, the voice lines and language were intentionally scripted instead. Because of the complexity of the fictional language, "it took almost ten minutes per line to record" and required extra time to record than usual.<ref>[https://www.youtube.com/watch?v=nqimsG-eGpQ Youtube - TFcon: Halo 4 had its own Language w/Bumblebee voice actors David Sobolov & Jon Bailey]</ref>
According to voice actor [[Wikipedia:David Sobolov|David Sobolov]], who played [[Ripa 'Moramee]] in [[Halo Wars]] and [[Jul 'Mdama]] in [[Halo 4]], the fictional language spoken by the Elites in Halo 4 was a "made-up language that was based on Japanese," that started out as being improvised by the voice actors. Except due to legal concerns, the voice lines and language were intentionally scripted instead. Because of the complexity of the fictional language, "it took almost ten minutes per line to record" and required extra time to record than usual.<ref>[https://www.youtube.com/watch?v=nqimsG-eGpQ Youtube - TFcon: Halo 4 had its own Language w/Bumblebee voice actors David Sobolov & Jon Bailey]</ref>


In ''[[Halo 5: Guardians]]'', Sangheili hieroglyphics were inspired by [[:Wikipedia:Islamic art|Islamic]], [[:Wikipedia:Culture of Mongolia#Fine arts|Mongolian]], and [[:Wikipedia:Indian art|Indian art]], as well as [[:Wikipedia:Egyptian hieroglyphs|Egyptian]] and [[:Wikipedia:Maya script|Mayan hieroglyphics]].<ref>'''[[The Art of Halo 5: Guardians]]''', ''page 82''</ref>
In ''[[Halo 5: Guardians]]'', Sangheili hieroglyphics were inspired by [[:Wikipedia:Islamic art|Islamic]], [[:Wikipedia:Culture of Mongolia#Fine arts|Mongolian]], and [[:Wikipedia:Indian art|Indian art]], as well as [[:Wikipedia:Egyptian hieroglyphs|Egyptian]] and [[:Wikipedia:Maya script|Mayan hieroglyphics]].<ref>'''[[The Art of Halo 5: Guardians]]''', ''page 82''</ref>