Base: Difference between revisions

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Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[Infinity]], one team also has a sub-base, quarter way to their destination.
Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[Infinity]], one team also has a sub-base, quarter way to their destination.


===Halo: Combat Evolved===
==='''[[Halo: Combat Evolved]]'''===
[[Image:Avalanchebase.jpg|200px|thumb|right|Inside of the base on [[Avalanche (Level)|Avalanche]].]]
[[Image:Avalanchebase.jpg|200px|thumb|right|Inside of the base on [[Avalanche (Level)|Avalanche]].]]
In [[Halo: Combat Evolved]], bases are very symmetrical and fair-shaped. For example, in the multiplayer levels [[Battle Creek]] and [[Blood Gulch]], the bases are literally the exact same model, with the exception of different colors, to mark the bases, except in the case of the map Hang 'em High, where Red Team's base is slightly higher up than that of Blue Team. Also to be noted is the lack of texture on these bases.
In ''Halo: Combat Evolved'', bases are very symmetrical and fair-shaped. For example, in the multiplayer levels [[Battle Creek]] and [[Blood Gulch]], the bases are literally the exact same model, with the exception of different colors, to mark the bases, except in the case of the map Hang 'em High, where Red Team's base is slightly higher up than that of Blue Team. Also to be noted is the lack of texture on these bases.


===Halo 2===
==='''[[Halo 2]]'''===
[[Halo 2]] bases are much like Halo: Combat Evolved's bases, except with different makeovers, smoother designs, and better weaponry.
''Halo 2'' bases are much like Halo: Combat Evolved's bases, except with different makeovers, smoother designs, and better weaponry.


===[[Halo 3]]===
==='''[[Halo 3]]'''===
Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]].
Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[MA5C Individual Combat Weapon System|Assault Rifles]], [[BR55 Heavy Barrel Service Rifle|Battle Rifles]], and a [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]].


===[[Halo: Reach]]===
==='''[[Halo: Reach]]'''===
Maps that feature bases are typically symmetrical. They sometimes include DMRs, Needle rifles, and grenades. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]] (though boardwalk doesn't have very defined bases). Many bases aren't very separate from the structure of the rest of the map. Examples include [[Countdown]] or [[Anchor 9]]. On non-symmetrical maps, the bases still tend to be symmetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If the opposing team manages to completely take over the base, typically the player will spawn about midway across the map, to take the fire off their team.
Maps that feature bases are typically symmetrical. They sometimes include [[M392 Designated Marksman Rifle|DMRs]], [[Type-31 Rifle|Needle rifles]], and [[Grenade|grenades]]. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]] (though boardwalk doesn't have very defined bases). Many bases aren't very separate from the structure of the rest of the map. Examples include [[Countdown]] or [[Anchor 9]]. On non-symmetrical maps, the bases still tend to be symmetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If the opposing team manages to completely take over the base, typically the player will spawn about midway across the map, to take the fire off their team.
 
==='''[[Halo 4]]'''===


==Images==
==Images==