M6C/SOCOM: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Weapon infobox | |||
{{Weapon | |image=[[File:M6C SOCOM r.png|325px]] | ||
|image | |manufacturer=[[Misriah Armory]] | ||
|series=[[M6 series]] | |||
|manufacturer | |type=Semi-automatic sidearm | ||
| | |cost= | ||
|type | |variant=[[M6C magnum|M6C PDWS]] | ||
|cost | |service=[[2415]] - present{{Ref/Generic|{{file link|H3ODST Cosplay Guide.pdf|The Rookie Cosplay Guide}}|p.64-67}} | ||
| | |||
|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
|length={{Convert|43.9|cm|in}} | |||
|weight= | |||
|ammotype=[[12.7X40|12.7×40mm]]{{Ref/Site|Id=bungie|URL=http://halo.bungie.net/projects/odst/guide.aspx|Site=Bungie.net|Page=Halo 3 ODST : Field Guide - M6C/SOCOM|D=25|M=05|Y=2013|LocalArchive=Archive:Bungie.net/Halo 3: ODST: Field Guide#Ordnance}} | |||
|capacity= | |||
|feed=12-round magazine | |||
|operation=Short recoil principle | |||
|rate=~360 RPM{{Citation needed}} (semi-auto) | |||
|velocity= | |||
|optics= | |||
|range= | |||
}} | }} | ||
{{Quote|M6S — whisper-quiet with armor-piercing rounds. Brutes might see us coming, but the only thing they'll hear is their asses hitting the ground.|Gunnery Sergeant [[Edward Buck]].<ref>[[Halo 3 ODST ViDoc: Desperate Measures]]</ref>}} | |||
The '''M6C/SOCOM''', also known as the "'''M6S'''" and informally known as the "'''Automag'''",{{Ref/Reuse|bungie}} is a semi-automatic pistol used by the [[United Nations Space Command]]. It is a specialized variant of the [[M6C magnum|M6C magnum sidearm]] used by special operations teams. | |||
==Design details== | |||
The M6C/SOCOM variant is a special issued handgun to the UNSC's [[UNSC Special Forces|special operations units]]. The M6C/SOCOM variant has an integrated sound [[Suppressor (attachment)|suppressor]], and [[Muzzle Brake|muzzle brake]]. It is the secondary weapon of special forces like [[Orbital Drop Shock Trooper]]s and is used in operations that rely on stealth rather than direct engagements. In lieu of the [[KFA-2 x2|KFA-2]] sight used on the [[M6D magnum|M6D PDWS]], the M6C/SOCOM utilizes the [[VnSLS/V 6E]] smart linked 4× scope, enabling the user to eliminate targets at long range while incurring limited recoil due to the integral sound suppressor and compensator. It has a considerably high rate of fire with an long effective range, being able to hit a target accurately at about fifty meters. The M6C/SOCOM is, like its M6C counterpart, weaker than the standard-issue [[M6G2 magnum|M6G PDWS]] due to lower efficiency against [[Energy Shields|shielded]] and heavily [[armor]]ed targets. | |||
Like other M6 pistols, the M6S is operated based on the short-recoil principle. When the weapon is fired, the expansion of gases inside the chamber and barrel creates a force sufficient enough to re-cock the weapon and chamber a new cartridge from its magazine. | |||
== | === Ammunition === | ||
The M6C/SOCOM | The M6C/SOCOM uses [[M225 SAP-HE|M225 12.7x40mm semi-armor-piercing high-explosive]] rounds.{{Ref/Reuse|bungie}} | ||
The | == Gameplay == | ||
The Automag was added to the ''Halo: The Master Chief Collection'' version of ''Halo 3'' when ''Halo 3: ODST'' was added to PC. Like the BR55HB, it will kill players in 4 headshots. | |||
=== Advantages === | |||
The M6S is far more accurate and effective at longer ranges than the M6G due to its zoom and boasts a slightly higher fire rate. Combined, these two factors make the M6S an overall more effective weapon than the M6G, although it cannot be dual-wielded. It is generally better to use the M6C as a sidearm rather than a primary weapon for these reasons, but the M6S can be a valuable utility when needed. | |||
=== | === Disadvantages === | ||
The | The M6S cannot be dual-wielded, meaning that players will have to give up their secondary weapon slot if they wish to perform a [[Noob Combo]]. Additionally, rapid and sustained fire of the M6S can result in a significant kick that the user must compensate for if they wish to stay on target. In [[Halo 3: ODST]], the weapon's suppressor does not actually grant any stealth attributes to the player, and firing the M6S will still alert enemies to the user's presence. | ||
=== | === Changes from the M6G PDWS in ''Halo 3'' === | ||
* Complete visual overhaul | |||
* Increased accuracy | |||
* Magazine increased from 8 to 12 rounds (the same as the original [[M6C magnum|M6C]] in ''[[Halo 2]]'') | |||
* Higher maximum reserve ammunition (60 rounds, up from 48) | |||
* Reserve Magazine reduced by 1 (6 to 5 > 8/48 to 12/60) | |||
* Increased rate of fire (same as M6C) | |||
* New firing sound (due to the suppressor) | |||
* | * Addition of a 4× zoom feature | ||
* | * Weapon is far less effective against energy shields | ||
==Trivia== | ==Trivia== | ||
*In tribute to [[Pistol Kanji|Bungie's usage of Asian characters]] on UNSC weapons, two Korean characters are stamped on the right side of the laser module, which stands for the number [[ | {{Linkbox|gameplay=yes|gallery=yes}} | ||
*In tribute to [[Pistol Kanji|Bungie's usage of Asian characters]] on UNSC weapons, two Korean characters are stamped on the right side of the laser module, which stands for the number [[seven]]. | |||
*The SOCOM variant of the M6C was actually modeled for ''[[Halo 2]]''; however, it is unknown if it was ever planned to be included.<ref>[http://download.microsoft.com/download/0/F/7/0F7FCED8-E5CB-4DB7-9CA1-399AFFEE433E/Bungie_Podcast_060209.mp3 Bungie Podcast 06/02/09]</ref> | *The SOCOM variant of the M6C was actually modeled for ''[[Halo 2]]''; however, it is unknown if it was ever planned to be included.<ref>[http://download.microsoft.com/download/0/F/7/0F7FCED8-E5CB-4DB7-9CA1-399AFFEE433E/Bungie_Podcast_060209.mp3 Bungie Podcast 06/02/09]</ref> | ||
*In the [[Desperate Measures|''Halo 3: ODST'' ViDoc, ''Desperate Measures'']], [[Edward Buck|Buck]] refers to the M6C/SOCOM as the ''M6S'', paralleling the [[M7S Caseless Submachine Gun|M7S]] silenced SMG, with the "S" likely meaning "suppressed". | *In the [[Desperate Measures|''Halo 3: ODST'' ViDoc, ''Desperate Measures'']], [[Edward Buck|Buck]] refers to the M6C/SOCOM as the ''M6S'', paralleling the [[M7S Caseless Submachine Gun|M7S]] silenced SMG, with the "S" likely meaning "suppressed". | ||
*The M6S was nominated for Machinima.com's Inside Gaming best weapon of the year award.<ref>[http://www.youtube.com/watch?v=JI9DtZWQHBU '''YouTube''':''2009 Inside Gaming Awards - Halo 3: ODST - Best Weapon'']</ref> | |||
*The M6S was nominated for Machinima.com's Inside Gaming best weapon of the year award. | |||
*Despite using different ammunition, the M6G appears on the ammo packets for the M6C/SOCOM in ''Halo 3: ODST''. | *Despite using different ammunition, the M6G appears on the ammo packets for the M6C/SOCOM in ''Halo 3: ODST''. | ||
* | *There is a flashlight mounted underneath the frame which cannot be used, similar to the MA5C. | ||
*The flashlight is only seen used by Veronica Dare when entering the Superintendent's data center. | |||
*The M6C/SOCOM fills a similar role in the UNSC as the [[Wikipedia:H&K Mark 23|H&K Mark 23 Mod 0 OHWS]] (Offensive Handgun Weapon System) does for the US Armed Forces. Both weapons have a 12 round magazine, a sound and flash suppressor, and a laser aiming module (LAM)/flashlight. However, the MK23 fires .45 ACP (11.43×23 mm) instead of 12.7×40 mm ammo. | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
File: | File:H3ODST-M6CSOCOM-Replica.jpg|Side view of an M6C/SOCOM replica by [[Weta Workshop]] for ''[[The Life]]''. | ||
File:M6CSOCOM Slide-back.jpg| | File:M6C_SOCOM.png|A profile view of an M6C/SOCOM in ''[[Halo 3: ODST]]''. | ||
File: | File:Laser Aiming Module.jpg|A closeup of the laser module. Note the Korean stamped characters on the side, saying "seven". | ||
File: | File:Old HW VISR 1.png|First-person view of the M6C/SOCOM in ''Halo 3: ODST''. | ||
File: | File:Halo3 123659782 Full.jpg|The scope of the M6C/SOCOM in ''Halo 3: ODST''. | ||
File:Socom scope.jpg|The scope of the M6C/SOCOM with [[Visual Intelligence System, Reconnaissance|VISR]] activated. | |||
File:H3ODST Romeo M6S.jpg|[[Kojo Agu]] with an M6C/SOCOM. | |||
File:HTMCC-H3ODST Buck&Mickey 2.jpg|[[Edward Buck]] in combat with an M6C/SOCOM. | |||
File:HTMCC-H3ODST RookieM6S.png|[[Jonathan Doherty]] firing the M6C/SOCOM. | |||
File:H3ODST Data Hive Dare and Rookie.jpg|[[Veronica Dare]] and Jonathan Doherty wielding the M6C/SOCOM. | |||
File:M6CSOCOM Slide-back.jpg|Romeo and the M6C/SOCOM, with its slide back and a spent brass casing being ejected. Note that the trigger finger is at the side of the gun. | |||
File:HTMCC-H3 M6CSOCOM.jpg|The M6C/SOCOM in the ''[[Halo: The Master Chief Collection]]'' version of ''[[Halo 3]]''. | |||
File:H3_Epitaph_ODST.jpg|An [[ODST armor (MJOLNIR)|ODST]]-clad Spartan carrying an M6S on their thigh. | |||
File:H3-M6SHUD.png|First-person view of the M6C/SOCOM in ''Halo 3''. | |||
File:H3-M6Szoom.png|4x zoom with the M6C/SOCOM in ''Halo 3''. | |||
File:HW2-Odsts-1.jpg|An ODST (far right) using a M6C/SOCOM during [[Operation: SPEARBREAKER]] in ''[[Halo Wars 2]]''. | |||
File:Halo Retribution cover.png|[[Veta Lopis]] with a M6C/SOCOM in ''[[Halo: Retribution]]''.{{Ref/Twitter|TDenningauthor|879392311263866889|Troy Denning|Quote=Very observant! It is, indeed, an M6C.}} | |||
</gallery> | </gallery> | ||
== | ==List of appearances== | ||
*''[[Halo 3]]'' {{MCCo}} | |||
*''[[Halo: Helljumper]]'' {{1st}} | |||
*''[[The Life]]'' | |||
*''[[Halo 3: ODST]]'' | *''[[Halo 3: ODST]]'' | ||
*''[[Halo: | *''[[Halo Wars 2]]'' | ||
*''[[Halo: Retribution]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | {{Navbox/Universe/HumanSidearms/M6Pistols}} | ||
[[Category: | [[Category:Pistols]] | ||
Latest revision as of 10:05, November 11, 2024
M6C/SOCOM | |
---|---|
Production overview | |
Manufacturer: |
|
Model series: |
|
Type: |
Semi-automatic sidearm |
Variants: |
|
Specifications | |
Length: |
43.9 centimetres (17.3 in) |
Ammunition type: |
|
Feed system: |
12-round magazine |
Short recoil principle | |
~360 RPM[citation needed] (semi-auto) | |
Service history | |
In service: |
|
- "M6S — whisper-quiet with armor-piercing rounds. Brutes might see us coming, but the only thing they'll hear is their asses hitting the ground."
- — Gunnery Sergeant Edward Buck.[3]
The M6C/SOCOM, also known as the "M6S" and informally known as the "Automag",[1] is a semi-automatic pistol used by the United Nations Space Command. It is a specialized variant of the M6C magnum sidearm used by special operations teams.
Design details[edit]
The M6C/SOCOM variant is a special issued handgun to the UNSC's special operations units. The M6C/SOCOM variant has an integrated sound suppressor, and muzzle brake. It is the secondary weapon of special forces like Orbital Drop Shock Troopers and is used in operations that rely on stealth rather than direct engagements. In lieu of the KFA-2 sight used on the M6D PDWS, the M6C/SOCOM utilizes the VnSLS/V 6E smart linked 4× scope, enabling the user to eliminate targets at long range while incurring limited recoil due to the integral sound suppressor and compensator. It has a considerably high rate of fire with an long effective range, being able to hit a target accurately at about fifty meters. The M6C/SOCOM is, like its M6C counterpart, weaker than the standard-issue M6G PDWS due to lower efficiency against shielded and heavily armored targets.
Like other M6 pistols, the M6S is operated based on the short-recoil principle. When the weapon is fired, the expansion of gases inside the chamber and barrel creates a force sufficient enough to re-cock the weapon and chamber a new cartridge from its magazine.
Ammunition[edit]
The M6C/SOCOM uses M225 12.7x40mm semi-armor-piercing high-explosive rounds.[1]
Gameplay[edit]
The Automag was added to the Halo: The Master Chief Collection version of Halo 3 when Halo 3: ODST was added to PC. Like the BR55HB, it will kill players in 4 headshots.
Advantages[edit]
The M6S is far more accurate and effective at longer ranges than the M6G due to its zoom and boasts a slightly higher fire rate. Combined, these two factors make the M6S an overall more effective weapon than the M6G, although it cannot be dual-wielded. It is generally better to use the M6C as a sidearm rather than a primary weapon for these reasons, but the M6S can be a valuable utility when needed.
Disadvantages[edit]
The M6S cannot be dual-wielded, meaning that players will have to give up their secondary weapon slot if they wish to perform a Noob Combo. Additionally, rapid and sustained fire of the M6S can result in a significant kick that the user must compensate for if they wish to stay on target. In Halo 3: ODST, the weapon's suppressor does not actually grant any stealth attributes to the player, and firing the M6S will still alert enemies to the user's presence.
Changes from the M6G PDWS in Halo 3[edit]
- Complete visual overhaul
- Increased accuracy
- Magazine increased from 8 to 12 rounds (the same as the original M6C in Halo 2)
- Higher maximum reserve ammunition (60 rounds, up from 48)
- Reserve Magazine reduced by 1 (6 to 5 > 8/48 to 12/60)
- Increased rate of fire (same as M6C)
- New firing sound (due to the suppressor)
- Addition of a 4× zoom feature
- Weapon is far less effective against energy shields
Trivia[edit]
See our gameplay information related to M6C/SOCOM on its gameplay page. | |
Browse more images in this article's gallery page. |
- In tribute to Bungie's usage of Asian characters on UNSC weapons, two Korean characters are stamped on the right side of the laser module, which stands for the number seven.
- The SOCOM variant of the M6C was actually modeled for Halo 2; however, it is unknown if it was ever planned to be included.[4]
- In the Halo 3: ODST ViDoc, Desperate Measures, Buck refers to the M6C/SOCOM as the M6S, paralleling the M7S silenced SMG, with the "S" likely meaning "suppressed".
- The M6S was nominated for Machinima.com's Inside Gaming best weapon of the year award.[5]
- Despite using different ammunition, the M6G appears on the ammo packets for the M6C/SOCOM in Halo 3: ODST.
- There is a flashlight mounted underneath the frame which cannot be used, similar to the MA5C.
- The flashlight is only seen used by Veronica Dare when entering the Superintendent's data center.
- The M6C/SOCOM fills a similar role in the UNSC as the H&K Mark 23 Mod 0 OHWS (Offensive Handgun Weapon System) does for the US Armed Forces. Both weapons have a 12 round magazine, a sound and flash suppressor, and a laser aiming module (LAM)/flashlight. However, the MK23 fires .45 ACP (11.43×23 mm) instead of 12.7×40 mm ammo.
Gallery[edit]
Side view of an M6C/SOCOM replica by Weta Workshop for The Life.
A profile view of an M6C/SOCOM in Halo 3: ODST.
The scope of the M6C/SOCOM with VISR activated.
Kojo Agu with an M6C/SOCOM.
Edward Buck in combat with an M6C/SOCOM.
Jonathan Doherty firing the M6C/SOCOM.
Veronica Dare and Jonathan Doherty wielding the M6C/SOCOM.
The M6C/SOCOM in the Halo: The Master Chief Collection version of Halo 3.
An ODST-clad Spartan carrying an M6S on their thigh.
An ODST (far right) using a M6C/SOCOM during Operation: SPEARBREAKER in Halo Wars 2.
Veta Lopis with a M6C/SOCOM in Halo: Retribution.[6]
List of appearances[edit]
- Halo 3 (Halo: The Master Chief Collection-only)
- Halo: Helljumper (First appearance)
- The Life
- Halo 3: ODST
- Halo Wars 2
- Halo: Retribution
Sources[edit]
- ^ a b c Bungie.net, Halo 3 ODST : Field Guide - M6C/SOCOM (Retrieved on May 25, 2013) [local archive] [external archive]
- ^ The Rookie Cosplay Guide , p.64-67
- ^ Halo 3 ODST ViDoc: Desperate Measures
- ^ Bungie Podcast 06/02/09
- ^ YouTube:2009 Inside Gaming Awards - Halo 3: ODST - Best Weapon
- ^ Twitter, Troy Denning (@TDenningauthor): "Very observant! It is, indeed, an M6C."
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