Gameplay

Assembly: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
 
(237 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{era|X|H3}}
{{Status|Gameplay}}
{{Ratings}}
{{Disambig header|the Halo 3 multiplayer map|the AI group|the Assembly}}
{{New Content}}
{{Title|Assembly}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H3
|name=Assembly
|name=Assembly
|image=[[Image:News H3 MP AssemblyEnv01.jpg|300px]]
|image=[[File:H3 MP Assembly ENV-02-1-.jpg|300px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|location= Covenant Scarab Factory
|devname=<code>descent</code>{{Ref/File|Id=H3EK|H3EK|H3EK\tags\levels\dlc\descent\descent.scenario}}
|terrain= Artificial Platform, Covenant assembly line
|map=
|weapons=*[[Battle Rifle]]
|location= [[Assembly Forges]], [[High Charity]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''p. 163''</ref>
*[[Brute Shot]]
|terrain= Artificial platform, Covenant assembly line
*[[Carbine]]
|symmetry=Symmetrical
*[[Gravity Hammer]]
*[[Mauler]]
*[[Needler]]
*[[Plasma Pistol]]
*[[Plasma Rifle]]
*[[Rocket Launcher]]
*[[Skull]]
*[[Spiker]]
*[[Plasma Grenade]]
|vehicles=None
|equipment=*[[Bubble Shield]]  
*[[Regenerator]]
*[[Power Drain]]
|power-ups=*[[Active Camouflage]]
|gametypes=[[Slayer]], [[Team Slayer]], [[King of the Hill]], [[Oddball]]
|playernumber=2-8
|playernumber=2-8
|gametypes=*[[Slayer]]
*[[Team Slayer]]
*[[Oddball]]
*[[King of the Hill]]
*[[Capture the Flag|Multi-Flag CTF]]
*[[Assault]]
}}
}}


'''Assembly''' is the official name for the map that was announced in the [[Bungie Weekly Update]] (8/22/2008)<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15268</ref> , later named in the Halo Title Update 2 new achievements. It was originally planned to be in the [[Heroic Map Pack]], then the [[Legendary Map Pack]], but was replaced due to the fear that it wouldn't be finished on time. At the current time there is no known release date for this map. It is part of the [[Map_pack#Third_Unnamed_Map_Pack|Mythic Map Pack]] which includes [[Space Camp (Level)|Orbital]], [[Citadel (Level)|Citadel]], [[Heretic (Level)|Heretic]], [[Sandbox (Level)|Sandbox]], and [[Longshore (Level)|Longshore]]. Assembly along with Sandbox and Orbital will be released March 3, 2009 with [[Halo Wars]] LCE<ref>http://xbox360.ign.com/articles/936/936403p1.html</ref>.  A set DLC release date and price has yet to be confirmed<ref>http://www.bungie.net/News/Blog.aspx?mode=news#cid16120</ref>. The release date for the other three maps is also unknown.
{{Article quote|The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous.}}
'''Assembly''' is a ''[[Halo 3]]'' multiplayer map which is part of the [[Mythic Map Pack]], which additionally includes [[Orbital]], and [[Sandbox]]. It was originally planned to be in the [[Legendary Map Pack]] under the name ''Purple Reign'', but was cut out due to the fear that it wouldn't be finished on time. This map, along with Sandbox and Orbital was released February 26- March 3, 2009, depending on world region, with ''[[Halo Wars: Limited Edition|Halo Wars Limited Edition]]'' and was released to the Xbox Live Marketplace on April 9, 2009.


==Setting==
Assembly is set within the [[Assembly Forges]], a Covenant manufacturing plant on [[High Charity]].{{Ref/Reuse|EVG}} The map in particular is set inside a {{Pattern|Deutoros|Scarab}} manufacturing plant, in the midst of a gargantuan "lake" of [[Lekgolo]] worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.<ref>'''[[Mythic Map Pack]]''' - ''description''</ref> The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized.
[[File:H3 Assembly Panorama.png|thumb||250px|A vertical panorama of the map, showing the assembly line.]]
The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.


==Design==
==Design==
[[Image:reign.png|250px|left|thumb|An overview of the map, made by AscendantJustice.com. IT is titled both as it's old name, Purple Reign, and it's official name, Assembly.]]
Assembly is located on an "island" of machinery in a sea of glowing green coolant. Overhead, legless Scarabs can be seen moving via an automated gravity beam. Assembly appears to be a structural support for the gravity beam.
The map, as seen by fans at PAX 2008<ref>http://www.bungie.net/News/Blog.aspx?mode=news#cid15356</ref>, is based inside a Covenant Scarab factory. When looking overhead, Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.
The facility is located within the [[Assembly Forges]], a facility located aboard High Charity (prior to its destruction).
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. It appears to be symmetrical. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.


The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "''dugout''" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.
</ref>.  


===Mystery===
The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in.<ref name="bwu 180108">[http://www.bungie.net/News/content.aspx?type=topnews&cid=13174 '''Bungie.net''': ''Bungie Weekly Update 18/01/08'']</ref>
Before Assembly was removed from the [[Legendary Map Pack]], it was stated that one of the maps would expand upon the Scarab-Hunter mystery. In a recent Weekly Update<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13824</ref>, it was stated that, "One base of this open-air arena could end up getting called 'Energy side' and another call-out could end up 'Hunter side'", so it's possible that this was the map they were referring to.
Adding to this mystery, Luke Smith posted on a thread on the [[Bungie]] forums that "the name Assembly is ''extremely'' appropriate."<ref>http://www.bungie.net/Forums/posts.aspx?postID=25304372</ref> It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day.  His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.


===Skull===
==Skull==
[[Image:Assembly Skull.jpg|50px|left]]
{{Main|Assembly Skull}}
The crest of the hidden Skull on this map appears to be what looks like that of the [[Lekgolo]] worms referring to the Scarab assembly line in the distance.
The crest of the hidden Skull on this map appears to be what looks like that of the Lekgolo worms, referring to the Scarab assembly line in the distance.


===Video===
==Production notes==
Assembly was being worked on as early as January 2008.{{Ref/Reuse|bwu 180108}}<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=13160 '''Bungie.net''': ''Bungie Weekly Update 01/11/08''] -  ''Q: Are the orange worm-type thingies in the back of the Scarab the same things as the worms in Hunters, or is it just superficial resemblance? A: The resemblance is not just superficial. A future DLC map might expand upon that mystery.''</ref> The map was later talked about extensively as intended to be part of the [[Legendary Map Pack]] alongside "[[Avalanche|Cottonball]]" and "[[Ghost Town|OK Corrall]]", given the working name "Purple Reign" - a reference to the [[Wikipedia:Purple Rain|Prince song]] of the same name.{{Ref/Reuse|bwu 180108}} Following its removal from the Legendary Map Pack, the map would later have more details revealed alongside "[[Orbital|Moonbase Alpha]]" and "[[Cold Storage|Smuggler]]", in which it was stated the map would reveal more about the "Scarab-Hunter mystery".<ref name="bwu 230508">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13824 '''Bungie.net''': ''Weekly Update 5/23/08'']</ref> A digital sketch would later be released in July 2008.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=14920 '''Bungie.net''': ''Bungie Weekly Update: 7/25/08'']</ref>


Here is a high quality gameplay video of Assembly:[[http://www.g4tv.com/thepile/videos/28615/Halo_3_Assembly_Map_Preview.html]]
Adding to this mystery, [[Luke Smith]] posted on a thread on the [[Bungie]] forums that "the name Assembly is ''extremely'' appropriate."<ref>[http://halo.bungie.net/Forums/posts.aspx?postID=25304372 '''Bungie.net forums'''] (dead link)</ref> It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day alongside screenshots.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=15366 '''Bungie.net''': ''Bungie Weekly Update 08/29/08'']</ref> His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.


==Trivia==
==Trivia==
[[Image:News H3 MP Assembly-3p03.jpg|300px|thumb|right|The [[Mauler]] may make its appearances in '''Assembly''' as seen in this image.]]
*You can get the [[Hammer Time]] Achievement for getting 5 [[Gravity hammer (fiction)|gravity hammer]] kills on this map (during matchmaking).
*In the images, fog can be seen in the distance if you are far enough away from a structure. Similar fog can be seen on the [[Halo 2]] level [[High Charity]] near in the parts with Flood.
*The blue lines beneath where the Gravity Hammer spawns appear to make up the [[Marathon]] symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top floor of either base and the "slopes" around it also make up the marathon symbol.
*The former name of the map, Purple Reign, could of been a homonym with the TNT firework "Purple Rain", it could also be linked as a tongue in cheek reference to the song ''"Purple Rain"'' from the artist Prince, but it is most likely referring to the dominance of the color purple on the map.
*If you overload this map, the skull will disappear and the [[gravity lift]]s will stop working, but the animation for the rocket tower's lift is still there.
*Assembly was first announced to be part of the [[Heroic Map Pack]] (while at that time it was called Purple Reign instead), which was soon replaced by [[Foundry (Level)|Foundry]], and then announced to be part of the [[Legendary Map Pack]], but replaced by [[Blackout (Level)|Blackout]], which shows that this map project has been going on for quite a while in Bungie. This long delay of release may possibly mean that the map has a very complex design layout for game play.
*An eagle-eyed player can notice a blinking light that, when translated with Morse Code, says, "THANKS FOR PLAYING".<ref>[http://www.youtube.com/watch?v=S11rMOv5vQI '''YouTube''' - ''Halo 3 Assembly easter egg'']</ref>
*Although not a true screen shot, a pen rendering of the map was featured in the [[Bungie]] Weekly Update on July 25, 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14920</ref>
*[[Seven]] different sets of glyphs appear, changing throughout playtime.
*The map was originally intended for [[Slayer]] based games, but objective games are described as playable and frantic.
 
*A Bungie Weekly Update has released several screen shots for those who are unable to reach PAX 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15366</ref>
==Gallery==
*This map contains a hidden skull. Locating the skull rewards the player with the 'Assembly Skull' achievement.
{{Linkbox|gallery=yes}}
*You can get the [[Hammer Time]] Achievement for getting 5 [[Gravity Hammer|Hammer]] kills on this map.
<gallery>
*This level may be set in High Charity during the initial Flood infection.
File:HMCC H3 Assembly Map.png|Assembly Map.
*This level apears very similar to the map mid-ship from halo 2
File:reign.png|An overview of the map, made by [http://blog.ascendantjustice.com AscendantJustice.com]. It's titled both as its old name, Purple Reign, and its official name, Assembly.
File:AssemblyHeatMap.jpg|The Assembly heatmap.
File:H3_Assembly_Sketch.jpg|A sketch up of Assembly by Lukems.
File:Assembly 2.jpg|Assembly in a full view.
File:Assembly Scarab.jpg|Another look at the Scarab.
File:Halo3-LekgoloDetail.jpg| Lekgolo as seen on Assembly.
File:Assembly.jpg| An outside view of Assembly.
File:News H3 MP Assembly-3p03.jpg|The [[Type-52 Mauler|Mauler]] and [[M41 SPNKR|rocket launcher]] make appearances in Assembly, as seen in this image.
File:Out_of_Assembly.jpg|Screen showing the massive size of Assembly. Assembly is in the middle of the purple circle on the lower right.
File:Assembly glyphs.png|The seven sets of [[Sangheili]] symbols.
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==External Links==
*[http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/ More footage of Assembly gameplay]


==Images==
==External links==
<gallery>
*[http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/ '''Joystiq''': ''PAX '08 Gameplay Footage on Assembly'']
Image:News H3 MP Assembly-3p01.jpg
Image:News H3 MP Assembly-1p02.jpg
Image:News H3 MP Assembly-3p02.jpg
Image:News H3 MP Assembly-1p01.jpg
Image:News H3 MP AssemblyEnv02.jpg
Image:Purple reign teleporter2.jpg
</gallery>


{{Level}}
{{Levels|H3|mode=yes}}
[[Category:Halo 3]]
[[Category:Mythic Map Pack]]
[[Category:Multiplayer Maps]]

Latest revision as of 02:03, October 26, 2024

This article is about the Halo 3 multiplayer map. For the AI group, see the Assembly.
Assembly
H3 MP Assembly ENV-02-1-.jpg
Map overview

Game:

Halo 3

Map file name (?):

descent[1]

Lore information

Location:

Assembly Forges, High Charity[2]

Gameplay overview

Terrain:

Artificial platform, Covenant assembly line

Map layout:

Symmetrical

Recommended number of players:

2-8

Recommended gametype(s):

 
The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous.

Assembly is a Halo 3 multiplayer map which is part of the Mythic Map Pack, which additionally includes Orbital, and Sandbox. It was originally planned to be in the Legendary Map Pack under the name Purple Reign, but was cut out due to the fear that it wouldn't be finished on time. This map, along with Sandbox and Orbital was released February 26- March 3, 2009, depending on world region, with Halo Wars Limited Edition and was released to the Xbox Live Marketplace on April 9, 2009.

Setting[edit]

Assembly is set within the Assembly Forges, a Covenant manufacturing plant on High Charity.[2] The map in particular is set inside a Deutoros-pattern Scarab manufacturing plant, in the midst of a gargantuan "lake" of Lekgolo worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.[3] The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized.

A vertical panorama of the map, showing the assembly line.

The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.

Design[edit]

Assembly is located on an "island" of machinery in a sea of glowing green coolant. Overhead, legless Scarabs can be seen moving via an automated gravity beam. Assembly appears to be a structural support for the gravity beam. The facility is located within the Assembly Forges, a facility located aboard High Charity (prior to its destruction).

The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "dugout" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.

The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in.[4]

Skull[edit]

Main article: Assembly Skull

The crest of the hidden Skull on this map appears to be what looks like that of the Lekgolo worms, referring to the Scarab assembly line in the distance.

Production notes[edit]

Assembly was being worked on as early as January 2008.[4][5] The map was later talked about extensively as intended to be part of the Legendary Map Pack alongside "Cottonball" and "OK Corrall", given the working name "Purple Reign" - a reference to the Prince song of the same name.[4] Following its removal from the Legendary Map Pack, the map would later have more details revealed alongside "Moonbase Alpha" and "Smuggler", in which it was stated the map would reveal more about the "Scarab-Hunter mystery".[6] A digital sketch would later be released in July 2008.[7]

Adding to this mystery, Luke Smith posted on a thread on the Bungie forums that "the name Assembly is extremely appropriate."[8] It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day alongside screenshots.[9] His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.

Trivia[edit]

  • You can get the Hammer Time Achievement for getting 5 gravity hammer kills on this map (during matchmaking).
  • The blue lines beneath where the Gravity Hammer spawns appear to make up the Marathon symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top floor of either base and the "slopes" around it also make up the marathon symbol.
  • If you overload this map, the skull will disappear and the gravity lifts will stop working, but the animation for the rocket tower's lift is still there.
  • An eagle-eyed player can notice a blinking light that, when translated with Morse Code, says, "THANKS FOR PLAYING".[10]
  • Seven different sets of glyphs appear, changing throughout playtime.

Gallery[edit]

Sources[edit]

  1. ^ Halo 3 Editing Kit, game file H3EK\tags\levels\dlc\descent\descent.scenario
  2. ^ a b Halo: The Essential Visual Guide, p. 163
  3. ^ Mythic Map Pack - description
  4. ^ a b c Bungie.net: Bungie Weekly Update 18/01/08
  5. ^ Bungie.net: Bungie Weekly Update 01/11/08 - Q: Are the orange worm-type thingies in the back of the Scarab the same things as the worms in Hunters, or is it just superficial resemblance? A: The resemblance is not just superficial. A future DLC map might expand upon that mystery.
  6. ^ Bungie.net: Weekly Update 5/23/08
  7. ^ Bungie.net: Bungie Weekly Update: 7/25/08
  8. ^ Bungie.net forums (dead link)
  9. ^ Bungie.net: Bungie Weekly Update 08/29/08
  10. ^ YouTube - Halo 3 Assembly easter egg

External links[edit]