Orion: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{disambig header|the Halo 5: Guardians map|other uses|Orion (disambiguation)}} | |||
{{Multiplayer map infobox | |||
|pagegamelabel=H5G | |||
|name=Orion | |||
|image=[[File:H5-Beta-Orion-1.jpg|300px]] | |||
|game=''[[Halo 5: Guardians]]'' | |||
|location=[[Installation 05]]<ref name="cannonfodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-beta-late-than-never '''Halo Waypoint''': ''Cannon Fodder: Beta Late Than Never'']</ref> | |||
|terrain=Forerunner structures, rocky cliffs, coastline | |||
|playernumber=8 | |||
|gametypes=Team Slayer | |||
}} | |||
{{Article quote|Unidentified [[Forerunner]] facilities have appeared across Delta Halo, hinting at the activation of long dormant systems.}} | |||
'''Orion''' is a ''[[Halo 5: Guardians]]'' multiplayer map created from the [[Forge]] canvas [[Alpine]]. | |||
==Overview== | |||
This small, rectangular map features an asymmetrical layout with a mix of close combat and long, elevated sight-lines. The [[MLRS-1 Hydra]] and the [[SRS99-S5 AM sniper rifle|sniper rifle]] are the featured power weapons on the map. The map also contains an [[Type-1 energy sword|energy sword]] in the central platform.<ref>'''[[Halo 5: Guardians]]'''</ref> | |||
{{ | ==Production notes== | ||
The map was removed from ''Halo 5: Guardians''<nowiki>'</nowiki> matchmaking on November 5, 2015, due to players getting booted from matches after committing suicide too many times in an attempt to reach the map's damage boost.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/weekend-playlist-updates-and-additions '''Halo Waypoint''': ''11/5/2015: Weekend Playlist Updates and Additions'']</ref> | |||
A new version of Orion was recreated by a community member Black Picture, and underwent internal playtests by 343 Industries' multiplayer team.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/community/blog-posts/campaign-relief|SiteName=Halo Waypoint|PageName=Campaign Relief}} It was released as Orion II. | |||
==Gallery== | |||
<gallery> | |||
File:H5-Beta-Orion-2.jpg|Red Team engaging an opponent in the ''[[Halo 5: Guardians Multiplayer Beta]]''. | |||
File:H5-Beta-Orion-3.jpg|A member of Red Team attacking Blue enemies in the Multiplayer Beta. | |||
File:H5-Beta-Orion-4.jpg|A Red Spartan attempting a [[ground pound]] against a Blue Spartan in the Beta. | |||
File:H5G - updated Orion.png|A work-in-progress update of Orion, with a Forerunner [[door]] inspired by architecture in [[The Silent Cartographer]] in ''[[Halo: Combat Evolved]]''. | |||
</gallery> | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Levels|H5|mode=yes}} |
Latest revision as of 13:49, September 10, 2023
Orion | |
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Map overview | |
Game: |
|
Lore information | |
Location: |
|
Gameplay overview | |
Terrain: |
Forerunner structures, rocky cliffs, coastline |
Recommended number of players: |
8 |
Recommended gametype(s): |
Team Slayer |
“ | Unidentified Forerunner facilities have appeared across Delta Halo, hinting at the activation of long dormant systems. | ” |
Orion is a Halo 5: Guardians multiplayer map created from the Forge canvas Alpine.
Overview[edit]
This small, rectangular map features an asymmetrical layout with a mix of close combat and long, elevated sight-lines. The MLRS-1 Hydra and the sniper rifle are the featured power weapons on the map. The map also contains an energy sword in the central platform.[2]
Production notes[edit]
The map was removed from Halo 5: Guardians' matchmaking on November 5, 2015, due to players getting booted from matches after committing suicide too many times in an attempt to reach the map's damage boost.[3]
A new version of Orion was recreated by a community member Black Picture, and underwent internal playtests by 343 Industries' multiplayer team.[4] It was released as Orion II.
Gallery[edit]
Red Team engaging an opponent in the Halo 5: Guardians Multiplayer Beta.
A Red Spartan attempting a ground pound against a Blue Spartan in the Beta.
A work-in-progress update of Orion, with a Forerunner door inspired by architecture in The Silent Cartographer in Halo: Combat Evolved.
Sources[edit]
|