Gameplay

Both Tubes: Difference between revisions

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{{achievement infobox
{{achievement infobox
|name = Both Tubes
|name = Both Tubes
|img  = [[File:Both Tubes achievement.png]]
|img  = [[File:H3ODST Achievement Both Tubes.png]]
|gs  = 5
|gs  = 5
|game = Halo 3: ODST
|game = Halo 3: ODST
}}
}}


'''Both Tubes''' is an [[Achievement]] in [[Halo 3: ODST|''Halo 3: ODST'']]. It is unlocked when the player gets 10 kills with a [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] during the [[Kizingo Boulevard (level)|Kizingo Boulevard Mission]]. It is worth 5 [[Gamerpoint]]s.<ref>http://www.gruntsrus.com/news.php?readmore=478</ref>
'''Both Tubes''' is an [[achievement]] in [[Halo 3: ODST|''Halo 3: ODST'']]. It is unlocked when the player gets 10 kills with a [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] during the level [[Kizingo Boulevard]]. It is worth 5 [[Gamerscore]].


It is represented by a red and silver signpost with a Rocket Launcher in front of it.
It is represented by a red and silver signpost with a Rocket Launcher in front of it.
== Trivia ==
== Tips ==
*An easy way to do this on single-player is to give your rocket launcher to a marine, collect the rocket launcher behind the tank wall at the start of the level, and give that to another marine.  Get into the scorpion and let them get on.  Then go to where the first wraith was and let the other two marine hop on.  They both have rocket launchers. So you basically have a moving fortress.  A Scorpion, a guy in a turret, and 4 rocket troopers......The achievement should be yours in at least 2 mins......
*The easiest way to unlock the achievement is give a rocket launcher to one of the marines riding on the treads of your Scorpion tank. The marine will have infinite ammo, and every kill they score while riding on the tank will count toward this achievement.
*Another way is at the beginning of the level, behind the empty Scorpion there is a crate. Behind that crate is a rocket launcher with four more rockets. Although, this still means you must get multiple kills with each rocket.
*If you need additional rockets to give to a marine, or you just want to get the kills yourself, there are additional rocket launchers throughout the level. The first, containing four rockets, can be found at the very beginning of the level, behind a barrier behind the second Scorpion tank. An additional rocket launcher can be found in the final area before you meet up with Dutch. Instead of going straight to meet Dutch, turn left and follow the street back in the opposite direction. Behind a crate is another rocket launcher with four more rockets, bringing the total to ten. If this is still not enough, a final rocket launcher is held by a marine who is standing next to the slagged Gauss turret which you found to start the level.
*When you get to the point in the level where there is a arrow over your teammate Dutch, there is a marine with a rocket launcher with four rockets on top of the building where you find the broken gauss turret beacon, though he will sometimes be killed by the Wraiths.
*There is a total of ten rockets altogether in this level so you only need to get one kill with each.


==Sources==
{{Halo 3: ODST Achievements}}
<references/>
[[Category:Halo 3: ODST achievements]]
 
{{Halo 3: ODST Achievements|Both Tubes achievement.png|25}}
[[Category:Halo 3: ODST Achievements]]

Latest revision as of 22:17, March 18, 2022

Both Tubes

Both Tubes is an achievement in Halo 3: ODST. It is unlocked when the player gets 10 kills with a Rocket Launcher during the level Kizingo Boulevard. It is worth 5 Gamerscore.

It is represented by a red and silver signpost with a Rocket Launcher in front of it.

Tips[edit]

  • The easiest way to unlock the achievement is give a rocket launcher to one of the marines riding on the treads of your Scorpion tank. The marine will have infinite ammo, and every kill they score while riding on the tank will count toward this achievement.
  • If you need additional rockets to give to a marine, or you just want to get the kills yourself, there are additional rocket launchers throughout the level. The first, containing four rockets, can be found at the very beginning of the level, behind a barrier behind the second Scorpion tank. An additional rocket launcher can be found in the final area before you meet up with Dutch. Instead of going straight to meet Dutch, turn left and follow the street back in the opposite direction. Behind a crate is another rocket launcher with four more rockets, bringing the total to ten. If this is still not enough, a final rocket launcher is held by a marine who is standing next to the slagged Gauss turret which you found to start the level.