Higher Weapons: Difference between revisions

From Halopedia, the Halo wiki

(Attempt at fixing grammer.)
(Redirected page to Alert carry)
 
(11 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Era|H3}}
#REDIRECT [[Alert carry]]
{{Ratings}}
{{Button Combo
|name=Higher Weapons
|combo=Right bumper, Left bumper, Left Stick button, A, D-pad Down
|effect=Make your [[weapons]] higher and cause them to be inanimate
|weapon=
|host=Inconsequential
}}
{{stub}} <!-- Needs screenshots. I'll look into getting some. DavidJCobb 08/09/2009 -->
The '''Higher Weapons Glitch''' is an animation [[glitch]] present in ''[[Halo 3]]''. The glitch is caused by performing the [[Cease-fire]] trick and then entering and exiting a [[vehicle]].
 
The glitch causes the player's weapons to be frozen at the highest point of being drawn, and the player does not appear to breathe,so the weapons do not move to reflect the player's breath. Any action that ends the Cease-fire trick ends the glitch.
[[Category:Multiplayer]]
[[Category:Halo 3]]
[[Category:Weapons]]
[[Category:Glitches]]

Latest revision as of 05:09, November 20, 2010

Redirect to: