Gameplay

Relic Approach: Difference between revisions

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{{era|HW}}
{{Status|Gameplay}}
{{Ratings}}
 
{{Article Quote|The structure is north of [[Alpha Base (Harvest)|Alpha Base]], past the [[Covenant]] forces. You will have to fight your way through enemy forces to get there.}}
{{Level infobox
{{Level infobox
|prev=[[Alpha Base (Level)|Alpha Base]]
|pagegamelabel=HW
|next=[[Relic Interior (Level)|Relic Interior]]
|prev=''[[Alpha Base (Halo Wars level)|Alpha Base]]''
|next=''[[Relic Interior]]''
|name='''''Relic Approach'''''
|image=[[File:HW-2 Relic Approach.jpg|300px]]
|game=''[[Halo Wars]]''
|game=''[[Halo Wars]]''
|name=Relic Approach
|player=[[Player_character#Real-Time_Strategy|UNSC ''Spirit of Fire'']]
|image=[[Image:Relic Approach.png|300px]]
|date=[[2531|February 4, 2531]]
|player=[[Sergeant Forge]]<ref>[[Halo Wars Demo#Campaign]]</ref>
|place=Proximity of the [[Relic (location)|Relic]], [[Harvest]], [[Epsilon Indi system]]
|date=[[2531|February 2531]]
|objective=*Get [[Alpha Base (Harvest)|Alpha Base]] Online
|place=[[Harvest]]
*Build a Supply Pad
|Objective=Fight [[Covenant]] forces to the Relic
*Build a Barracks
|enemies=*Covenant infantry
*Train five Marines
**[[Sangheili]]
*Fight your Way to the Structure in the Ice
**[[Unggoy]]
*Enter the Structure
**[[Kig-yar]]
*Destroy the Detonator
**[[Lekgolo]]
'''Optional''':
*Covenant support
*Destroy the Covenant Base
**[[Type-32 Rapid Assault Vehicle|Type-32 "Ghost" RAV]]
*Kill 20 Jackal Snipers
*Rescue all Trapped Warthogs (2)
*Destroy the Covenant Methane Refinery
}}
}}
'''Relic Approach''' is the second level of the real-time strategy game, ''[[Halo Wars]]''. During the mission, [[UNSC]] forces are on [[Harvest]] fighting their way through a snow-capped valley to stop the [[Covenant]] from detonating a bomb inside of a [[Forerunner]] structure <ref>[http://xbox360.ign.com/dor/objects/857436/halo-wars/videos/3halowars_beatingmission_100908.html ''Halo Wars'' - IGN Video "Beating Mission"]</ref>.
{{Article quote|Get Alpha Base up and running and find what the Covenant are up to.}}


==Objectives==
'''Relic Approach''' is the second [[campaign]] level in ''[[Halo Wars]]''. The [[UNSC]] forces on the ground on [[Harvest]] are attempting to determine the [[Covenant]]'s interest in a [[Forerunner]] [[Relic (location)|structure]] to the north of [[Alpha Base (Harvest)|Alpha Base]]. Sergeant [[John Forge]] must lead a force through the Covenant-held area to the Forerunner structure.


===Primary===
==Summary==
*Get [[Alpha Base (Harvest)|Alpha Base]] Online<ref name = "CES 09">[http://www.g4tv.com/ces2009/hdvideos/36151/Halo-Wars-CES-09-Cam-Footage.html Halo Wars CES 09 Cam Footage]. ''G4''. Accessed on 2009-01-20</ref>
Having retaken [[Alpha Base (Harvest)|Alpha Base]], Sergeant [[John Forge]] observes the [[Covenant]] activity outside of the [[Relic]]. In particular, Forge observes [[Arbiter]] [[Ripa 'Moramee]] who commands his troops to open the structure despite the dangers of the [[Flood]] being inside. On the {{UNSCShip|Spirit of Fire}}, Professor [[Ellen Anders]] insists that she must see the structure for herself to determine its purpose and Captain [[James Cutter]] agrees to send her on the condition that Anders will be evacuated at the first sign of danger. At the same time, the Arbiter reports to the [[Prophet of Regret]] on the success of their mission. Though pleased by what the Relic has revealed, the Prophet of Regret, to the Arbiter's shock, orders that the Covenant must destroy the holy Relic to keep it out of human hands to protect what the Covenant has learned there. The Arbiter concedes to the Prophet's wishes and begins having his troops plant charges.
*Build a [[Supply Pad]]<ref name = "CES 09"/>
 
*Build a [[Barracks]]<ref name = "CES 09"/>
Before assaulting the Covenant position, Forge has to rebuild Alpha Base which, while retaken, still remains destroyed. With the base rebuilt, Forge amasses a large assault force and launches an attack on the Covenant position outside of the base which includes a [[Covenant citadel]] and an [[anti-vehicle barrier]] blocking progress forward. Forge's assault force is able to eliminate the Covenant forces and take down the shield wall. Discovering the detonator for the charges in the opening to the Relic, Forge's troops destroy it, ending the Covenant attempt to blow up the Relic. With that danger eliminated, Forge secures the area for Anders to come down and join him.
*Train five [[UNSC Marine Corps|Marines]]<ref name = "CES 09"/>
 
*Fight your Way to the Structure in the Ice<ref name = "CES 09"/>
==Transcript==
*Enter the Structure<ref name = "CES 09"/>
[http://www.youtube.com/watch?v=KSapfBOon2c '''{''Labcoats Meet Metal''}''']
*Destroy the Detonator
 
''Scene opens with [[John Forge]] crawling to the edge of a cliff over looking a Covenant encampment.''
 
*'''Sergeant John Forge''': "Let's just take one last look-see."


===Optional===
''Forge takes out a pair of [[binoculars]] and observes [[Ripa 'Moramee|a Sangheili]], identified as an [[Arbiter]], overseeing the Covenant activity. The Sangheili is approached by a [[Sangheili Zealot]].''
*Destroy the Covenant Base
*Kill 20 [[Jackal]] Snipers (This will unlock the level's skull).<ref name = "CES 09"/>
*Rescue all Trapped [[Warthog]]s
*Destroy the Covenant Methane Refinery


===Skull: Grunt Birthday Party===
*'''Ripa 'Moramee''': "The [[Hierarchs]] grow impatient! We can delay no longer!"
To obtain the skull, you must kill twenty [[Jackal|Jackals]]. Once that is accomplished, the skull will appear at the southern end of Alpha Base.


===Black Box #2===
*'''[[Re'gish Wamik]]''': "What if [[Flood|the infection]] defiles the Relic?"
To the north of the Methane Refinery, there should be a shield barrier. The Black Box is located behind the barrier along with some methane tanks and supply crates. There are some Jackal snipers on a platform guarding the black box though, so be careful when sending infantry in.


==Transcript==
*'''Ripa 'Moramee''': "I care not for your little life! Open the Relic."
===Cutscene===


''Scene opens with Sgt [[John Forge|Forge]] crawling to the edge of a cliff over looking a Covenant encampment.''
''Forge, looking through the binoculars, watches Unggoy opening the doors to the Relic.''


'''Sgt. Forge''': Let's just take one last look-see.
*'''Forge''': "Well, well... open sesame."


''Forge takes out a pair of binoculars and observes [[Ripa 'Moramee|an Elite]], identified as an Arbiter, overseeing the Covenant activity, the Elite is approached by another.''
''The Arbiter looks behind him at Forge's location. The Sergeant is no longer there, and the Arbiter walks towards the Relic.''


'''Arbiter''': The Hierarchs grow impatient! We can delay no longer!
''Cuts to the {{UNSCShip|Spirit of Fire}}, then to the ship's Observation Deck, turned into Anders' makeshift lab. ''


'''Zealot field master''': What if the [[Humans|infection]] defiles the Relic?
'''SPIRIT OF FIRE'''


'''Arbiter''': I care not for your little life...open the Relic.
'''OBSERVATION DECK'''


''The scene cuts back to Forge, as he watches Grunts open the doors to the Relic.''
''Cutter enters attempting to avoid the scattered equipment. Anders is on her computer.''


'''Forge''': Well, well, open sesame.
*'''[[Captain (Navy)|Captain]] [[James Gregory Cutter]]''': "What made you choose ''my'' observation deck as your lab, Professor?"


''The Arbiter looks behind him at Forge's location, the Sergeant no longer there, the Arbiter walks towards the Relic, the Level begins.''
*'''Professor [[Ellen Anders]]''': "I like the view. It adds... perspective to my work."


''The scene then cuts to a view of the Spirit of Fire, then to the ship's Observation Deck, turned into Anders' makeshift lab, Cutter enters attempting to avoid the scattered equipment.''
*'''Cutter''': "Forge doesn't think it's safe for you to go down there yet. He's quite insistent."


'''Captain Cutter''': What made you choose ''my'' observation deck as your lab, Professor?
*'''Anders''': "I can be quite insistent too Captain, I can take care of myself."


'''Anders''': I like the view...it adds...perspective to my work.
*'''Cutter''': "Any idea what it is we've got down there?"


'''Captain Cutter''': Forge doesn't think it's safe for you to go down there yet, he's quite insistent.
*'''Anders''': "It's all theories right now, and I'll know a lot more once I get down there."


'''Anders''': I can be quite insistent too Captain, I can take care of myself.
''Anders stands up, but Cutter stops her by placing one of his hands on her shoulder.''


'''Captain Cutter''': Any idea what it is we've got down there?
*'''Cutter''': "I'm approving the mission, but the slightest sign of danger and I'm pulling you out. Is that understood?"


'''Anders''': It's all theories right now (this could be a reference to a level in Halo 2 when Sgt. Johnson said it was all theories and politics), and I'll know a lot more once I get down there.
*'''Anders''': "Understood, Captain."


'''Captain Cutter''': I'm approving the misson, but the slightest sign of danger and I'm pulling you out. Is that understood?
''Anders leaves with a slight grin, a view screen in lab shows the Relic entrance. Cuts to actual Relic, the Arbiter is in mid-conversation with the [[Prophet of Regret]].''


'''Anders''': Understood, Captain.
[[File:Relic Approach.png|thumb|300px|'Moramee converses with Regret.]]


''Anders leaves with a slight grin, a view screen shows the Relic entrance, then it changes to the actual Relic, we hear the Arbiter in mid-conversation with a Hierarch.''
*'''Ripa 'Moramee''': "Hierarch, the humans are closing and will soon be upon us!"


'''Arbiter''': Hierarch, the Humans are closing and will soon be upon us!
*'''Prophet of Regret (Video COM)''': "No matter, the information you have gathered here is most appetizing."


'''Regret''': No matter, the information you have gathered here is most appetizing.
''Cuts to the interior of the Relic. The Arbiter is talking with the Prophet of Regret via hologram.''


''The scene cuts to the interior of the Relic and it is shown the Arbiter is talking with the Prophet of Regret, who is there via hologram.''
*'''Prophet of Regret (Video COM)''': "However, we must protect what we have learned here. Set the charges and destroy this place."


'''Regret''': However, we must protect what we have learned here. Set the charges and destroy this place.
*'''Ripa 'Moramee''': ''(stunned)'' "Destroy this holy relic? Surely you jest!"


'''Arbiter''':(taken aback) Destroy this holy relic? Surely you jest!
''Sangheili and Unggoy are seen leaving the Relic, while the Unggoy are carrying explosives.''


'''Regret''':(annoyed) The Journey requires sacrifice! Set the charges. Return to us! Our patience is not infinite!
*'''Prophet of Regret (Video COM)''': ''(angered)'' "The [[Great Journey|Journey]] requires sacrifice! Set the charges. Return to us! Our patience is not infinite!"


''The Arbiter bows.''
''The Arbiter bows.''


'''Arbiter''': It will be done.
*'''Ripa 'Moramee''': "It will be done."


''The Arbiter turns away.''
''The Arbiter turns away.''


===Gameplay===
'''{''In-game Cutscene''}'''


'''Captain Cutter''': Serina, we need to re-establish Alpha Base before we can proceed with the mission.
''A Pelican lands in Alpha Base's site. A Marine mounts the M68 Gauss Cannon on Forge's Warthog.''


'''Serina''': Captain, the base power system is offline and a lock down protocol is in effect. If we rebuild, the lock down will end the doors will open. Projection for new base location ready.
*'''Captain Cutter''': "Serina, we need to re-establish Alpha Base before we can proceed with the mission."


''After base is constructed''
*'''Serina''': "Captain, the base power system is offline and a lock-down protocol is in effect. If we rebuild, the lock-down will end, and the doors will open."


'''Serina''': The base is up and running again, we need Supply Pads built so I can send down materials.
'''{''Gameplay''}'''


'''Serina''': The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops.
[[File:SCN02 AlphaBaseOnlinel.jpg|thumb|300px|Alpha Base is reconstructed by [[Heron]]s.]]


'''Captain Cutter''': We need to establish a larger military presence on the ground.
*'''Serina''': "Projection for new base location ready."


'''Serina''': Keep constructing buildings and updating them where you can. The lock down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure.
''A Heron arrives and sets down a Firebase.''


''There are now two ways you can go, through the gate closest to your base, or the gate to the left of the base, the following is if you choose the gate nearest you.''
*'''Serina''': "The base is up and running again. We need Supply Pads built so I can send down materials."


'''Serina''': I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses.
''A supply pad was built.''


'''Forge''': Take cover in those downed Pelicans! Move!
*'''Serina''': "The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops."


''The Marines make their way up to a Covenant base''
''A barracks was built, and one Marine squad leaves the firebase when trained.''


'''Forge''': Well, well lookee here, the Covenant built themselves a little base.
*'''Cutter''': "We need to establish a larger military presence on the ground."


'''Captain Cutter''': Our primary mission here is to reach that structure, destroying that base is a secondary objective.
''A total of five Marine squads are trained.''


''You can choose to engage the base or not, destroying it can be difficult, if not done properly.''
*'''Serina''': "Keep constructing buildings and updating them where you can. The lock-down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure."


''If you loose all your troops attacking the base.''
''There are two ways to exit Alpha Base. If the player chooses the way closer to the base and straight towards the structure:''


'''Serina''': Well that didn't go as planned.
*'''Serina''': "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."


'''Serina''': I've lost contact with some Warthogs out on patrol, keep an eye out for them will you.
''After engaging a few lances of Covenant, the UNSC forces find a few [[Covenant watchtower]]s in front of two Pelican wreckages.''


''The following is if you go out the left gate, or go around from the front gate, note: if you go from the front gate it will be in reverse of what would happen if you went out the left gate. These will be in the latter.''
*'''Forge (COM)''': "Take cover in those downed Pelicans! Move!"


'''Forge''': If we blow up these refineries the enemy airpads will go with them, nice!
''The Marines take cover in the wreckage, and fought back the Covenant stationed on the towers.''  


'''Bravo-29''': Alpha Base, this is Bravo-29 I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me.
''If the UNSC forces exit from the gate further from the base and away from the structure, they find numerous Covenant machines working in front of a cliff.''


'''Serina''': Here's some extra reinforcements, play nice.
*'''Forge (COM)''': "If we blow up these refineries the enemy airpads will go with them, nice!"


''Eventually UNSC forces breach the barrier blocking the entrance to the relic.''
''Nearby, a UNSC landing pad is being guarded by the Covenant.''


''Intense fighting occurs as the UNSC slowly makes their way toward the entrance.''
*'''[[Bravo 029 (Pelican)|Bravo-29]] Pilot (COM)''': "Alpha Base, this is Bravo-29. I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me."


''Once they reach the entrance they see the Covenant trying to blow up the relic.''
''The UNSC forces clear the area, and two Pelicans land, dropping reinforcements.''


'''Captain Cutter''': If the Covenant detonate those explosives our mission here is over, get to the detonator!
*'''Serina''': "Here's some extra reinforcements, play nice."


''The UNSC forces successfully destroy the detonator, saving the relic.''
''The UNSC forces come upon Warthogs trapped by an [[anti-vehicle barrier]].''
 
*'''Serina''': "I've lost contact with some Warthogs out on patrol. Keep an eye out for them, will you?"
 
''The UNSC forces continue on, discovering a Covenant base.''


'''Captain Cutter''': Good work, prepare for new orders.
*'''Forge (COM)''': "Well, well. Lookee here, the Covenant built themselves a little base."


'''Bravo-29''': Alpha Base, this is Bravo-29, heavy inbound, I've got the Professor aboard.
*'''Cutter''': "Our primary mission here is to reach that structure, destroying that base is a secondary objective."


''Level ends''
''If the player loses all the units in attacking the base:''


==Walkthrough==
*'''Serina''': "Well, that didn't go as planned."
The second level of [[Halo Wars]] takes place on the reestablished [[Alpha Base]] that you opened in the [[Alpha Base (Level)| Last Level]]. You now have the opportunity to build the Base from scratch.


When the level begins, you are prompted to build the [[station |Command Center]] for the base. Simply highlight the lighted area and select [[station]] from the building menu. Once you build the station, [[Serina]] will tell you to build a [[UNSC Supply Pad|Supply Pad]] which will produce resources to allow you to be able to produce more useful upgrades. Choose an empty building plot and select supply pad. Once again, you will be asked to build another building, a [[barracks]]. The barracks will allow you to train infantry units. After you build a barracks, you will be asked to train five [[marine]] squads. Simply select the barracks and highlight marine, and select it five times. After you train your squads, you will have the option to build structures on your own. You may want to upgrade to a [[fortress]] which will give you two more spaces to build on. Keep building more structures until you are comfortable with what you have. I do recommend building a Vehicle Depot, but after that it is up to you.
''Eventually, UNSC forces breach the barrier blocking the entrance to the relic. Intense fighting occurs as the UNSC slowly makes their way toward the entrance. When they reach the entrance, they see the Covenant have set up a large detonator.''


After you train a few infantry units and create a few [[Warthogs]] and [[Scorpions]], you will be ready to do what the mission was for, proceeding toward the relic that [[John Forge | Forge]] spotted. Select all of your units and follow the blue arrow. Once you get to the large field with [[Covenant]] guards, it's time to think strategically.
*'''Cutter''': "If the Covenant detonate those explosives our mission here is over! Get to the detonator!"


First of all, when you select all units, you should highlight the crashed [[Pelicans]] in the middle of the field and press X. Your marines will use them for cover, preventing them from being damaged. Use your vehicles to attack the sniper towers and finish off the ground troops when you are ready.  
''The UNSC forces successfully destroy the detonator, saving the relic.''


Once you take out all of the Covenant in the field, eject your [[marines]] from the cover by selecting the pelicans and choosing "Eject". Press up on the D pad and choose heal and repair from the circle menu. Try to get all of your units to enter the diameter of the green circle, so that you can heal your units and make them ready for the next battle.
*'''Cutter''': "Good work, prepare for new orders."


If you lost some of your units, you can go back at any time and train more units. Make sure your army is at the maximum capacity, or wherever you are comfortable at. Once you are ready, proceed up the field.
*'''Bravo-29 Pilot (COM)''': "Alpha Base, this is Bravo-29, heavy inbound. I've got the Professor aboard."


You will see a [[Covenant]] [[citadel|base]] up ahead of you, which is an optional objective if you wish to destroy it. If not, proceed down the road following the blue arrow.
''Fades to black.''


There will be a shield barrier preventing you from accessing it without using marines. Enter it, blow up the shield generator, and get out.
''Level ends.''
[[Image: Relicapproach_map.png|thumb|right|250px|A map of the level.]]
Behind the shield there will be various [[Covenant]] units, including [[ghosts]]. Use your marines grenade ability (Y) to destroy the ghosts, as well as your vehicles. Use Scorpions to destroy the sniper towers and take out all individual remaining units one by one. Once all of the [[Covenant]] units are down, proceed down the road to a large Detonator. Using all of your units, use their Y ability to blow it up and finish the mission off.


Once the Detonator is blown, your squad will proceed into the relic and investigate the [[Forerunner]] structure.
==Achievements==
The following [[achievement]]s can be unlocked on Relic Approach across the [[Xbox 360]] and ''[[Halo Wars: Definitive Edition|Definitive Edition]]'' editions of ''Halo Wars''.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''''Halo Wars'' (Xbox 360)'''
! scope="col" style="text-align:center;" |'''''Definitive Edition'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Definitive Edition'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|<center>N/A</center>
|[[File:HWDE Achievement BuildForSuccess.png|center|114px]]
|[[File:HWDE_Achievement_Build_for_Success_(Steam).jpg|center|64px]]
|<center>'''[[Build for Success]]'''</center>
|Complete Mission 2 on any difficulty.
|<center>''[[Halo Wars: Definitive Edition]]''</center>
|-
|[[File:HW_Achievement_Endless_Fun.png|center|64px]]
|[[File:HWDE Achievement EndlessFun.png|center|114px]]
|[[File:HW_Achievement_Endless_Fun.png|center|64px]]
|<center>'''[[Endless Fun]]'''</center>
|Mission 2: Destroy every [[methane tank]].
|<center>''[[Halo Wars]]''<br/>''[[Halo Wars: Definitive Edition]]''</center>
|}


==Trivia==
==Trivia==
*This is the first level to feature the [[Cobra]] and [[Scorpion]] and the first level were you get to build a base and train units.
===Easter eggs===
*When the Arbiter is talking to the [[Zealot]], what appears to be [[Sentinels]] can be seen in the background exploring the relic.
*The [[Halo Wars skulls#Grunt Birthday Party|Grunt Birthday Party skull]] is accessible after killing 20 Kig-yar sniper units, and is on the souther end of Alpha Base.
*The [[Black Boxes|Black Box]] is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.
===Miscellaneous===
*The soundtrack, Perspective, which is also the music for the cutscene, is a reference to Anders' line: "''I like the view, it adds... perspective to my work.''"
*During the talk between Captain Cutter and Anders on board the Spirit of Fire, a Hornet can be seen below. This marks the first and only time a Hornet is seen in the CGI cinematics and the first time it is seen in space.
*The shields that the Covenant have put up can be destroyed with out destroying the power source. If you build at least 5 Cobras, lock them down, and then order them to attack the power source, the shields will eventually be destroyed. However, this was changed for the Definitive Edition.
*Some pieces of human dynamite (found next to Alpha Base, to the right of the base exit) are incorrectly listed as enemy methane tanks and can be destroyed
*The opening cutscene portrays Sangheili anatomy incorrectly. Halo 3 established that Sangheili blink with their transparent nicitating membranes in a left-right movement so as not to interfer with their vision. When Ripa looks at the cliff, he instead closes his eyelids, which are portrayed as a top-down movement.


==Sources==
==Gallery==
<references/>
===Development images===
<gallery>
File:HW_AlphaBase_Concept.jpg|Concept art of Alpha Base.
File:HW Screenshots E3 9.jpg|A battle against the Covenant in an early version of the level from the E3 2008 build of the game. Note the presence of the ''[[Halo Wars 2]]'' design of the [[HRUNTING Mark III (S) Cyclops|Mark III (S) Cyclops]]/
File:HW Screenshots E3 10.jpg|Another look at the early build of the level.
File:HW Screenshots E3 11.jpg|A [[Magnetic Accelerator Cannon|MAC]] bombardment in the early level build.
</gallery>
 
===Screenshots===
<gallery>
File:Relicapproach map.png|A map of the level.
File:800px-Anti-vehicle barrier.jpg|An [[anti-vehicle barrier]] in the final game.
File:Halo-wars-Covenant-base.jpg|A Covenant base on the level.
File:HW-UNSC-Firebase.jpg|Alpha Base is rebuilt.
File:HWLS_Covie_Methane_Refinery.png|An overview of the level map layout, as seen in the ''[[Halo Wars Launch Site]]''.
</gallery>
 
===Cutscenes===
<gallery>
File:HW_HarvestIce_MattePainting_1.jpg|A matte painting of the ice sheets of Harvest.
File:HW_HarvestIce_MattePainting_2.jpg|A matte painting of the ice sheets of Harvest.
File:HW The Arbiter overseeing an operation.png|Ripa 'Moramee and Re'gish Wamik at the relic's entrance.
File:Arbiter & Wamik.jpg|A closeup of Re'gish Wamik.
File:Halo gallery 04.jpg|Cutter approaching Anders in the observation deck.
</gallery>
 
{{Succession box
|before = ''[[Alpha Base (Halo Wars level)|Alpha Base]]''
|title = ''Halo Wars'' Campaign Missions
|years = '''''Relic Approach'''''
|after = ''[[Relic Interior]]''
}}


{{Levels}}
{{Levels|HW}}
[[Category:Halo Wars Campaign]]

Latest revision as of 12:46, July 20, 2024

Prev:

Alpha Base

Next:

Relic Interior

Relic Approach
HW-2 Relic Approach.jpg

Game:

Halo Wars

Player:

UNSC Spirit of Fire

Date:

February 4, 2531

Location:

Proximity of the Relic, Harvest, Epsilon Indi system

Objective(s):

  • Get Alpha Base Online
  • Build a Supply Pad
  • Build a Barracks
  • Train five Marines
  • Fight your Way to the Structure in the Ice
  • Enter the Structure
  • Destroy the Detonator

Optional:

  • Destroy the Covenant Base
  • Kill 20 Jackal Snipers
  • Rescue all Trapped Warthogs (2)
  • Destroy the Covenant Methane Refinery
Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Relic Approach/Walkthrough.

 
Get Alpha Base up and running and find what the Covenant are up to.

Relic Approach is the second campaign level in Halo Wars. The UNSC forces on the ground on Harvest are attempting to determine the Covenant's interest in a Forerunner structure to the north of Alpha Base. Sergeant John Forge must lead a force through the Covenant-held area to the Forerunner structure.

Summary[edit]

Having retaken Alpha Base, Sergeant John Forge observes the Covenant activity outside of the Relic. In particular, Forge observes Arbiter Ripa 'Moramee who commands his troops to open the structure despite the dangers of the Flood being inside. On the UNSC Spirit of Fire, Professor Ellen Anders insists that she must see the structure for herself to determine its purpose and Captain James Cutter agrees to send her on the condition that Anders will be evacuated at the first sign of danger. At the same time, the Arbiter reports to the Prophet of Regret on the success of their mission. Though pleased by what the Relic has revealed, the Prophet of Regret, to the Arbiter's shock, orders that the Covenant must destroy the holy Relic to keep it out of human hands to protect what the Covenant has learned there. The Arbiter concedes to the Prophet's wishes and begins having his troops plant charges.

Before assaulting the Covenant position, Forge has to rebuild Alpha Base which, while retaken, still remains destroyed. With the base rebuilt, Forge amasses a large assault force and launches an attack on the Covenant position outside of the base which includes a Covenant citadel and an anti-vehicle barrier blocking progress forward. Forge's assault force is able to eliminate the Covenant forces and take down the shield wall. Discovering the detonator for the charges in the opening to the Relic, Forge's troops destroy it, ending the Covenant attempt to blow up the Relic. With that danger eliminated, Forge secures the area for Anders to come down and join him.

Transcript[edit]

{Labcoats Meet Metal}

Scene opens with John Forge crawling to the edge of a cliff over looking a Covenant encampment.

  • Sergeant John Forge: "Let's just take one last look-see."

Forge takes out a pair of binoculars and observes a Sangheili, identified as an Arbiter, overseeing the Covenant activity. The Sangheili is approached by a Sangheili Zealot.

  • Ripa 'Moramee: "The Hierarchs grow impatient! We can delay no longer!"
  • Ripa 'Moramee: "I care not for your little life! Open the Relic."

Forge, looking through the binoculars, watches Unggoy opening the doors to the Relic.

  • Forge: "Well, well... open sesame."

The Arbiter looks behind him at Forge's location. The Sergeant is no longer there, and the Arbiter walks towards the Relic.

Cuts to the UNSC Spirit of Fire, then to the ship's Observation Deck, turned into Anders' makeshift lab.

SPIRIT OF FIRE

OBSERVATION DECK

Cutter enters attempting to avoid the scattered equipment. Anders is on her computer.

  • Professor Ellen Anders: "I like the view. It adds... perspective to my work."
  • Cutter: "Forge doesn't think it's safe for you to go down there yet. He's quite insistent."
  • Anders: "I can be quite insistent too Captain, I can take care of myself."
  • Cutter: "Any idea what it is we've got down there?"
  • Anders: "It's all theories right now, and I'll know a lot more once I get down there."

Anders stands up, but Cutter stops her by placing one of his hands on her shoulder.

  • Cutter: "I'm approving the mission, but the slightest sign of danger and I'm pulling you out. Is that understood?"
  • Anders: "Understood, Captain."

Anders leaves with a slight grin, a view screen in lab shows the Relic entrance. Cuts to actual Relic, the Arbiter is in mid-conversation with the Prophet of Regret.

'Moramee converses with Regret.
  • Ripa 'Moramee: "Hierarch, the humans are closing and will soon be upon us!"
  • Prophet of Regret (Video COM): "No matter, the information you have gathered here is most appetizing."

Cuts to the interior of the Relic. The Arbiter is talking with the Prophet of Regret via hologram.

  • Prophet of Regret (Video COM): "However, we must protect what we have learned here. Set the charges and destroy this place."
  • Ripa 'Moramee: (stunned) "Destroy this holy relic? Surely you jest!"

Sangheili and Unggoy are seen leaving the Relic, while the Unggoy are carrying explosives.

  • Prophet of Regret (Video COM): (angered) "The Journey requires sacrifice! Set the charges. Return to us! Our patience is not infinite!"

The Arbiter bows.

  • Ripa 'Moramee: "It will be done."

The Arbiter turns away.

{In-game Cutscene}

A Pelican lands in Alpha Base's site. A Marine mounts the M68 Gauss Cannon on Forge's Warthog.

  • Captain Cutter: "Serina, we need to re-establish Alpha Base before we can proceed with the mission."
  • Serina: "Captain, the base power system is offline and a lock-down protocol is in effect. If we rebuild, the lock-down will end, and the doors will open."

{Gameplay}

Alpha Base is reconstructed by Herons.
  • Serina: "Projection for new base location ready."

A Heron arrives and sets down a Firebase.

  • Serina: "The base is up and running again. We need Supply Pads built so I can send down materials."

A supply pad was built.

  • Serina: "The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops."

A barracks was built, and one Marine squad leaves the firebase when trained.

  • Cutter: "We need to establish a larger military presence on the ground."

A total of five Marine squads are trained.

  • Serina: "Keep constructing buildings and updating them where you can. The lock-down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure."

There are two ways to exit Alpha Base. If the player chooses the way closer to the base and straight towards the structure:

  • Serina: "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."

After engaging a few lances of Covenant, the UNSC forces find a few Covenant watchtowers in front of two Pelican wreckages.

  • Forge (COM): "Take cover in those downed Pelicans! Move!"

The Marines take cover in the wreckage, and fought back the Covenant stationed on the towers.

If the UNSC forces exit from the gate further from the base and away from the structure, they find numerous Covenant machines working in front of a cliff.

  • Forge (COM): "If we blow up these refineries the enemy airpads will go with them, nice!"

Nearby, a UNSC landing pad is being guarded by the Covenant.

  • Bravo-29 Pilot (COM): "Alpha Base, this is Bravo-29. I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me."

The UNSC forces clear the area, and two Pelicans land, dropping reinforcements.

  • Serina: "Here's some extra reinforcements, play nice."

The UNSC forces come upon Warthogs trapped by an anti-vehicle barrier.

  • Serina: "I've lost contact with some Warthogs out on patrol. Keep an eye out for them, will you?"

The UNSC forces continue on, discovering a Covenant base.

  • Forge (COM): "Well, well. Lookee here, the Covenant built themselves a little base."
  • Cutter: "Our primary mission here is to reach that structure, destroying that base is a secondary objective."

If the player loses all the units in attacking the base:

  • Serina: "Well, that didn't go as planned."

Eventually, UNSC forces breach the barrier blocking the entrance to the relic. Intense fighting occurs as the UNSC slowly makes their way toward the entrance. When they reach the entrance, they see the Covenant have set up a large detonator.

  • Cutter: "If the Covenant detonate those explosives our mission here is over! Get to the detonator!"

The UNSC forces successfully destroy the detonator, saving the relic.

  • Cutter: "Good work, prepare for new orders."
  • Bravo-29 Pilot (COM): "Alpha Base, this is Bravo-29, heavy inbound. I've got the Professor aboard."

Fades to black.

Level ends.

Achievements[edit]

The following achievements can be unlocked on Relic Approach across the Xbox 360 and Definitive Edition editions of Halo Wars.

Halo Wars (Xbox 360) Definitive Edition (Xbox One) Definitive Edition (Steam) Title Unlock requirement Games
N/A
HWDE Achievement Build for Success (Steam).jpg
Build for Success
Complete Mission 2 on any difficulty.
Halo Wars: Definitive Edition
HW Achievement Endless Fun.png
HW Achievement Endless Fun.png
Endless Fun
Mission 2: Destroy every methane tank.
Halo Wars
Halo Wars: Definitive Edition

Trivia[edit]

Easter eggs[edit]

  • The Grunt Birthday Party skull is accessible after killing 20 Kig-yar sniper units, and is on the souther end of Alpha Base.
  • The Black Box is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.

Miscellaneous[edit]

  • The soundtrack, Perspective, which is also the music for the cutscene, is a reference to Anders' line: "I like the view, it adds... perspective to my work."
  • During the talk between Captain Cutter and Anders on board the Spirit of Fire, a Hornet can be seen below. This marks the first and only time a Hornet is seen in the CGI cinematics and the first time it is seen in space.
  • The shields that the Covenant have put up can be destroyed with out destroying the power source. If you build at least 5 Cobras, lock them down, and then order them to attack the power source, the shields will eventually be destroyed. However, this was changed for the Definitive Edition.
  • Some pieces of human dynamite (found next to Alpha Base, to the right of the base exit) are incorrectly listed as enemy methane tanks and can be destroyed
  • The opening cutscene portrays Sangheili anatomy incorrectly. Halo 3 established that Sangheili blink with their transparent nicitating membranes in a left-right movement so as not to interfer with their vision. When Ripa looks at the cliff, he instead closes his eyelids, which are portrayed as a top-down movement.

Gallery[edit]

Development images[edit]

Screenshots[edit]

Cutscenes[edit]

Preceded by
Alpha Base
Halo Wars Campaign Missions
Relic Approach
Succeeded by
Relic Interior