Base: Difference between revisions

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Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]].
Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]].


===[[Halo Reach]]===
===[[Halo: Reach]]===
Maps that feature bases are typicaly symetrical. They sometimes include  DMRs, Needle Rifles, maybe grenades. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]](though boardwalk doesn't have very defined bases). Many bases aren't very seperate from the structure of the rest of the map, for example [[Countdown]] or [[Anchor 9]]. On non symetrical maps, the bases still tend to be symetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If another team manages to completely take over your base, typically you will spawn about midway across the map, to take the fire off your team.
Maps that feature bases are typicaly symetrical. They sometimes include  DMRs, Needle Rifles, maybe grenades. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]](though boardwalk doesn't have very defined bases). Many bases aren't very seperate from the structure of the rest of the map, for example [[Countdown]] or [[Anchor 9]]. On non symetrical maps, the bases still tend to be symetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If another team manages to completely take over your base, typically you will spawn about midway across the map, to take the fire off your team.