Talk:Haven: Difference between revisions
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Since 343 is avoiding calling the Legendary Planet a shield world, and they also said there will be a canon explanation for multiplayer (which I'm sure Rooster Teeth will have a field day with), I think this shield world is most likely the one that was inside Onyx, since S-IVs are ONI. [[User talk:Alex T Snow|Alex T Snow]] 01:33, 6 March 2012 (EST) | Since 343 is avoiding calling the Legendary Planet a shield world, and they also said there will be a canon explanation for multiplayer (which I'm sure Rooster Teeth will have a field day with), I think this shield world is most likely the one that was inside Onyx, since S-IVs are ONI. [[User talk:Alex T Snow|Alex T Snow]] 01:33, 6 March 2012 (EST) | ||
:Could be, or ONI simply discovered another ''Halo Wars''-type shield world. Personally, I'm more inclined to believe it's the latter, since it was implied that the Onyx shield world uses a G2-type star (either naturally or artificially created) rather than a miniaturized artificial one. It seems likely that the fusion reactions in such a star would be maintained by its own natural processes and wouldn't need machinery like this to work. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 06:51, 6 March 2012 (EST) | :Could be, or ONI simply discovered another ''Halo Wars''-type shield world. Personally, I'm more inclined to believe it's the latter, since it was implied that the Onyx shield world uses a G2-type star (either naturally or artificially created) rather than a miniaturized artificial one. It seems likely that the fusion reactions in such a star would be maintained by its own natural processes and wouldn't need machinery like this to work. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 06:51, 6 March 2012 (EST) | ||
== Conflict w/ Wraparound Location == | |||
I was reading the description of this multiplayer map and have run into a conflict that needs explaining. The description states: ''"The map is set in the skies of [[Requiem]], a Forerunner shield world, within a facility that powers the artificial star in the center of the structure"''. But how is that possible when this paticular shield world encases a planet (which is technically at the center of the structure)? Can somebody explain this to me? Is this really '''Requiem''' that houses ''"wraparound"'' or some other shield world that hasn't been identified (like it was stated before)? --[[User talk:Killamint|Killamint]] 12:45, 11 April 2012 (EDT) | |||
:I don't think it's been stated the shield world in Wraparound is Requiem. Since the MP maps aren't taken from the campaign, it's not at all certain that it's the same location.--[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 13:22, 11 April 2012 (EDT) | |||
::Exactly. Being that the MP maps aren't taken from the campaign, this goes in line with Infinity's combat deck, which is capable of replicating "known" environments; they wouldn't have encountered Requiem yet when the Spartan-4's started training and the UNSC may have encountered another shield world, besides Onyx & 0459, before Requiem. So that further debunks Wraparound being located inside Requiem. I believe it needs to be changed back to "Unidentified Shield World" until its been confirmed that its Requiem, which I highly doubt it is anyway. --[[User talk:Killamint|Killamint]] 10:25, 12 April 2012 (EDT) |
Latest revision as of 16:15, June 5, 2012
Shield World[edit]
Since 343 is avoiding calling the Legendary Planet a shield world, and they also said there will be a canon explanation for multiplayer (which I'm sure Rooster Teeth will have a field day with), I think this shield world is most likely the one that was inside Onyx, since S-IVs are ONI. Alex T Snow 01:33, 6 March 2012 (EST)
- Could be, or ONI simply discovered another Halo Wars-type shield world. Personally, I'm more inclined to believe it's the latter, since it was implied that the Onyx shield world uses a G2-type star (either naturally or artificially created) rather than a miniaturized artificial one. It seems likely that the fusion reactions in such a star would be maintained by its own natural processes and wouldn't need machinery like this to work. --Jugus (Talk | Contribs) 06:51, 6 March 2012 (EST)
Conflict w/ Wraparound Location[edit]
I was reading the description of this multiplayer map and have run into a conflict that needs explaining. The description states: "The map is set in the skies of Requiem, a Forerunner shield world, within a facility that powers the artificial star in the center of the structure". But how is that possible when this paticular shield world encases a planet (which is technically at the center of the structure)? Can somebody explain this to me? Is this really Requiem that houses "wraparound" or some other shield world that hasn't been identified (like it was stated before)? --Killamint 12:45, 11 April 2012 (EDT)
- I don't think it's been stated the shield world in Wraparound is Requiem. Since the MP maps aren't taken from the campaign, it's not at all certain that it's the same location.--Jugus (Talk | Contribs) 13:22, 11 April 2012 (EDT)
- Exactly. Being that the MP maps aren't taken from the campaign, this goes in line with Infinity's combat deck, which is capable of replicating "known" environments; they wouldn't have encountered Requiem yet when the Spartan-4's started training and the UNSC may have encountered another shield world, besides Onyx & 0459, before Requiem. So that further debunks Wraparound being located inside Requiem. I believe it needs to be changed back to "Unidentified Shield World" until its been confirmed that its Requiem, which I highly doubt it is anyway. --Killamint 10:25, 12 April 2012 (EDT)