Talk:M45 shotgun: Difference between revisions
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==Article Info== | ==Article Info== | ||
Does anyone know which Game Informer interview it was that stated the M45 being more powerful than the M90. If so, could you put it in as a reference, becuase currently it just makes the article look messy. --[[User:Kurt - O51|<span style="font-family: Apple Symbols;"><span style="color:lightgrey; font-size: 60%;">'''Turn'''</span> </span><span style="color:darkgrey; font-size: 60%;">'''out'''</span> <span style="color:grey; font-size: 60%;">'''the'''</span> <span style="color:black; font-size: 95%;">'''Lights,''' | Does anyone know which Game Informer interview it was that stated the M45 being more powerful than the M90. If so, could you put it in as a reference, becuase currently it just makes the article look messy. --[[User:Kurt - O51|<span style="font-family: Apple Symbols;"><span style="color:lightgrey; font-size: 60%;">'''Turn'''</span> </span><span style="color:darkgrey; font-size: 60%;">'''out'''</span> <span style="color:grey; font-size: 60%;">'''the'''</span> <span style="color:black; font-size: 95%;">'''Lights,'''</span>]] <span style=font-family: ;"> 22:11, July 26, 2010 (UTC)</span> | ||
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==Article Image== | ==Article Image== | ||
The article's main image is the shotgun form the Beta (not sure, but with those blue iron sights...), can someone a render of the final game's shotgun? —[[User:Spartan331|S331]] 08:59, 28 March 2011 (EDT) | The article's main image is the shotgun form the Beta (not sure, but with those blue iron sights...), can someone a render of the final game's shotgun? —[[User:Spartan331|S331]] 08:59, 28 March 2011 (EDT) | ||
:I'm actually working on that right now, or at least trying to. I'm just waiting on a couple of people to deliver the links to the screenshots necessary to work on the final in-game shotgun render. It's actually gonna be a profile (side) view of it, and I'm not sure if I can get an angled shot of the shotgun, but someone might want to consider taking the present image into Photoshop and execute a color change of the sights to make them red. Might be a good idea to submit it as a separate file rather upload the new one on top of the old one, if at all. --[[User talk:Xamikaze330|Xamikaze330]] 19:17, 14 November 2011 (EST)Xamikaze330 | |||
::'''UPDATE''': It's already been uploaded to the article, in the Gallery section. --[[User talk:Xamikaze330|Xamikaze330]] 16:48, 17 November 2011 (EST)Xamikaze330 | |||
==Elites== | ==Elites== | ||
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::::Not true, the M90A and M45E both exist in canon, and are both different weapons, even if they perform the same for gameplay. Gameplay performance =/= canon, real shotguns shoot farther than 15 feet, and no shotgun has a choke as bad as the newer games. [[User talk:Alex T Snow|Alex T Snow]] 14:14, 23 October 2011 (EDT) | ::::Not true, the M90A and M45E both exist in canon, and are both different weapons, even if they perform the same for gameplay. Gameplay performance =/= canon, real shotguns shoot farther than 15 feet, and no shotgun has a choke as bad as the newer games. [[User talk:Alex T Snow|Alex T Snow]] 14:14, 23 October 2011 (EDT) | ||
::::Especially because this is '''500 years in the friggin' future'''! In the actual canon, I would be disappointed if Shotgun-ranges were anything LESS than that of a modern pistol, if not more accurate. Vegerot goes RAWR! | ::::Especially because this is '''500 years in the friggin' future'''! In the actual canon, I would be disappointed if Shotgun-ranges were anything LESS than that of a modern pistol, if not more accurate. Vegerot goes RAWR! [[User:Vegerot|<span style="color:midnightblue; font-weight:bold">Vegerot</span>]] ([[User talk:Vegerot|<span style="color:grey">talk</span>]]) 14:31, 23 October 2011 (EDT)! | ||
:::::It does not matter if it were 2000 years in the future, the very nature of a shotgun (sending multiple projectiles out of one barrel with each trigger pull) means that effective range is likely going to be less (though not by much, and it is exaggerated in the games for gameplay reasons) than what a pistol will have to offer. <b>[[User:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Smoke</span>]]<sup>[[User talk:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Sound off!</span>]]</sup></b> 18:31, 16 June 2012 (EDT) | |||
::::::Yeah, I agree with Smoke. Practically every aspect of a shotgun's internal ballistics fosters inaccuracy except the choke. --[[User:Delta1138|Delta1138]] [[User_talk:Delta1138|SnooPING AS usual I see]] 22:46, 19 June 2012 (EDT) | |||
== M45D == | |||
Shouldn't the M45D get it's own page?[[User talk:ArchedThunder|ArchedThunder]] 20:14, 11 August 2012 (EDT) | |||
:I guess not, since an article made for it was [http://www.halopedia.org/index.php?title=M45D_Tactical_Shotgun&diff=994570&oldid=994566 redirected] to this page. In my opinion, one sentence isn't enough for an article anyway.--''[[User:Spartacus|<span style="color:Green; font-weight:bold; font-family:Arial">Spartacus</span>]]'' <sup>('''[[User talk:Spartacus|<font color="Grey">Talk</font>]] | [[Special:Contributions/Spartacus|<font color="Grey">Contribs</font>]]''')</sup> 20:32, 11 August 2012 (EDT) | |||
:Variants usually don't have their own page. Since the Halo 2 sniper is a variant of the Halo 1 sniper, they are on [[Sniper Rifle System 99C-S2 Anti-Matériel|the same page]]. I guess weapon variants get their own page only when they are [[M7057/Defoliant Projector|long enough]]. —[[User:Spartan331|<span style="color:silver;">S331</span>]] [[File:Bubbleshieldhud.svg|14px]]<sub>([[User talk:Spartan331|COM]] • [[Special:Contributions/Spartan331|Mission Log]] • [[UserProfile:Spartan331|Profile]])</sub> 04:35, 12 August 2012 (EDT) | |||
It ''depends''. The rationale is that "as long as the variant provides a similar gameplay experience as the original model, the variant would not have its own page". Length, while a small factor to consider, is largely irrelevant. — <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 19:45, 12 August 2012 (EDT) | |||
::MA5B, MA5C, MA5D and M6C, M6D, M6G and M6H. No different than M45 and M45D[[User talk:ArchedThunder|ArchedThunder]] 22:17, 13 August 2012 (EDT) | |||
:::M45 is not a series. MA5 and M6 are series. —[[User:Spartan331|<span style="color:silver;">S331</span>]] [[File:Bubbleshieldhud.svg|14px]]<sub>([[User talk:Spartan331|COM]] • [[Special:Contributions/Spartan331|Mission Log]] • [[UserProfile:Spartan331|Profile]])</sub> 00:18, 14 August 2012 (EDT) | |||
::::What? All MA5s are MA5s, just like all M45s are M45s, same with M6s, etc. It's the same. [[User talk:Alex T Snow|Alex T Snow]] 07:09, 14 August 2012 (EDT) | |||
:::::The ones listed by ArchedThunder are variants of the original. For example, the MA5 rifle is the original; since it is modular, it can be configured for a B-variant (60 rounds), C-variant (32 rounds) or D-variant (not sure how this is different from C); all of which capable of owing to different gameplay experience... however little difference it is. This also applies to the M6 PDWS (not modular, but each variant is tailored for a specific role, capable of owing to different gameplay experience). This is, to say, different to the M45 since the two variants offer no difference in terms of gameplay; it is however aesthetically different but that is not noteworthy to award its own article. Of course, this is simply a Doylist approach; a Watsonian take on this would consider if there is a great historical significance of the weapon, such as that of the MA37.— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 08:27, 14 August 2012 (EDT) | |||
:::::::How would you know that the M45D has no difference in gameplay?{{Unsigned|ArchedThunder}} | |||
''(reset indent)'' The current collection of gameplay videos (from what I've seen that is) seem to suggest that the shotgun's performance is similar to the one in ''Reach''. The tweaks as suggested by Chris is hardly noticeable. Again, what matters in this current case is gameplay experience (what the player experiences) and not gameplay changes (the technical changes in gameplay). The M45E is a special exception to this since it is only a replacement model for the M90 in HCEA (to which I still don't understand how it works in canon).— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 09:02, 31 August 2012 (EDT) | |||
I'd like to bring this back into the limelight. Seeing as we have pages for many of the M6 series weapons that only have "1 sentence". Aka would make image sorting a whole load more easier.- [[User:CIA391|CIA391]] ([[User talk:CIA391|talk]]) 19:04, 17 July 2016 (EDT) |
Latest revision as of 15:53, April 15, 2019
Counterpart[edit]
The Covenant counterpart is the Energy Sword? Seriously? Especially considering that the UNSC forces actually HAVE close quarters melee weapons such as machetes? It seems a little like comparing a Spartan laser to a Beam rifle because they both fire a linear of energy... AlexB1001 12:49, 7 December 2010 (EST)
Article Name[edit]
Should the name of the article be M45 Tactical Shotgun? Seeing as the M90 article isn't named M90 CAWS. Bottletopman 09:54, June 21, 2010 (UTC)
- The M90 article is named that way because it is about all of the variants of the M90, instead of a single weapon like this article.--FluffyEmoPenguin 05:09, June 28, 2010 (UTC)
Article Info[edit]
Does anyone know which Game Informer interview it was that stated the M45 being more powerful than the M90. If so, could you put it in as a reference, becuase currently it just makes the article look messy. --Turn out the Lights, 22:11, July 26, 2010 (UTC)
Reloads[edit]
In Halo: CE all of the weapons had an empty and a mid-magazine reload, while in Halo 2 and 3, well, not so much. In Halo: Reach Bungie decided to bring back the old, and realistic, reloads from Halo: CE for all the weapons... except this one. The shotgun is the only weapon in Reach that doesn't have proper empty and mid-mag reloads: it pumps at the end every reload no matter what. Though I admit it's better than never pumping (H2), and at least it doesn't pump every time you take it out (H3), but it's weird that they didn't fix it, as the SRS99 (Sniper Rifle) only had a mid-mag reload in the beta, but they later fixed it for the final game. I just find it really odd, any thoughts? Alex T Snow 08:50, September 8, 2010 (UTC)
- Most likely, it's done because it looks cooler. SmokeSound off! 22:45, 31 December 2010 (EST)
- Yeah... probably :( Oh well, I've gotten used to shotguns always pumping in every game anyway. Alex T Snow 02:25, 1 January 2011 (EST)
just a note[edit]
It looks to me like the M45 has a picatinny rail in-between the iron sights. A.O.A., Administrator of Ace Combat Fanon 11:06, 11 January 2011 (EST)
- It is, or some future version of it. The DMR has one too, and it looks like the AR does under the ammo counter. And all over the grenade launcher. Alex T Snow 02:36, 12 January 2011 (EST)
Article Image[edit]
The article's main image is the shotgun form the Beta (not sure, but with those blue iron sights...), can someone a render of the final game's shotgun? —S331 08:59, 28 March 2011 (EDT)
- I'm actually working on that right now, or at least trying to. I'm just waiting on a couple of people to deliver the links to the screenshots necessary to work on the final in-game shotgun render. It's actually gonna be a profile (side) view of it, and I'm not sure if I can get an angled shot of the shotgun, but someone might want to consider taking the present image into Photoshop and execute a color change of the sights to make them red. Might be a good idea to submit it as a separate file rather upload the new one on top of the old one, if at all. --Xamikaze330 19:17, 14 November 2011 (EST)Xamikaze330
- UPDATE: It's already been uploaded to the article, in the Gallery section. --Xamikaze330 16:48, 17 November 2011 (EST)Xamikaze330
Elites[edit]
Why is the Elite's not operating the weapon correctly worth mentioning? Alex T Snow 18:22, 5 July 2011 (EDT)
It is a piece of Trivia that perfectly suits the trivia section, some pageking is removing it and refusing to tell me why. 24.60.143.195 11:00, 13 July 2011 (EDT)
- I agree. I think this is a worthy piece of information.--The All-knowing Sith'ari 11:52, 13 July 2011 (EDT)
- I agree as well. Other articles feature far less noteworthy information. --Courage never dies. 18:39, 13 July 2011 (EDT)
Replacing the M90 In Anniversary?[edit]
In the new video from Halo Waypoint comparing weapon sounds in Anniversary, the M90 is laballed the M45 Tactical Shotgun. It also has the same body it just has blue lights, so it looks pretty much exactly like the Beta shotgun. Is the M45 replacing the M90?Fairfieldfencer FFF 05:51, 8 October 2011 (EDT)
- No, they're just using the models of the Halo: Reach version of the weapon for now, originally the MA5B and the M6D used the MA37 and M6G models respectively. BushWookieCamper 10:38, 8 October 2011 (EDT)
- That was exactly what I was thinking. And I thought the name was just a misprint. But the two together with the game less than a month from release has me thinking.Fairfieldfencer FFF 10:44, 8 October 2011 (EDT)
- Given that Anniversary will be released in a little over a month, it is definitely the final model. The Essential Visual Guide states that the M45 is the UNSCDF's standard, most widely-used shotgun - not just for the Army, but for the entire military. Therefore, it's probably just a minor retcon along the lines of, "They actually used this weapon, not that one." The idea that the M90 has been replaced in-game by the functionally identical M45 doesn't harm canon in any way, though it does reveal that some M45s have twelve-round magazines. Besides, the M45 looks much cooler. --Courage never dies. 11:25, 8 October 2011 (EDT)
- As long as the power of the thing is the same, I don't care. I just know wikis like this stuff brought to their attention.Fairfieldfencer FFF 15:28, 8 October 2011 (EDT)
- Given that Anniversary will be released in a little over a month, it is definitely the final model. The Essential Visual Guide states that the M45 is the UNSCDF's standard, most widely-used shotgun - not just for the Army, but for the entire military. Therefore, it's probably just a minor retcon along the lines of, "They actually used this weapon, not that one." The idea that the M90 has been replaced in-game by the functionally identical M45 doesn't harm canon in any way, though it does reveal that some M45s have twelve-round magazines. Besides, the M45 looks much cooler. --Courage never dies. 11:25, 8 October 2011 (EDT)
- I like what they're doing here, it gets annoying when everyone sees a weapons for the first time and assumes it never existed til then, like the BR and SMG, or the Spartan Laser, this just means they used them side by side. Alex T Snow 19:57, 8 October 2011 (EDT)
- As revealed in Data Drop 6, the shotgun featured in Anniversary is the M45E, which is functionally identical to the M90. The Spartans took all the Autumn's M90s for use in Operation: RED FLAG, explaining why the M90 doesn't appear in the game. --Courage never dies. 20:33, 22 October 2011 (EDT)
- Well now the M90 in CE is retroactively an M45, shouldn't we merge the CE part of the M90 page with this page? No point in keeping that there when it was retconed into an M45.
- Not true, the M90A and M45E both exist in canon, and are both different weapons, even if they perform the same for gameplay. Gameplay performance =/= canon, real shotguns shoot farther than 15 feet, and no shotgun has a choke as bad as the newer games. Alex T Snow 14:14, 23 October 2011 (EDT)
- It does not matter if it were 2000 years in the future, the very nature of a shotgun (sending multiple projectiles out of one barrel with each trigger pull) means that effective range is likely going to be less (though not by much, and it is exaggerated in the games for gameplay reasons) than what a pistol will have to offer. SmokeSound off! 18:31, 16 June 2012 (EDT)
- Yeah, I agree with Smoke. Practically every aspect of a shotgun's internal ballistics fosters inaccuracy except the choke. --Delta1138 SnooPING AS usual I see 22:46, 19 June 2012 (EDT)
M45D[edit]
Shouldn't the M45D get it's own page?ArchedThunder 20:14, 11 August 2012 (EDT)
- I guess not, since an article made for it was redirected to this page. In my opinion, one sentence isn't enough for an article anyway.--Spartacus (Talk | Contribs) 20:32, 11 August 2012 (EDT)
- Variants usually don't have their own page. Since the Halo 2 sniper is a variant of the Halo 1 sniper, they are on the same page. I guess weapon variants get their own page only when they are long enough. —S331 (COM • Mission Log • Profile) 04:35, 12 August 2012 (EDT)
It depends. The rationale is that "as long as the variant provides a similar gameplay experience as the original model, the variant would not have its own page". Length, while a small factor to consider, is largely irrelevant. — subtank 19:45, 12 August 2012 (EDT)
- MA5B, MA5C, MA5D and M6C, M6D, M6G and M6H. No different than M45 and M45DArchedThunder 22:17, 13 August 2012 (EDT)
- M45 is not a series. MA5 and M6 are series. —S331 (COM • Mission Log • Profile) 00:18, 14 August 2012 (EDT)
- What? All MA5s are MA5s, just like all M45s are M45s, same with M6s, etc. It's the same. Alex T Snow 07:09, 14 August 2012 (EDT)
- The ones listed by ArchedThunder are variants of the original. For example, the MA5 rifle is the original; since it is modular, it can be configured for a B-variant (60 rounds), C-variant (32 rounds) or D-variant (not sure how this is different from C); all of which capable of owing to different gameplay experience... however little difference it is. This also applies to the M6 PDWS (not modular, but each variant is tailored for a specific role, capable of owing to different gameplay experience). This is, to say, different to the M45 since the two variants offer no difference in terms of gameplay; it is however aesthetically different but that is not noteworthy to award its own article. Of course, this is simply a Doylist approach; a Watsonian take on this would consider if there is a great historical significance of the weapon, such as that of the MA37.— subtank 08:27, 14 August 2012 (EDT)
- How would you know that the M45D has no difference in gameplay?—This unsigned comment was made by ArchedThunder (talk • contribs). Please sign your posts with ~~~~
- The ones listed by ArchedThunder are variants of the original. For example, the MA5 rifle is the original; since it is modular, it can be configured for a B-variant (60 rounds), C-variant (32 rounds) or D-variant (not sure how this is different from C); all of which capable of owing to different gameplay experience... however little difference it is. This also applies to the M6 PDWS (not modular, but each variant is tailored for a specific role, capable of owing to different gameplay experience). This is, to say, different to the M45 since the two variants offer no difference in terms of gameplay; it is however aesthetically different but that is not noteworthy to award its own article. Of course, this is simply a Doylist approach; a Watsonian take on this would consider if there is a great historical significance of the weapon, such as that of the MA37.— subtank 08:27, 14 August 2012 (EDT)
- What? All MA5s are MA5s, just like all M45s are M45s, same with M6s, etc. It's the same. Alex T Snow 07:09, 14 August 2012 (EDT)
- M45 is not a series. MA5 and M6 are series. —S331 (COM • Mission Log • Profile) 00:18, 14 August 2012 (EDT)
- MA5B, MA5C, MA5D and M6C, M6D, M6G and M6H. No different than M45 and M45DArchedThunder 22:17, 13 August 2012 (EDT)
(reset indent) The current collection of gameplay videos (from what I've seen that is) seem to suggest that the shotgun's performance is similar to the one in Reach. The tweaks as suggested by Chris is hardly noticeable. Again, what matters in this current case is gameplay experience (what the player experiences) and not gameplay changes (the technical changes in gameplay). The M45E is a special exception to this since it is only a replacement model for the M90 in HCEA (to which I still don't understand how it works in canon).— subtank 09:02, 31 August 2012 (EDT)
I'd like to bring this back into the limelight. Seeing as we have pages for many of the M6 series weapons that only have "1 sentence". Aka would make image sorting a whole load more easier.- CIA391 (talk) 19:04, 17 July 2016 (EDT)