Trip Mine Glitches: Difference between revisions

From Halopedia, the Halo wiki

(Added era and rating templates.)
m (Text replacement - "Overload Glitch (Halo 3)" to "Overload glitch (Halo 3)")
 
(9 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Ratings}}
#REDIRECT [[Overload glitch (Halo 3)]]
{{Era|H3}}
There are few glitches in [[Halo 3]], but in those that do exist, many of them are triggered by the [[Trip Mine]]. Note- Almost all of these Glitches are to be performed in [[Forge]]. However, if you save you map with the following instructions for the Basic Mine Glitch, you can still use the glitches in custom games.
<kaltura-widget kalturaid='287587' size='M' align='R'/>
 
==Basic Mine Glitch==
This is how it was all started. The following can be used to make walls of mines, piles, and to be used on the below glitches.
 
1. Select any map you wish to use this on in Forge.
 
2. Spawn at least 1 trip mine (it will go faster if you spawn more)  and set them to respawn in 10 seconds. (Do this by setting your run-time minimum and maximum to the number of trip mines you spawns)
 
3. Simply throw mines until the level can't take anymore ( you will know when this happens when the first ones you put down start dissapearing.)
 
4. When the mines blow you up or kill you,occasionally they will appear with the same number again as if nothing happened. ( you need to plant at least 30 mines for this to happen)
 
== Overload Snowbound Glitch==
This glitch can be performed on [[Snowbound]]. If you overload [[Snowbound]], the [[Guardians]] won't shoot at you when you leave the level, and the shield doors will be deactivated.  The [[Guardians]] will disappear at first, then respawn later, but not shoot you.
 
== Overload Elephant/Guardians Glitch==
This is performed on [[Sandtrap]]. Simply throw down trip mines until the map overloads, and the [[Elephant]] will overload and vanish, as well as the [[guardians]] for the minefield. Note- Once the mines detonate, the [[Elephant]] will reappear, but the mines are still overloaded for that match and won't blow you up anymore. Note- You may also flip the [[Elephant]] using about 30 mines(35 to 40 usually makes the [[Elephant]] vanish) if you wish, just be sure to be far away and place them close enough to affect it. Once you have done that, shoot the pile when you are ready. If not done correctly, or if the mines get too close to you, you will die.
 
==Overload Gravity Lift Glitch==
The Overload Gravity Lift Glitch ''can'' be performed on any map that has a Gravity Lift, for example [[Construct]]. Simply overload any map that has a grav lift, and it will overload and vanish. This applies for all the lifts on any map in Multiplayer. This can be useful for deactivating them in say a game like [[Infection]]. Note- With this glitch performed in Construct, it is possible to get under the map once the lifts are gone. Just go to one of the purple lifts and spawn a [[Teleporter]] under it to achieve this.
 
==Overload Fx Filters==
This glitch also alows you to overload the Fx Filters (such as "Nova" and "Juicy") causing their effect to vanish. This is extremely useful if someone has made a Nova and you cant see to find it.
 
==Other Uses==
This glitch can be used in custom games, just be sure to save a map that has the mines placed somewhere. During a game you can make a wall of mines, disable lifts to make a game harder, or just die in a spectacular fashion. Whatever you can come up with with this glitch is probably possible.
 
 
[[Category:Halo 3]]
 
[[Category:Glitches]]

Latest revision as of 10:18, August 2, 2021