Real World

Alien Corridors: Difference between revisions

From Halopedia, the Halo wiki

(New page: {{Stub}} '''Alien Corridors''' is a song included in the Halo: Original Soundtrack. It runs for 1:50. Category:Halo Music Category:Halo: Combat Evolved)
 
m (Text replacement - "{{[Ee]ra\|(RW|BS|343)[^}\n]*}}" to "{{Status|RealWorld}}")
 
(38 intermediate revisions by 26 users not shown)
Line 1: Line 1:
{{Stub}}
{{Status|RealWorld}}
{{Music infobox
| name      = Alien Corridors
| yt      = WeDBBKNj31c
| album      = ''[[Halo: Original Soundtrack]]''
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 1:48
| producer  =
| last      = [[Covenant Dance]]
| next      = [[Rock Anthem for Saving the World]]
}}


'''Alien Corridors''' is a song included in the [[Halo: Original Soundtrack]].
'''Alien Corridors''' is the fifteenth track in ''[[Halo: Original Soundtrack]]''.


It runs for 1:50.
==Overview==
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]''.  


[[Category:Halo Music]]
The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.
[[Category:Halo: Combat Evolved]]
 
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.
 
The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone.
 
==Appearances==
The track plays in the ''[[Halo: Combat Evolved]]'' campaign level ''[[The Truth and Reconciliation]]'', when [[John-117]] enters the cargo bay of the [[Truth and Reconciliation|eponymous ship]].
 
==Arrangements==
The piece was arranged into ''[[Xenoarchaeology (music)|Xenoarchaeology]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.
 
==Production notes==
The name of the piece alludes to the many narrow corridors onboard the ''Truth and Reconciliation''.
 
{{Soundtrack|H1}}

Latest revision as of 10:20, March 19, 2022

Alien Corridors

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:48

Previous:

Covenant Dance

Next:

Rock Anthem for Saving the World

 

Alien Corridors is the fifteenth track in Halo: Original Soundtrack.

Overview[edit]

The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by Covenant holo-panels in the accompanying level, The Truth and Reconciliation.

The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.

At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.

The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone.

Appearances[edit]

The track plays in the Halo: Combat Evolved campaign level The Truth and Reconciliation, when John-117 enters the cargo bay of the eponymous ship.

Arrangements[edit]

The piece was arranged into Xenoarchaeology in Halo: Combat Evolved Anniversary: Original Soundtrack.

Production notes[edit]

The name of the piece alludes to the many narrow corridors onboard the Truth and Reconciliation.