Gameplay

Rejection: Difference between revisions

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'''Rejection''' is a ''[[Halo: Reach]]'' [[multiplayer]] medal. Depicted as a gold diamond superimposed by a blue shield and brass padlock, the medal is earned through going into [[Armor Lock]] and surviving a subsequent assault that would have otherwise been fatal, ie. a [[Plasma mortar]]. It was revealed alongside two other medals in Bungie's 07/09/10 weekly update.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070910 '''Bungie.net''': ''Bungie Weekly Update: 07.09.10'']</ref>
{{Status|Gameplay}}
{{disambig header|the Halo: Reach medal|the Halo 4 medal|Rejection (Halo 4 medal)}}
[[File:Rejection.jpg|thumb|166px|The medal as it appears in ''Halo: Reach''.]]


'''Rejection''' is a ''[[Halo: Reach]]'' [[multiplayer]] medal depicted as a gold diamond superimposed by a blue shield and brass padlock. It's earned by using [[armor lock]] and surviving a subsequent assault that would have otherwise been fatal, i.e., a [[plasma mortar]] launched from a {{Pattern|Zurdo|Wraith}}. It was revealed alongside two other medals in Bungie's 07/09/10 weekly update.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070910 '''Bungie.net''': ''Bungie Weekly Update: 07.09.10'']</ref> This medal is referred to as '''Denied''' in ''[[Halo: The Master Chief Collection]]'' as the Halo 4 [[Rejection (Halo 4 medal)|Rejection medal]] was already in the game by the time ''Halo: Reach'' added to the collection.
==Trivia==
*Ironically enough, if Armor Lock is used to destroy a vehicle, you are not awarded a rejection medal. Which is strange considering the only way to destroy a vehicle using Armor Lock is to have a vehicle, going fast enough to splatter you, hit you head on. Meaning, if you did not armor lock, you would have surely died, and therefore, should properly award you the medal.
**One theory could be that the splatter was coded in, rather than handled by physics or damage, so it sort of works outside the usual damage, which Bungie didn't realize.
*Oddly, one can earn this medal in [[Forge]] by setting the Damage Resistance to Invulnerable, walking into a [[Kill Ball]], and activating armor lock.
*The medal can be obtained by using armor lock to block the EMP from another player's armor lock.


==Sources==
==Sources==
{{Ref/Sources}}


<references/>
{{HRMedals}}

Latest revision as of 17:15, August 17, 2022

This article is about the Halo: Reach medal. For the Halo 4 medal, see Rejection (Halo 4 medal).
The medal as it appears in Halo: Reach.

Rejection is a Halo: Reach multiplayer medal depicted as a gold diamond superimposed by a blue shield and brass padlock. It's earned by using armor lock and surviving a subsequent assault that would have otherwise been fatal, i.e., a plasma mortar launched from a Zurdo-pattern Wraith. It was revealed alongside two other medals in Bungie's 07/09/10 weekly update.[1] This medal is referred to as Denied in Halo: The Master Chief Collection as the Halo 4 Rejection medal was already in the game by the time Halo: Reach added to the collection.

Trivia[edit]

  • Ironically enough, if Armor Lock is used to destroy a vehicle, you are not awarded a rejection medal. Which is strange considering the only way to destroy a vehicle using Armor Lock is to have a vehicle, going fast enough to splatter you, hit you head on. Meaning, if you did not armor lock, you would have surely died, and therefore, should properly award you the medal.
    • One theory could be that the splatter was coded in, rather than handled by physics or damage, so it sort of works outside the usual damage, which Bungie didn't realize.
  • Oddly, one can earn this medal in Forge by setting the Damage Resistance to Invulnerable, walking into a Kill Ball, and activating armor lock.
  • The medal can be obtained by using armor lock to block the EMP from another player's armor lock.

Sources[edit]