Skirmisher Major: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{ | {{References}} | ||
{{ | {{Unit infobox | ||
|variant=Cov | |||
|name= | |name=Major | ||
|image=[[File: | |image=[[File:Skirmisher Major.png|300px]] | ||
|species=[[Kig- | |species=[[Kig-Yar]] {{C|[[T'vaoan]]}} | ||
| | |affiliation=[[Covenant]] | ||
|branch= | |||
|mission=Assault, close combat | |||
*[[Type- | |armament=*[[Type-25 plasma pistol]] | ||
*[[Type- | *[[Type-33 needler]] | ||
*{{Pattern|Gadulo|needle rifle}} | |||
*{{Pattern|M'tara|focus rifle}} | |||
|equipment= | |equipment= | ||
|notable= | |notable= | ||
}} | }} | ||
The '''Skirmisher Major'''<ref>'''[[Halo: Reach]]''', [[Halo: Reach Official Strategy Guide|Official Strategy Guide]]''</ref> is the | The '''Skirmisher Major''' is a rank held by many [[Kig-Yar]] [[Skirmisher]]s in the [[Covenant military]].<ref>'''[[Halo: Reach]]''', ''[[Halo: Reach Official Strategy Guide|Official Strategy Guide]]''</ref><ref name="HE157">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 157''</ref> | ||
==Description== | |||
Once a [[Skirmisher Minor]] gains enough experience, it is promoted to the rank of Major. They are moderately stronger and more durable than Minors. Majors are often deployed because of their speed, with some squads being tracked at running forty-five miles per hour in open environments. They are often seen leading low-ranking [[Kig-Yar]] and [[Unggoy]]. The Majors with the highest combat-rating are selected to become [[Skirmisher Murmillo]]nes.{{Ref/Reuse|HE157}} | |||
==Equipment== | |||
Skirmisher Majors are distinguished by their red armor and red-patterned feathers. Majors lack the protective helmets and point-defense gauntlets used by higher-ranking Skirmishers.{{Ref/Reuse|HE157}} Majors are typically armed with [[plasma pistol]]s, [[needler]]s, {{Pattern|Gadulo|needle rifle}}s, and [[M'tara-pattern focus rifle|focus rifles]].<ref>'''[[Halo: Reach]]''', ''gameplay''</ref> | |||
==Gameplay== | |||
Skirmisher Majors are faster, more agile, and more aggressive than their common Kig-Yar cousins. They can also leap onto rooftops during combat in order to avoid fire or to get a better shot. Unlike Jackal infantry, Skirmisher Majors do not carry [[Kig-Yar point defense gauntlet|shields]] for protection. Majors have slightly more health than Minors, though they are still individually weak. At long or medium range, a single precision headshot with a [[M392 DMR|DMR]] or a [[M6G magnum|pistol]] is usually sufficient to bring down a Skirmisher Major on any difficulty. At close range, Skirmisher Majors are vulnerable to automatic weapons, [[shotgun]]s, and [[melee]] attacks. | |||
==Gallery== | |||
<gallery> | |||
File:HTMCC-HR SkirmisherTrio&PP.png|Three Skirmisher Majors wielding {{Pattern|Eos'Mak|plasma pistol}}s. | |||
File:HR SkirmishersNeedleRifles.png|Two Skirmisher Majors wielding {{Pattern|Gadulo|needle rifle}}s. | |||
File:SkirmisherBleeding.jpg|A Skirmisher Major flinching and bleeding from an attack. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo: Reach]]'' {{1st}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Kig-Yar Ranks}} | |||
[[Category:Kig-Yar ranks]] | |||
[[Category: | |||
Latest revision as of 16:19, August 14, 2023
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Major | |
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Function: |
Assault, close combat |
Species: |
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Affiliation: |
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The Skirmisher Major is a rank held by many Kig-Yar Skirmishers in the Covenant military.[1][2]
Description[edit]
Once a Skirmisher Minor gains enough experience, it is promoted to the rank of Major. They are moderately stronger and more durable than Minors. Majors are often deployed because of their speed, with some squads being tracked at running forty-five miles per hour in open environments. They are often seen leading low-ranking Kig-Yar and Unggoy. The Majors with the highest combat-rating are selected to become Skirmisher Murmillones.[2]
Equipment[edit]
Skirmisher Majors are distinguished by their red armor and red-patterned feathers. Majors lack the protective helmets and point-defense gauntlets used by higher-ranking Skirmishers.[2] Majors are typically armed with plasma pistols, needlers, Gadulo-pattern needle rifles, and focus rifles.[3]
Gameplay[edit]
Skirmisher Majors are faster, more agile, and more aggressive than their common Kig-Yar cousins. They can also leap onto rooftops during combat in order to avoid fire or to get a better shot. Unlike Jackal infantry, Skirmisher Majors do not carry shields for protection. Majors have slightly more health than Minors, though they are still individually weak. At long or medium range, a single precision headshot with a DMR or a pistol is usually sufficient to bring down a Skirmisher Major on any difficulty. At close range, Skirmisher Majors are vulnerable to automatic weapons, shotguns, and melee attacks.
Gallery[edit]
Three Skirmisher Majors wielding Eos'Mak-pattern plasma pistols.
Two Skirmisher Majors wielding Gadulo-pattern needle rifles.
List of appearances[edit]
- Halo: Reach (First appearance)
Sources[edit]
- ^ Halo: Reach, Official Strategy Guide
- ^ a b c Halo Encyclopedia (2009 edition), page 157
- ^ Halo: Reach, gameplay
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