Forge objects in Halo 3/Vehicles: Difference between revisions
From Halopedia, the Halo wiki
(→Vehicles: Prowler numbers were wromng) |
m (→Vehicles: Page rename, replaced: boarding → boarding) |
||
(15 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
This article contains details on '''[[Vehicles]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge | This article contains details on '''[[Vehicles]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below. | ||
{{Forge Objects Menu}}__NOTOC__ | {{Forge Objects Menu}}__NOTOC__ | ||
==Vehicles== | ==Vehicles== | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object | ||
|name=[[Banshee]] | |name=[[Banshee]] | ||
|description=A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire. | |description=A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire. | ||
Line 15: | Line 15: | ||
|IsolationCost=20 | |IsolationCost=20 | ||
|IsolationMax=2 | |IsolationMax=2 | ||
|SandboxCost= | |SandboxCost=20 | ||
|SandboxMax=4 | |SandboxMax=4 | ||
|SandtrapCost= | |SandtrapCost=20 | ||
|SandtrapMax=4 | |SandtrapMax=4 | ||
|StandoffCost=20 | |StandoffCost=20 | ||
Line 24: | Line 24: | ||
|ValhallaMax=4 | |ValhallaMax=4 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Chopper]] | |name=[[Chopper]] | ||
|description=Though slow and difficult to maneuver, Choppers are still extremely dangerous. | |description=Though slow and difficult to maneuver, Choppers are still extremely dangerous. | ||
Line 52: | Line 52: | ||
|LastResortCost=0 | |LastResortCost=0 | ||
|LastResortMax=0 | |LastResortMax=0 | ||
|LongshoreCost= | |LongshoreCost=0 | ||
|LongshoreMax= | |LongshoreMax=0 | ||
|NarrowsCost=0 | |||
|NarrowsMax=0 | |||
|OrbitalCost=0 | |OrbitalCost=0 | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
Line 59: | Line 61: | ||
|ThePitMax=0 | |ThePitMax=0 | ||
|RatsNestCost=20 | |RatsNestCost=20 | ||
|RatsNestMax= | |RatsNestMax=4 | ||
|SandboxCost=20 | |SandboxCost=20 | ||
|SandboxMax=4 | |SandboxMax=4 | ||
|SandtrapCost=20 | |SandtrapCost=20 | ||
|SandtrapMax=4 | |SandtrapMax=4 | ||
|SnowboundCost=20 | |||
|SnowboundMax=2 | |||
|StandoffCost=20 | |StandoffCost=20 | ||
|StandoffMax=2 | |StandoffMax=2 | ||
|ValhallaCost=20 | |ValhallaCost=20 | ||
|ValhallaMax= | |ValhallaMax=4 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Ghost]] | |name=[[Ghost]] | ||
|description=A fast and maneuverable one-seater with two plasma turrets. | |description=A fast and maneuverable one-seater with two plasma turrets. | ||
Line 83: | Line 87: | ||
|EpitaphCost=0 | |EpitaphCost=0 | ||
|EpitaphMax=0 | |EpitaphMax=0 | ||
|FoundryCost=15 | |||
|FoundryMax=8 | |||
|GuardianCost=0 | |GuardianCost=0 | ||
|GuardianMax=0 | |GuardianMax=0 | ||
|HereticCost= | |HereticCost=15 | ||
|HereticMax= | |HereticMax=4 | ||
|IsolationCost=15 | |IsolationCost=15 | ||
|IsolationMax=8 | |IsolationMax=8 | ||
|LongshoreCost= | |LongshoreCost=15 | ||
|LongshoreMax= | |LongshoreMax=4 | ||
|OrbitalCost= | |OrbitalCost=15 | ||
|OrbitalMax= | |OrbitalMax=4 | ||
|ThePitCost=15 | |ThePitCost=15 | ||
|ThePitMax= | |ThePitMax=4 | ||
|RatsNestCost=15 | |RatsNestCost=15 | ||
|RatsNestMax=4 | |RatsNestMax=4 | ||
|SandboxCost=15 | |SandboxCost=15 | ||
|SandboxMax= | |SandboxMax=8 | ||
|SandtrapCost=15 | |SandtrapCost=15 | ||
|SandtrapMax=8 | |SandtrapMax=8 | ||
|SnowboundCost=15 | |SnowboundCost=15 | ||
|SnowboundMax= | |SnowboundMax=4 | ||
|StandoffCost=15 | |StandoffCost=15 | ||
|StandoffMax=4 | |StandoffMax=4 | ||
Line 108: | Line 114: | ||
|ValhallaMax=4 | |ValhallaMax=4 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Hornet]] | |name=[[Hornet]] | ||
|description=Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. | |description=Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. Hornets on Avalanche do not have missile launchers, presumably for balance reasons. Sandbox has both normal Hornets as well as two under the name "Hornet, Transport" (see below) which work like those on Avalanche. | ||
|protip= | |protip= | ||
|DefaultCost=0 | |DefaultCost=0 | ||
Line 127: | Line 133: | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
|SandboxCost=20 | |SandboxCost=20 | ||
|SandboxMax= | |SandboxMax=2 | ||
|SandtrapCost=20 | |SandtrapCost=20 | ||
|SandtrapMax=2 | |SandtrapMax=2 | ||
Line 133: | Line 139: | ||
|ValhallaMax=2 | |ValhallaMax=2 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Transport Hornet|Hornet, Transport]] | |||
|description=Found on Sandbox in addition to regular Hornets, these have no missile launcher and a slightly lighter paint job. Work the same as the only Hornets found on Avalanche. | |||
|protip= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|SandboxCost=20 | |||
|SandboxMax=2 | |||
}} | |||
{{Forge Object | |||
|name=[[Mongoose]] | |name=[[Mongoose]] | ||
|description=A small, fast two-seater with no built-in armament. | |description=A small, fast two-seater with no built-in armament. | ||
Line 140: | Line 155: | ||
|DefaultMax=8 | |DefaultMax=8 | ||
|BlackoutCost=10 | |BlackoutCost=10 | ||
|BlackoutMax= | |BlackoutMax=8 | ||
|CitadelCost=10 | |CitadelCost=10 | ||
|CitadelMax=8 | |CitadelMax=8 | ||
Line 147: | Line 162: | ||
|GuardianCost=10 | |GuardianCost=10 | ||
|GuardianMax=6 | |GuardianMax=6 | ||
|HereticCost= | |HereticCost=10 | ||
|HereticMax= | |HereticMax=8 | ||
|HighGroundCost=10 | |HighGroundCost=10 | ||
|HighGroundMax=6 | |HighGroundMax=6 | ||
|LastResortCost=10 | |LastResortCost=10 | ||
|LastResortMax=6 | |LastResortMax=6 | ||
|LongshoreCost= | |LongshoreCost=10 | ||
|LongshoreMax= | |LongshoreMax=6 | ||
|NarrowsCost=10 | |NarrowsCost=10 | ||
|NarrowsMax=6 | |NarrowsMax=6 | ||
|OrbitalCost= | |OrbitalCost=10 | ||
|OrbitalMax= | |OrbitalMax=8 | ||
|ThePitCost=10 | |ThePitCost=10 | ||
|ThePitMax= | |ThePitMax=6 | ||
|RatsNestCost=10 | |RatsNestCost=10 | ||
|RatsNestMax=8 | |RatsNestMax=8 | ||
|SandboxCost= | |SandboxCost=10 | ||
|SandboxMax= | |SandboxMax=8 | ||
|SandtrapCost=10 | |SandtrapCost=10 | ||
|SandtrapMax=8 | |SandtrapMax=8 | ||
|SnowboundCost=10 | |SnowboundCost=10 | ||
|SnowboundMax= | |SnowboundMax=6 | ||
|ValhallaCost=10 | |ValhallaCost=10 | ||
|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Prowler]] | |name=[[Prowler]] | ||
|description=The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides. | |description=The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides. | ||
Line 186: | Line 201: | ||
|HighGroundCost=20 | |HighGroundCost=20 | ||
|HighGroundMax=2 | |HighGroundMax=2 | ||
|LastResortCost= | |LastResortCost=0 | ||
|LastResortMax= | |LastResortMax=0 | ||
|LongshoreCost= | |LongshoreCost=0 | ||
|LongshoreMax= | |LongshoreMax=0 | ||
|OrbitalCost=0 | |OrbitalCost=0 | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
Line 202: | Line 217: | ||
|ThePitCost=0 | |ThePitCost=0 | ||
|ThePitMax=0 | |ThePitMax=0 | ||
|ValhallaCost= | |ValhallaCost=0 | ||
|ValhallaMax= | |ValhallaMax=0 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Scorpion]] | |name=[[Scorpion]] | ||
|description=Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles. | |description=Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles. | ||
Line 219: | Line 234: | ||
|HighGroundCost=40 | |HighGroundCost=40 | ||
|HighGroundMax=1 | |HighGroundMax=1 | ||
|LastResortCost= | |LastResortCost=25 | ||
|LastResortMax=2 | |LastResortMax=2 | ||
|LongshoreCost=0 | |LongshoreCost=0 | ||
Line 234: | Line 249: | ||
|ValhallaMax=2 | |ValhallaMax=2 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Warthog]] | |name=[[M12 Force Application Vehicle|Warthog]] | ||
|description=A three-seater with an omnidirectional turret. | |description=A three-seater with an omnidirectional turret. | ||
|protip=Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets. | |protip=Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets. | ||
Line 259: | Line 274: | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
|RatsNestCost=20 | |RatsNestCost=20 | ||
|RatsNestMax= | |RatsNestMax=6 | ||
|SandboxCost=20 | |SandboxCost=20 | ||
|SandboxMax=4 | |SandboxMax=4 | ||
|SandtrapCost=20 | |SandtrapCost=20 | ||
|SandtrapMax=4 | |SandtrapMax=4 | ||
|StandoffCost=20 | |StandoffCost=20 | ||
|StandoffMax=4 | |StandoffMax=4 | ||
Line 271: | Line 284: | ||
|ValhallaMax=4 | |ValhallaMax=4 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[ | |name=[[M12G1 Light Anti-Armor Vehicle|Warthog, Gauss]] | ||
|description=A three-seater with an omnidirectional Gauss turret. | |description=A three-seater with an omnidirectional Gauss turret. | ||
|protip=A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot. | |protip=A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot. | ||
Line 280: | Line 293: | ||
|CitadelMax=0 | |CitadelMax=0 | ||
|FoundryCost=20 | |FoundryCost=20 | ||
|FoundryMax= | |FoundryMax=2 | ||
|HereticCost=0 | |HereticCost=0 | ||
|HereticMax=0 | |HereticMax=0 | ||
|HighGroundCost=20 | |HighGroundCost=20 | ||
|HighGroundMax= | |HighGroundMax=2 | ||
|LastResortCost=20 | |LastResortCost=20 | ||
|LastResortMax=2 | |LastResortMax=2 | ||
Line 292: | Line 305: | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
|RatsNestCost=20 | |RatsNestCost=20 | ||
|RatsNestMax= | |RatsNestMax=2 | ||
|SandboxCost=20 | |SandboxCost=20 | ||
|SandboxMax=2 | |SandboxMax=2 | ||
Line 300: | Line 313: | ||
|StandoffMax=2 | |StandoffMax=2 | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Wraith]] | |name=[[Wraith]] | ||
|description=Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted [[boarding]]) by boosting. | |description=Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted [[Naval boarding|boarding]]) by boosting. | ||
|protip=Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces. | |protip=Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces. | ||
|DefaultCost=0 | |DefaultCost=0 | ||
Line 310: | Line 323: | ||
|CitadelCost=0 | |CitadelCost=0 | ||
|CitadelMax=0 | |CitadelMax=0 | ||
|FoundryCost= | |FoundryCost=25 | ||
|FoundryMax=2 | |FoundryMax=2 | ||
|HereticCost=0 | |HereticCost=0 | ||
|HereticMax=0 | |HereticMax=0 | ||
|HighGroundCost=40 | |HighGroundCost=40 | ||
|HighGroundMax= | |HighGroundMax=1 | ||
|LongshoreCost= | |LongshoreCost=0 | ||
|LongshoreMax= | |LongshoreMax=0 | ||
|OrbitalCost=0 | |OrbitalCost=0 | ||
|OrbitalMax=0 | |OrbitalMax=0 | ||
Line 328: | Line 341: | ||
|StandoffCost=40 | |StandoffCost=40 | ||
|StandoffMax=2 | |StandoffMax=2 | ||
|ValhallaCost= | |ValhallaCost=25 | ||
|ValhallaMax=2 | |ValhallaMax=2 | ||
}} | }} | ||
Line 334: | Line 347: | ||
{{Forge Objects Menu}} | {{Forge Objects Menu}} | ||
[[Category:Forge objects]] | |||
[[Category:Forge |
Latest revision as of 17:12, September 28, 2023
This article contains details on Vehicles placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.
|
Vehicles[edit]
-
Banshee
A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 $20 Max 4 4 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $20 Max 2 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 $20 Max 4 4 2 4 Banshees can be lethal to players that are on foot and out in the open. Multiple players firing Battle Rifles from cover can be lethal to Banshees. -
Chopper
Though slow and difficult to maneuver, Choppers are still extremely dangerous.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 $20 Max 4 4 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $20 $20 Max 2 4 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 $20 $20 $20 Max 4 4 4 2 2 4 A Chopper's boost can destroy any other vehicle, and its cannons can cut down infantry in seconds. -
Ghost
A fast and maneuverable one-seater with two plasma turrets.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $15 $15 $15 $15 $15 $15 Max 4 4 4 4 4 8 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $15 $15 $15 $15 $15 $15 $15 Max 4 4 4 8 4 4 4 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $15 $15 $15 $15 $15 $15 $15 $15 Max 4 4 4 8 8 4 4 4 A Ghost pilot can keep firing on a target even while dodging attacks and strafing. The vehicle is best for open, medium-sized spaces. -
Hornet
Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. Hornets on Avalanche do not have missile launchers, presumably for balance reasons. Sandbox has both normal Hornets as well as two under the name "Hornet, Transport" (see below) which work like those on Avalanche.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 $20 Max 2 4 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost Max Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 Max 2 2 2 -
Hornet, Transport
Found on Sandbox in addition to regular Hornets, these have no missile launcher and a slightly lighter paint job. Work the same as the only Hornets found on Avalanche.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost Max Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost Max Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 Max 2 -
Mongoose
A small, fast two-seater with no built-in armament.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $10 $10 $10 $10 $10 $10 $10 $10 Max 8 8 8 8 8 8 6 8 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $10 $10 $10 $10 $10 $10 $10 $10 Max 8 6 8 6 8 6 6 6 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $10 $10 $10 $10 $10 $10 $10 $10 Max 8 6 8 8 8 6 8 8 Mongooses are weak and don't have much firepower; their sole advantage is speed. -
Prowler
The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 Max 2 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $20 Max 2 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 Max 4 4 2 Prowlers are well-suited for team matches with heavy vehicles. -
Scorpion
Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $25 Max 2 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $40 $25 Max 1 2 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $25 $40 $40 $25 Max 2 2 2 2 Scorpions work best on large maps, with open spaces but some cover to hide behind. -
Warthog
A three-seater with an omnidirectional turret.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 $20 Max 4 4 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $20 $20 $20 $20 Max 2 2 2 2 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 $20 $20 Max 6 4 4 4 4 Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets. -
Warthog, Gauss
A three-seater with an omnidirectional Gauss turret.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $20 Max 2 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $20 $20 $20 Max 2 2 2 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $20 $20 $20 $20 Max 2 2 2 2 A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot. -
Wraith
Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted boarding) by boosting.Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry Cost $25 $25 Max 2 2 Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows Cost $40 Max 1 Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla Cost $40 $40 $40 $40 $25 Max 2 2 2 2 2 Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.
|