Alien Corridors: Difference between revisions
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Stryker117 (talk | contribs) (New page: {{Stub}} '''Alien Corridors''' is a song included in the Halo: Original Soundtrack. It runs for 1:50. Category:Halo Music Category:Halo: Combat Evolved) |
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{{ | {{Status|RealWorld}} | ||
{{Music infobox | |||
| name = Alien Corridors | |||
| yt = WeDBBKNj31c | |||
| album = ''[[Halo: Original Soundtrack]]'' | |||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | |||
| length = 1:48 | |||
| producer = | |||
| last = [[Covenant Dance]] | |||
| next = [[Rock Anthem for Saving the World]] | |||
}} | |||
'''Alien Corridors''' is | '''Alien Corridors''' is the fifteenth track in ''[[Halo: Original Soundtrack]]''. | ||
==Overview== | |||
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]''. | |||
[[ | The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | ||
[[ | |||
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape. | |||
The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | |||
==Appearances== | |||
The track plays in the ''[[Halo: Combat Evolved]]'' campaign level ''[[The Truth and Reconciliation]]'', when [[John-117]] enters the cargo bay of the [[Truth and Reconciliation|eponymous ship]]. | |||
==Arrangements== | |||
The piece was arranged into ''[[Xenoarchaeology (music)|Xenoarchaeology]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''. | |||
==Production notes== | |||
The name of the piece alludes to the many narrow corridors onboard the ''Truth and Reconciliation''. | |||
{{Soundtrack|H1}} |
Latest revision as of 10:20, March 19, 2022
Alien Corridors | |
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Alien Corridors is the fifteenth track in Halo: Original Soundtrack.
Overview[edit]
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by Covenant holo-panels in the accompanying level, The Truth and Reconciliation.
The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.
The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone.
Appearances[edit]
The track plays in the Halo: Combat Evolved campaign level The Truth and Reconciliation, when John-117 enters the cargo bay of the eponymous ship.
Arrangements[edit]
The piece was arranged into Xenoarchaeology in Halo: Combat Evolved Anniversary: Original Soundtrack.
Production notes[edit]
The name of the piece alludes to the many narrow corridors onboard the Truth and Reconciliation.