Forge objects in Halo: Reach/Scenery: Difference between revisions
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This article contains details on objects in the '''Scenery''' category placeable in [[Forge]] mode in ''[[Halo: Reach|Halo Reach]]''. For [[Forge | This article contains details on objects in the '''Scenery''' category placeable in [[Forge]] mode in ''[[Halo: Reach|Halo Reach]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below. | ||
{{Forge Objects Menu}}__NOTOC__ | {{Forge Objects Menu}}__NOTOC__ | ||
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<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Bridge | |name=Bridge | ||
|description= | |description= | ||
Line 29: | Line 29: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Camping Stool | |name=Camping Stool | ||
|description= | |description= | ||
Line 48: | Line 48: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Camping Stool, Covenant | |name=Camping Stool, Covenant | ||
|description= | |description= | ||
Line 59: | Line 59: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Covenant Antenna | |name=Covenant Antenna | ||
|description= | |description= | ||
Line 70: | Line 70: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Dumpster | |name=Dumpster | ||
|description= | |description= | ||
Line 83: | Line 83: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Dumpster, Tall | |name=Dumpster, Tall | ||
|description= | |description= | ||
Line 98: | Line 98: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Engine Cart | |name=Engine Cart | ||
|description= | |description= | ||
Line 107: | Line 107: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Folding Chair | |name=Folding Chair | ||
|description= | |description= | ||
Line 124: | Line 124: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Missile Cart | |name=Missile Cart | ||
|description= | |description= | ||
Line 133: | Line 133: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Plasma Storage | |name=Plasma Storage | ||
|description= | |description= | ||
Line 146: | Line 146: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Ramp, Stunt | |name=Ramp, Stunt | ||
|description= | |description= | ||
Line 153: | Line 153: | ||
|BoneyardCost=50 | |BoneyardCost=50 | ||
|BoneyardMax=12 | |BoneyardMax=12 | ||
|ForgeWorldCost=10<ref name="incline">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge | |ForgeWorldCost=10<ref name="incline">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Inclines|Inclines]] section.</ref> | ||
|ForgeWorldMax=100 | |ForgeWorldMax=100{{Ref/Reuse|incline}} | ||
|SpireCost=50 | |SpireCost=50 | ||
|SpireMax=12 | |SpireMax=12 | ||
|TempestCost=10 | |TempestCost=10{{Ref/Reuse|incline}} | ||
|TempestMax=100 | |TempestMax=100{{Ref/Reuse|incline}} | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Rock, Flat | |name=Rock, Flat | ||
|description= | |description= | ||
Line 168: | Line 168: | ||
|BreakpointCost=50 | |BreakpointCost=50 | ||
|BreakpointMax=10 | |BreakpointMax=10 | ||
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge | |ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref> | ||
|ForgeWorldMax=50 | |ForgeWorldMax=50{{Ref/Reuse|natural}} | ||
|TempestCost=10 | |TempestCost=10{{Ref/Reuse|natural}} | ||
|TempestMax=50 | |TempestMax=50{{Ref/Reuse|natural}} | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Rock, Medium 1 | |name=Rock, Medium 1 | ||
|description= | |description= | ||
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|BreakpointCost=50 | |BreakpointCost=50 | ||
|BreakpointMax=10 | |BreakpointMax=10 | ||
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge | |ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref> | ||
|ForgeWorldMax=50 | |ForgeWorldMax=50{{Ref/Reuse|natural}} | ||
|TempestCost=10 | |TempestCost=10{{Ref/Reuse|natural}} | ||
|TempestMax=50 | |TempestMax=50{{Ref/Reuse|natural}} | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Rock, Small | |name=Rock, Small | ||
|description= | |description= | ||
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|BreakpointCost=50 | |BreakpointCost=50 | ||
|BreakpointMax=10 | |BreakpointMax=10 | ||
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge | |ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref> | ||
|ForgeWorldMax=50 | |ForgeWorldMax=50{{Ref/Reuse|natural}} | ||
|TempestCost=10 | |TempestCost=10{{Ref/Reuse|natural}} | ||
|TempestMax=50 | |TempestMax=50{{Ref/Reuse|natural}} | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Street Cone | |name=Street Cone | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Wall | |name=Wall | ||
|description= | |description= | ||
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Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question. | Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Barricade, Small | |name=Barricade, Small | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Barricade, Large | |name=Barricade, Large | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Heavy Barrier | |name=Heavy Barrier | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Jersey Barrier | |name=Jersey Barrier | ||
|description= | |description= | ||
Line 317: | Line 317: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Jersey Barrier, Short | |name=Jersey Barrier, Short | ||
|description= | |description= | ||
Line 334: | Line 334: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Covenant Barrier | |name=Covenant Barrier | ||
|description= | |description= | ||
Line 361: | Line 361: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Portable Shield | |name=Portable Shield | ||
|description= | |description= | ||
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Crates share a part limit. Placing any reduces the number remaining for all. | Crates share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Small, Closed | |name=Small, Closed | ||
|description= | |description= | ||
Line 403: | Line 403: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Metal, Multi | |name=Crate, Metal, Multi | ||
|description=Cube shaped, approximately the size of eight Crate, Metal, Singles combined. | |description=Cube shaped, approximately the size of eight Crate, Metal, Singles combined. | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Metal, Single | |name=Crate, Metal, Single | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Heavy Duty | |name=Crate, Heavy Duty | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Heavy, Small | |name=Crate, Heavy, Small | ||
|description= | |description= | ||
Line 487: | Line 487: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Covenant Crate | |name=Covenant Crate | ||
|description= | |description= | ||
Line 512: | Line 512: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Half Open | |name=Crate, Half Open | ||
|description= | |description= | ||
Line 537: | Line 537: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Crate, Fully Open | |name=Crate, Fully Open | ||
|description= | |description= | ||
Line 560: | Line 560: | ||
Decorative objects share a part limit. Placing any reduces the number remaining for all. | Decorative objects share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Driftwood 1 | |name=Driftwood 1 | ||
|description= | |description= | ||
Line 569: | Line 569: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Driftwood 2 | |name=Driftwood 2 | ||
|description= | |description= | ||
Line 578: | Line 578: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Driftwood 3 | |name=Driftwood 3 | ||
|description= | |description= | ||
Line 592: | Line 592: | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Door | |name=Door | ||
|description= | |description= | ||
Line 601: | Line 601: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=One Way Shield 1 | |name=One Way Shield 1 | ||
|description=One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall. | |description=One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall. | ||
Line 612: | Line 612: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=One Way Shield 2 | |name=One Way Shield 2 | ||
|description= | |description= | ||
Line 629: | Line 629: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=One Way Shield 3 | |name=One Way Shield 3 | ||
|description= | |description= | ||
Line 644: | Line 644: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=One Way Shield 4 | |name=One Way Shield 4 | ||
|description= | |description= | ||
Line 659: | Line 659: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=One Way Shield 5 | |name=One Way Shield 5 | ||
|description= | |description= | ||
Line 668: | Line 668: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Door, Small | |name=Shield Door, Small | ||
|description=Shield Doors allow players and vehicles to pass through however block weapons fire and explosions. | |description=Shield Doors allow players and vehicles to pass through however block weapons fire and explosions. | ||
Line 685: | Line 685: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Door, Small 1 | |name=Shield Door, Small 1 | ||
|description= | |description= | ||
Line 694: | Line 694: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Door, Medium | |name=Shield Door, Medium | ||
|description= | |description= | ||
Line 709: | Line 709: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Door, Large | |name=Shield Door, Large | ||
|description= | |description= | ||
Line 726: | Line 726: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Door, Large 1 | |name=Shield Door, Large 1 | ||
|description= | |description= | ||
Line 735: | Line 735: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Wall, Small | |name=Shield Wall, Small | ||
|description=Shield Walls prevent anything from passing through them. | |description=Shield Walls prevent anything from passing through them. | ||
Line 746: | Line 746: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Wall, Medium | |name=Shield Wall, Medium | ||
|description= | |description= | ||
Line 757: | Line 757: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Wall, Large | |name=Shield Wall, Large | ||
|description= | |description= | ||
Line 768: | Line 768: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Shield Wall, X-Large | |name=Shield Wall, X-Large | ||
|description= | |description= | ||
Line 783: | Line 783: | ||
Sandbags share a part limit. Placing any reduces the number remaining for all. | Sandbags share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Sandbag Wall | |name=Sandbag Wall | ||
|description= | |description= | ||
Line 806: | Line 806: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Sandbag, Turret Wall | |name=Sandbag, Turret Wall | ||
|description= | |description= | ||
Line 829: | Line 829: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Sandbag, Corner 45 | |name=Sandbag, Corner 45 | ||
|description= | |description= | ||
Line 852: | Line 852: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Sandbag, Corner 90 | |name=Sandbag, Corner 90 | ||
|description= | |description= | ||
Line 875: | Line 875: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Sandbag Endcap | |name=Sandbag Endcap | ||
|description= | |description= | ||
Line 902: | Line 902: | ||
Pallets share a part limit. Placing any reduces the number remaining for all. | Pallets share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Pallet | |name=Pallet | ||
|description= | |description= | ||
Line 919: | Line 919: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Pallet, Large | |name=Pallet, Large | ||
|description= | |description= | ||
Line 936: | Line 936: | ||
}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Pallet, Metal | |name=Pallet, Metal | ||
|description= | |description= | ||
Line 955: | Line 955: | ||
==Notes== | ==Notes== | ||
{{Ref/Sources}} | |||
{{Forge Objects Menu}} | {{Forge Objects Menu}} | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category:Forge | [[Category:Forge objects]] |
Latest revision as of 11:38, April 12, 2022
This article contains details on objects in the Scenery category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.
|
Contents |
Scenery[edit]
The following objects are considered separate. Placing one on a map reduces the number remaining for only that one type of object.
-
Bridge
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $400 Max 4 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Camping Stool
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 $10 Max 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Camping Stool, Covenant
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Antenna
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Dumpster
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $10 $10 Max 10 10 10 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Dumpster, Tall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $10 $10 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Engine Cart
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 6 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Folding Chair
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Missile Cart
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 6 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Plasma Storage
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 Max 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Ramp, Stunt
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[1] Max 12 100[1] Spire Sword Base Tempest Zealot Cost $50 $10[1] Max 12 100[1] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Flat
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Medium 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Street Cone
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 $10 $10 $10 Max 30 20 20 20 20 20 20 Spire Sword Base Tempest Zealot Cost $10 $10 Max 20 20 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 50 Spire Sword Base Tempest Zealot Cost Max Despite the "Door, Windows, and Walls" section under Scenery on Anchor 9, this part is considered separate.
Barricades[edit]
Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question.
-
Barricade, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Barricade, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Heavy Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 40 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Jersey Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 Max 12 40 12 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Jersey Barrier, Short
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 Max 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 16 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Portable Shield
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 Max 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Crates[edit]
Crates share a part limit. Placing any reduces the number remaining for all.
-
Small, Closed
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Metal, Multi
Cube shaped, approximately the size of eight Crate, Metal, Singles combined.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Metal, Single
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Heavy Duty
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Heavy, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Crate
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Half Open
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Fully Open
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 Max 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map.
Decorative[edit]
Decorative objects share a part limit. Placing any reduces the number remaining for all.
-
Driftwood 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Driftwood 2
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Driftwood 3
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Doors, Windows, and Walls[edit]
Objects in this section on Anchor 9 and Breakpoint share a part limit. On those maps placing any one part from this section reduces the number remaining for all of them. On all other maps these parts are considered separate; placing one only effects the number remaining for that specific part. On Forge World and Tempest these objects are actually found under Gadgets, but are listed in this article due to appearing under Scenery on most other maps.
-
Door
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 14 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 1
One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10 Max 12 14 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 2
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10 $200 Max 6 14 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 3
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 4
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $75 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $75 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 5
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $75 Max 4 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Small
Shield Doors allow players and vehicles to pass through however block weapons fire and explosions.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $50 $200 Max 8 12 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Small 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 Max 8 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Medium
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $75 $200 Max 8 4 4 Spire Sword Base Tempest Zealot Cost $75 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Large 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 Max 8 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Small
Shield Walls prevent anything from passing through them.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 12 Spire Sword Base Tempest Zealot Cost $50 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Medium
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 4 Spire Sword Base Tempest Zealot Cost $50 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $75 Max 4 Spire Sword Base Tempest Zealot Cost $75 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, X-Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 4 Spire Sword Base Tempest Zealot Cost $100 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map.
Sandbags[edit]
Sandbags share a part limit. Placing any reduces the number remaining for all.
-
Sandbag Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Turret Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Corner 45
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Corner 90
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag Endcap
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Pallets[edit]
Pallets share a part limit. Placing any reduces the number remaining for all.
-
Pallet
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Pallet, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Pallet, Metal
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Notes[edit]
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