Base: Difference between revisions
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Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]]. | Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]]. | ||
===[[Halo Reach]]=== | ===[[Halo: Reach]]=== | ||
Maps that feature bases are typicaly symetrical. They sometimes include DMRs, Needle Rifles, maybe grenades. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]](though boardwalk doesn't have very defined bases). Many bases aren't very seperate from the structure of the rest of the map, for example [[Countdown]] or [[Anchor 9]]. On non symetrical maps, the bases still tend to be symetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If another team manages to completely take over your base, typically you will spawn about midway across the map, to take the fire off your team. | Maps that feature bases are typicaly symetrical. They sometimes include DMRs, Needle Rifles, maybe grenades. On larger or more open maps, there is often a sniper rifle somewhere in the base, like on [[Asylum]], [[Hemmorhage]], and [[Boardwalk]](though boardwalk doesn't have very defined bases). Many bases aren't very seperate from the structure of the rest of the map, for example [[Countdown]] or [[Anchor 9]]. On non symetrical maps, the bases still tend to be symetrical, as seen in [[Hemmorhage]], [[Paradiso]] and [[Highlands]]. If another team manages to completely take over your base, typically you will spawn about midway across the map, to take the fire off your team. | ||