Kez'katu-pattern Phantom: Difference between revisions

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*In ''Halo 3'', the Phantoms used by the Arbiter and his Elites vanish right after taking off in the level [[The Covenant (Level)|The Covenant]]. This might indicate that the Phantoms have technology on board capable of cloaking the entire ship. Players can also enter this Phantom and walk around, but will fall to their death as the ship disappears.
*In ''Halo 3'', the Phantoms used by the Arbiter and his Elites vanish right after taking off in the level [[The Covenant (Level)|The Covenant]]. This might indicate that the Phantoms have technology on board capable of cloaking the entire ship. Players can also enter this Phantom and walk around, but will fall to their death as the ship disappears.
*On ''Halo 3''<nowiki>'</nowiki>s Campaign level [[The Covenant (Level)|The Covenant]], once on board the Phantom in single player where the Arbiter and [[343 Guilty Spark (Monitor)|343 Guilty Spark]] leave, if you kill an [[Elite]] manning a Plasma Cannon, you can get on the turret. Then, when it flies away and cloaks, you will also cloak with it and not fall to your death. Dismounting or detaching the turret will decloak you, causing you to fall through the ship.
*On ''Halo 3''<nowiki>'</nowiki>s Campaign level [[The Covenant (Level)|The Covenant]], once on board the Phantom in single player where the Arbiter and [[343 Guilty Spark (Monitor)|343 Guilty Spark]] leave, if you kill an [[Elite]] manning a Plasma Cannon, you can get on the turret. Then, when it flies away and cloaks, you will also cloak with it and not fall to your death. Dismounting or detaching the turret will decloak you, causing you to fall through the ship.
*In ''Halo 3'' it takes the same amount of hits from a Scorpion to destroy both a Phantom and a Wraith -- about four hits on [[Normal]].
*In ''Halo 3'' it takes the same amount of hits from a Scorpion to destroy both a Phantom and a Wraith - about four hits on [[Normal]].
*In Campaign Scoring charts, it counts as both a "Heavy" and a "Giant" vehicle.
*In Campaign Scoring charts, it counts as both a "Heavy" and a "Giant" vehicle.
*In ''[[Halo 3]]'', when you destroy the Heavy Plasma Cannon, in some cases, you will receive the "[[Used Car Salesman]]" achievement.
*In ''[[Halo 3]]'', when you destroy the Heavy Plasma Cannon, in some cases, you will receive the "[[Used Car Salesman]]" achievement.
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*While it was originally suggested that the Phantom replaced the Spirit, this appears to be false due to ''Halo Wars: Genesis'' and the fact that both the Spirit and Phantom appear in ''Reach''. The appearance of both of them in ''Reach'' may mean that the Phantom and Spirit have different functions than one another despite both being troop transports. It's also possible that the Spirit was slowly being phased out of service.
*While it was originally suggested that the Phantom replaced the Spirit, this appears to be false due to ''Halo Wars: Genesis'' and the fact that both the Spirit and Phantom appear in ''Reach''. The appearance of both of them in ''Reach'' may mean that the Phantom and Spirit have different functions than one another despite both being troop transports. It's also possible that the Spirit was slowly being phased out of service.
*It may also be that Phantoms are used as more of a gunship while Spirits are mostly used as cargo transports despite both of them carrying troops.
*It may also be that Phantoms are used as more of a gunship while Spirits are mostly used as cargo transports despite both of them carrying troops.
*When a Wraith is being carried, it is invincible until dropped (except in [[Halo 2]]). This is best seen in the [[Halo 3:ODST]] mission [[ONI Alpha Site]] when you are defending the outside of the ONI building. When the phantoms come around for the second wave fire your spartan laser at the wraiths they carry. The wraith will survive 4-5 shots and still survive until dropped.
*When a Wraith is being carried, it is invincible until dropped (except in [[Halo 2]]). This is best seen in the [[Halo 3: ODST]] mission, ''[[ONI Alpha Site]]''. When the Phantoms comes around for the second wave, the player can fire his Spartan Laser at the Wraiths they carry. The Wraith can take 4 to 5 shots without being scratched until dropped.
*In the Art of Halo, there is a Halo 2 Phantom Model that has its side doors down and has heavy plasma turrets on them.
*In [[The Art of Halo]], there is a Halo 2 Phantom render that has its side doors down and has heavy plasma turrets on them.
*In the [[Halo Legends]] short film, ''[[Prototype]]'', a Phantom is seen carrying a Wraith ''inside'' its troop bay, as oppose to hovering below it.


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==Gallery==