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| '''"Take the bridge, break the Covenant's grip on the city-center."'''
| | #REDIRECT [[Metropolis]] |
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| == Summary ==
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| Metropolis is the third playable level in [[Halo 2]]. It takes place in [[New Mombasa]], and starts as soon as the player emerges from the highway tunnel that was the last part of [[Outskirts]].
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| In this stage, the [[Master Chief]] and two [[marine|Marines]] must battle across a long bridge guarded by [[Covenant]] forces and another but shorter tunnel. After that, there is a small park, where another Marine-controlled [[Warthog]] lurks, and an open urban area with [[Wraith|Wraiths]], before going onto catwalks attached to buildings in order to attempt to board the [[Scarab]] and take out the Covenant piloting it.
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| == Enemies Encountered ==
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| *[[Elite]]s (Minor, Major, SpecOps, Commander)
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| *[[Grunt]]s (Minor, Major)
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| *[[Jackal]]s (Minor, Major, Sniper)
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| == Drivable Vehicles ==
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| *[[Warthog]]
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| *Gauss Warthog
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| *[[Scorpion]]
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| *[[Ghost]]
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| *[[Wraith]]
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| *[[Banshee]]
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| == Weapons ==
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| *[[Battle Rifle]]
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| *[[SMG]]
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| *[[Magnum]]
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| *[[Shotgun]]
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| *[[Sniper Rifle]]
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| *[[Rocket Launcher]]
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| *[[Plasma Pistol]]
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| *[[Plasma Rifle]]
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| *[[Needler]]
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| *[[Beam Rifle]]
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| *[[Energy Sword]]
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| *[[Scarab Gun]]
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| == Mission Objectives ==
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| *Crush Covenant resistance on the bridge
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| *Make your way to the surface
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| *Regroup with Marine forces in the city-center
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| *Board and destroy the Scarab
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| ==Transcript==
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| ''{A [[Marine]] sitting on the ground watches as [[Master Chief]] approaches. The Chief steps over him to a standing Female Marine}''
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| '''Female [[Marine]]:''' "It blew right through us." ''{they watch the Scarab stomp over the Bridge, out of view}'' "50-cal, rockets, didn't do a thing."
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| ''{A [[Pelican]] drops a [[Scorpion]]. Johnson gets out, Master Chief and Marines walk over.}''
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| '''[[Sergeant Johnson]]:''' "Where's the rest of your platoon?"
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| '''Female Marine:''' "Wasted, Sarge."
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| '''Marine 1:''' "And we will be, too, sir, if we don't get the hell outta here."
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| '''Sergeant Johnson:''' "You hit, marine?"
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| '''Marine 1:''' "Uh, no, sir."
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| '''Sergeant Johnson ([[Easy]]):''' "Then, listen up! You had your chance to be afraid before you joined my beloved Corps. But to guide you back to the true path, I brought this motivational device. Our big green style cannot be defeated!"
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| '''Sergeant Johnson ([[Normal]]):''' "Then, listen up! The Chief is gonna jump in this tank, roll across the bridge, and blow up any inhuman son of a bitch dumb enough to get between him and the [[Prophet of Regret]]. Pull yourself together! Because you're going with him."
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| '''Sergeant Johnson ([[Heroic]]):''' "Then, listen up! When I joined the Corps, we didn't have any fancy-shmancy tanks. We had sticks! Two sticks! And a rock for the whole platoon. And we had to share the rock. Buck up, boy, you're one very lucky marine."
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| '''Sergeant Johnson ([[Legendary]]):''' "Then, listen up! Usually the good Lord works in mysterious ways, but not today. This here is sixtysix tons of straight up, H-E-spewing divine intervention! If God is love, then you can call me Cupid."
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| '''Female Marine:''' "What about that [[Scarab]]?"
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| '''Sergeant Johnson:''' "We've all run the simulations, they're tough, but they ain't invincible. Stay with the Master Chief, he'll know what to do."
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| '''Female Marine:''' "Yes, sir, sergeant!"
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| '''[[Cortana]] (Radio):''' "Thanks for the tank. ''He'' never gets me anything."
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| ''{Johnson climbs back on the Pelican, readys a machine gun}''
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| '''Sergeant Johnson:''' "Oh, I know what the ladies like."
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| ''(You start out next to the tank, with the bridge stretching out in front of you. The burning skyline with the [[Covenant]] [[Assault Carrier]] hovering over it is visible in the distance. The bridge is strewn with the wreckage of cars, trucks and buses. A multitude of [[Ghost]]s patrol the bridge, as well as a [[Wraith]] tank.''
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| ''About halfway across, [[Banshee]]s swoop in for an attack from either side, and three [[Phantom]]s fly by, delivering troops and another Wraith tank. A lone Marine stationed on the bridge joins you and the other 2 Marines. At the other end of the bridge, a group of Banshees flies in over the rooftops.)''
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| '''Cortana:''' That's quite a welcome party.
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| ''(A pack of Ghosts skitters into view and opens up on your tank. They are soon joined by a pair of Wraith tanks who come in from the nearby highway tunnel, as well as another pair of Banshees.''
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| ''You enter the highway tunnel meeting little resistance until a barrier prevents you from taking your tank any further. A [[Warthog]] pulls up and joins your cause, while a trio of [[Jackal]]s stationed on the barrier fire down at you.)''
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| '''Female Marine:''' Secure the area!
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| ''(A different female marine walks up to you and offers you a [[Shotgun]].)''
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| '''Female Marine 2:''' It's tight quarters on the other side, sir. Use this.
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| ''(You enter a dark, wreckage and Covenant strewn section of the highway tunnel. A pair of [[Elite]]s and a large group of [[Grunts]] attack, while a pair of Jackal snipers fire on you from a distance with their [[Beam Rifle]]s. At the end of the tunnel, more Grunts and Elites attack, as well as another trio of Jackals. You enter a series of sewage tunnels that open out into a massive courtyard.)''
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| ===Part 02: This Town Ain't Big Enough For Both Of Us===
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| ''(The Scarab can be seen in the distance, although it leaves quickly. A Warthog pulls up to you.)''
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| '''[[Sergeant Stacker]]:''' Could use you on the gun Chief!
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| ''(Stacker drives you into another courtyard, where a few Ghosts, a pair of Jackal snipers, a veteran Elite, and a Wraith tank guard the tunnel at the far end. Another pair of Ghosts enters the fray, and once they're dead, Stacker drives you into a large room with a waterfall, and then out into the streets of New Mombasa.''
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| ''You come upon a Marine outpost that is under siege by a trio of Wraith tanks and Jackal snipers, while a fellow Warthog valiantly defends. A Phantom delivers a pair of Ghosts, but they are put down easily.''
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| ''A Pelican delivers a Scorpion Tank as you walk into the base. You are greeted by a Marine at the entrance.)''
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| '''[[Corporal Perez]]:'' Sir! Corporal Perez, [[405th Marine Infantry Division|A Company]]! CP's this way! The Lieutenant got hit as soon as we dropped in!
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| '''Cortana (Radio):''' Who's in charge now, Corporal?
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| '''Corporal Perez:''' Uh, [[Sergeant Banks]], ma'am. He's pinned down up top. Come on, I'll show you.
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| ''(He leads you up the heavily guarded stairs to a balcony overlooking the streets where you fought the Wraith tanks. A huge plasma beam can be seen firing at something in the distance, and the Scarab lumbers into view.)''
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| ===Part 03: Field Expedient===
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| '''Sergeant Banks:''' When I asked for reinforcements, I didn’t think they’d send a [[Spartan]]. We got trouble!
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| ''(The Scarab demolishes the Scorpion tank that was just dropped in, then it starts walking toward the base.)''
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| '''Marine 2:''' See this look?! It's terror!!
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| '''Sergeant Banks:''' Marine, did I give you permission to bitch?! I don't think it's stopping; get your heads down!
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| ''(The Scarab walks right over your position)''
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| '''Sergeant Banks:''' That thing is really starting to PISS ME OFF! Marines, time to kill us a Scarab!
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| ''(You enter a large warehouse in pursuit of the Scarab. You end up on a series of walkways above a large water-filled canal, and the Scarab is walking below you, while Covenant troops fire at you from the deck.)''
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| ''(Eventually, the Scarab reaches the end of the canal, and can go no further.)''
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| '''Cortana:''' It can't go any further this way. We have it trapped.
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| ''(If you stall)''
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| '''Cortana:''' You're going to have to board that Scarab, Chief.
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| ''(Groups of Pelicans fly by in front of the Scarab. Occasionally, one turns and unleashes a barrage of missiles on the Scarab, to no avail.)''
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| ''(You enter the Scarab, to find a couple of [[Ultra Grunts]], an [[Ultra]] Elite, and a couple of [[Major Elite]]s piloting the Scarab.)''
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| '''Cortana:''' Careful Chief, that Elite was an Ultra, and those pilots are no pushovers either.
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| ''( After you clear the hostiles out, the Scarab explodes and the Master Chief walks out.)''
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| '''Sergeant Johnson (Radio):''' ''(In the Pelican cockpit)'' That's right you mothers! Run!
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| '''Cortana (Radio):''' Not if we can help it Sergeant.
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| ''(Cut to bridge of the ''In Amber Clad'')''
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| '''[[Commander Keyes]]:''' Extract the Chief and return to ''[[UNSC In Amber Clad|In Amber Clad]]''.
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| '''Sergeant Johnson (Radio):''' Roger that!
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| '''[[Lord Hood]] (On display screen on ''In Amber Clad''):''' Status?
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| '''Commander Keyes:''' Sir, the [[Prophet]] is bugging out! Request permission to engage!
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| '''Lord Hood:''' Negative, Commander. I'll vector two heavies for starside intercept.
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| ''(The Covenant ship begins to accelerate.)''
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| '''Nav Officer:''' Ma'am, [[Slipspace]] rupture off the target's bow! It's going to jump, inside the city!
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| '''Commander Keyes:''' There's no time sir!
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| '''Lord Hood:''' Greenlight! Greenlight to engage!
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| ''(Cut to underside of the ''In Amber Clad''. Johnson's Pelican docks via a hatch under the ship.)''
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| '''Commander Keyes:''' Punch it! Get us close!
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| ''(Cut Back to bridge of ''In Amber Clad'')''
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| '''Nav Officer:''' Ma'am, without a destination solution-
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| '''Commander Keyes:''' We are NOT losing that ship!
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| ''(The Assault Carrier enters Slipspace, followed closely by the ''In Amber Clad'', causing a massive white explosion that engulfs the whole of New Mombasa.)''
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| {{level}}
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| [[Category:Levels]]
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