Forerunner (level): Difference between revisions

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* The map profile image for this level can be found under the name "Forerunners" through the Halo Waypoint website, indicating that the title for the level may have originally been plural.
* The map profile image for this level can be found under the name "Forerunners" through the Halo Waypoint website, indicating that the title for the level may have originally been plural.
* During the first playthrough of the level on a given [[Xbox 360]], an extended pickup animation will play for each Forerunner weapon the first time it is acquired. The animations will not appear on subsequent playthroughs unless one clears all ''Halo 4'' data from the console's system cache. The same is true of Cortana's unique dialog regarding the terminal on the level ''[[Requiem (level)|Requiem]]'', as well as the very appearance of terminals throughout the campaign.
* During the first playthrough of the level on a given [[Xbox 360]], an extended pickup animation will play for each Forerunner weapon the first time it is acquired. The animations will not appear on subsequent playthroughs unless one clears all ''Halo 4'' data from the console's system cache. The same is true of Cortana's unique dialog regarding the terminal on the level ''[[Requiem (level)|Requiem]]'', as well as the very appearance of terminals throughout the campaign.
**In the ''Master Chief Collection'' version of ''Halo 4'', the pickup animation of the Forerunner weapons will play in every level, but only if the player choose the level in which he/she will play; if the player play the campaign from the start, without losing progress, or choosing another level during the play, the animations won't play.


== Gallery ==
== Gallery ==