Cottonball: Difference between revisions

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(DLC map)
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Cottonball is very much a large scale objective game map – designed first and foremost with CTF and Assault in mind. The map is almost, but not-quite-perfectly symmetrical. Some natural geology prevents each base from being a simple mirror image of the other.
#REDIRECT [[Avalanche]]
 
The map is large enough so that even when a team makes off with your flag, there’s still a lot of ground you can use to catch up. The other is that each side has some wonderful shortcuts – natural and mechanical – that may not make great flag escape routes, but might let a mobile pursuer cut off escapees."
 
 
(qouted from [http://www.bungie.net/News/content.aspx?type=topnews&cid=13174 bungie weekly update, 1/18/08])
 
 
Also mentioned in the weekly update is that the map is "massive and labyrinthine".
it has been confirmed the map is set on a halo.
 
"I guess a game of Big Team Snipers would be possible, but anything else would be comical without vehicles" - [[Frankie]]
[[Category:halo 3]][[Category: multiplayer map]][[Category: halo 3 maps]]

Latest revision as of 14:25, July 12, 2010

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