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{{era|X|H3}}
{{Status|Gameplay}}
{{Ratings}}
{{Disambig header|the Halo 3 multiplayer map|the AI group|the Assembly}}
{{Multiplayer Map Infobox
{{Title|Assembly}}
|name=Purple Reign
{{Multiplayer map infobox
|image=[[Image:1211756155 Purple Reign.JPG|200px|The only known image of Purple Reign known]]
|pagegamelabel=H3
|name=Assembly
|image=[[File:H3 MP Assembly ENV-02-1-.jpg|300px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|location= Unknown, presumably outdoors or on a [[Covenant]] ship
|devname=<code>descent</code>{{Ref/File|Id=H3EK|H3EK|H3EK\tags\levels\dlc\descent\descent.scenario}}
|terrain=Unknown, but presumably mostly purple in color
|map=
|weapons=
|location= [[Assembly Forges]], [[High Charity]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''p. 163''</ref>
|vehicles=
|terrain= Artificial platform, Covenant assembly line
|equipment=
|symmetry=Symmetrical
|power-ups=
|playernumber=2-8
|gametypes=
|gametypes=*[[Slayer]]
|playernumber=
*[[Team Slayer]]
|hided=true
*[[Oddball]]
*[[King of the Hill]]
*[[Capture the Flag|Multi-Flag CTF]]
*[[Assault]]
}}
}}
'''Purple Reign''' is the nickname (or codename) for a map that was announced in the [[Bungie Weekly Update]]: 10/26/2007 [http://www.bungie.net/News/content.aspx?type=topnews&cid=12901] . This map was originally planned to be in the [[Legendary Map Pack]], but was replaced by [[Blackout]] due to the fear that it wouldn't be finished on time, but will now be included in the following map pack.
It has been stated that it will be symmetrical or semi-symmetrical with the middle of the map being higher than the rest.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=12930</ref> According to the [[Bungie Weekly Update]]: 1/4/2008 [http://www.bungie.net/News/content.aspx?type=topnews&cid=13135] the map will be an entirely new map. The map is supposed to be full of mid to long range weapons, and from what the update states it appears there will be multiple floors. This map is based outdoors.


==Speculations==
{{Article quote|The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous.}}
'''Assembly''' is a ''[[Halo 3]]'' multiplayer map which is part of the [[Mythic Map Pack]], which additionally includes [[Orbital]], and [[Sandbox]]. It was originally planned to be in the [[Legendary Map Pack]] under the name ''Purple Reign'', but was cut out due to the fear that it wouldn't be finished on time. This map, along with Sandbox and Orbital was released February 26- March 3, 2009, depending on world region, with ''[[Halo Wars: Limited Edition|Halo Wars Limited Edition]]'' and was released to the Xbox Live Marketplace on April 9, 2009.


===Design===
==Setting==
Due to the name, possible origin, and structure of the level, some fans have speculated that this map will be set on a structure of [[Covenant]] origins, with the map possibly taking place on the ship similar to the [[Unyielding Hierophant]] or the [[Pious Inquisitor]]. According to the May 30th Bungie Weekly Update<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13931</ref>, this is going to be a brand-new map, squashing rumors that ''Purple Reign'' might be a remake of Halo 2's multiplayer map [[Midship]].
Assembly is set within the [[Assembly Forges]], a Covenant manufacturing plant on [[High Charity]].{{Ref/Reuse|EVG}} The map in particular is set inside a {{Pattern|Deutoros|Scarab}} manufacturing plant, in the midst of a gargantuan "lake" of [[Lekgolo]] worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.<ref>'''[[Mythic Map Pack]]''' - ''description''</ref> The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized.
It is said to be nearly perfectly symmetrical, with the mid section being higher than the rest of the map. It is also said that it based outside with "some excellent line of sight and well thought-out verticality problems and opportunities.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174</ref> Bridges make short work of long open sections and a central hub is sure to be fought over".
[[File:H3 Assembly Panorama.png|thumb||250px|A vertical panorama of the map, showing the assembly line.]]
The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.


The map is focused on competitive playing, as it multi-story arena styled map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see what's inside.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174</ref>
==Design==
Assembly is located on an "island" of machinery in a sea of glowing green coolant. Overhead, legless Scarabs can be seen moving via an automated gravity beam. Assembly appears to be a structural support for the gravity beam.
The facility is located within the [[Assembly Forges]], a facility located aboard High Charity (prior to its destruction).


The arena is designed like a bowl, with the floor slighly concaved and dotted with columns for cover. Four elevated walkways converge in a small bi-level center structure that sports a cache of important items.
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "''dugout''" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.


The map is originally intended for Slayer based games, but objective games works well, but is described as frantic <ref>, "if frenetically - lots of dropped flags and frantic attempts to reset while grenades explode all around you"</ref>
The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in.<ref name="bwu 180108">[http://www.bungie.net/News/content.aspx?type=topnews&cid=13174 '''Bungie.net''': ''Bungie Weekly Update 18/01/08'']</ref>


===Mystery===
==Skull==
Before Purple Reign was removed from the Legendary Map pack, it was stated that one of the maps would expand upon the Scarab-Hunter mystery. In a recent Weekly Update<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13824</ref>, it was stated that, "One base of this open-air arena could end up getting called 'Energy side' and another call-out could end up 'Hunter side'," so it's probable that this was the map they were referring to.
{{Main|Assembly Skull}}
The crest of the hidden Skull on this map appears to be what looks like that of the Lekgolo worms, referring to the Scarab assembly line in the distance.


==Tactics==
==Production notes==
*The map is too confined for genuine cat and mouse activity at those chokepoints and a warren of claustrophobic lower areas makes high ground and control essential.
Assembly was being worked on as early as January 2008.{{Ref/Reuse|bwu 180108}}<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=13160 '''Bungie.net''': ''Bungie Weekly Update 01/11/08''] -  ''Q: Are the orange worm-type thingies in the back of the Scarab the same things as the worms in Hunters, or is it just superficial resemblance? A: The resemblance is not just superficial. A future DLC map might expand upon that mystery.''</ref> The map was later talked about extensively as intended to be part of the [[Legendary Map Pack]] alongside "[[Avalanche|Cottonball]]" and "[[Ghost Town|OK Corrall]]", given the working name "Purple Reign" - a reference to the [[Wikipedia:Purple Rain|Prince song]] of the same name.{{Ref/Reuse|bwu 180108}} Following its removal from the Legendary Map Pack, the map would later have more details revealed alongside "[[Orbital|Moonbase Alpha]]" and "[[Cold Storage|Smuggler]]", in which it was stated the map would reveal more about the "Scarab-Hunter mystery".<ref name="bwu 230508">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13824 '''Bungie.net''': ''Weekly Update 5/23/08'']</ref> A digital sketch would later be released in July 2008.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=14920 '''Bungie.net''': ''Bungie Weekly Update: 7/25/08'']</ref>
*There are several ways to get up top of the middle section, from careful jumps to spiraling ramps.
 
*The map is said to be a perfect map for Battle Rifle duels, and for sticking people hundreds of yards away.
Adding to this mystery, [[Luke Smith]] posted on a thread on the [[Bungie]] forums that "the name Assembly is ''extremely'' appropriate."<ref>[http://halo.bungie.net/Forums/posts.aspx?postID=25304372 '''Bungie.net forums'''] (dead link)</ref> It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day alongside screenshots.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=15366 '''Bungie.net''': ''Bungie Weekly Update 08/29/08'']</ref> His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.


==Trivia==
==Trivia==
*Bungie confirmed that this map does not reference Prince's song or the movie Purple Rain.  
*You can get the [[Hammer Time]] Achievement for getting 5 [[Gravity hammer (fiction)|gravity hammer]] kills on this map (during matchmaking).
*An [http://www.nytimes.com/2007/10/06/technology/06game.html?_r=3&scp=1&sq=Bungie&st=nyt&oref=slogin&oref=slogin&oref=slogin available screenshot] has been out for many weeks, long before the map was canceled for the Legendary Map Pack.  
*The blue lines beneath where the Gravity Hammer spawns appear to make up the [[Marathon]] symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top floor of either base and the "slopes" around it also make up the marathon symbol.
*One of the few screenshots of the map show what may be an AA gun, similar to the one from The Storm
*If you overload this map, the skull will disappear and the [[gravity lift]]s will stop working, but the animation for the rocket tower's lift is still there.
<br clear="all">
*An eagle-eyed player can notice a blinking light that, when translated with Morse Code, says, "THANKS FOR PLAYING".<ref>[http://www.youtube.com/watch?v=S11rMOv5vQI '''YouTube''' - ''Halo 3 Assembly easter egg'']</ref>
{{Level}}
*[[Seven]] different sets of glyphs appear, changing throughout playtime.
 
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
File:HMCC H3 Assembly Map.png|Assembly Map.
File:reign.png|An overview of the map, made by [http://blog.ascendantjustice.com AscendantJustice.com]. It's titled both as its old name, Purple Reign, and its official name, Assembly.
File:AssemblyHeatMap.jpg|The Assembly heatmap.
File:H3_Assembly_Sketch.jpg|A sketch up of Assembly by Lukems.
File:Assembly 2.jpg|Assembly in a full view.
File:Assembly Scarab.jpg|Another look at the Scarab.
File:Halo3-LekgoloDetail.jpg| Lekgolo as seen on Assembly.
File:Assembly.jpg| An outside view of Assembly.
File:News H3 MP Assembly-3p03.jpg|The [[Type-52 Mauler|Mauler]] and [[M41 SPNKR|rocket launcher]] make appearances in Assembly, as seen in this image.
File:Out_of_Assembly.jpg|Screen showing the massive size of Assembly. Assembly is in the middle of the purple circle on the lower right.
File:Assembly glyphs.png|The seven sets of [[Sangheili]] symbols.
</gallery>
 
==Sources==
{{Ref/Sources}}


[[Category:Multiplayer Maps]]
==External links==
*[http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/ '''Joystiq''': ''PAX '08 Gameplay Footage on Assembly'']


==References==
{{Levels|H3|mode=yes}}
<references/>
[[Category:Mythic Map Pack]]

Latest revision as of 02:03, October 26, 2024

This article is about the Halo 3 multiplayer map. For the AI group, see the Assembly.
Assembly
H3 MP Assembly ENV-02-1-.jpg
Map overview

Game:

Halo 3

Map file name (?):

descent[1]

Lore information

Location:

Assembly Forges, High Charity[2]

Gameplay overview

Terrain:

Artificial platform, Covenant assembly line

Map layout:

Symmetrical

Recommended number of players:

2-8

Recommended gametype(s):

 
The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous.

Assembly is a Halo 3 multiplayer map which is part of the Mythic Map Pack, which additionally includes Orbital, and Sandbox. It was originally planned to be in the Legendary Map Pack under the name Purple Reign, but was cut out due to the fear that it wouldn't be finished on time. This map, along with Sandbox and Orbital was released February 26- March 3, 2009, depending on world region, with Halo Wars Limited Edition and was released to the Xbox Live Marketplace on April 9, 2009.

Setting[edit]

Assembly is set within the Assembly Forges, a Covenant manufacturing plant on High Charity.[2] The map in particular is set inside a Deutoros-pattern Scarab manufacturing plant, in the midst of a gargantuan "lake" of Lekgolo worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.[3] The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized.

A vertical panorama of the map, showing the assembly line.

The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.

Design[edit]

Assembly is located on an "island" of machinery in a sea of glowing green coolant. Overhead, legless Scarabs can be seen moving via an automated gravity beam. Assembly appears to be a structural support for the gravity beam. The facility is located within the Assembly Forges, a facility located aboard High Charity (prior to its destruction).

The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "dugout" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.

The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in.[4]

Skull[edit]

Main article: Assembly Skull

The crest of the hidden Skull on this map appears to be what looks like that of the Lekgolo worms, referring to the Scarab assembly line in the distance.

Production notes[edit]

Assembly was being worked on as early as January 2008.[4][5] The map was later talked about extensively as intended to be part of the Legendary Map Pack alongside "Cottonball" and "OK Corrall", given the working name "Purple Reign" - a reference to the Prince song of the same name.[4] Following its removal from the Legendary Map Pack, the map would later have more details revealed alongside "Moonbase Alpha" and "Smuggler", in which it was stated the map would reveal more about the "Scarab-Hunter mystery".[6] A digital sketch would later be released in July 2008.[7]

Adding to this mystery, Luke Smith posted on a thread on the Bungie forums that "the name Assembly is extremely appropriate."[8] It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day alongside screenshots.[9] His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.

Trivia[edit]

  • You can get the Hammer Time Achievement for getting 5 gravity hammer kills on this map (during matchmaking).
  • The blue lines beneath where the Gravity Hammer spawns appear to make up the Marathon symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top floor of either base and the "slopes" around it also make up the marathon symbol.
  • If you overload this map, the skull will disappear and the gravity lifts will stop working, but the animation for the rocket tower's lift is still there.
  • An eagle-eyed player can notice a blinking light that, when translated with Morse Code, says, "THANKS FOR PLAYING".[10]
  • Seven different sets of glyphs appear, changing throughout playtime.

Gallery[edit]

Sources[edit]

  1. ^ Halo 3 Editing Kit, game file H3EK\tags\levels\dlc\descent\descent.scenario
  2. ^ a b Halo: The Essential Visual Guide, p. 163
  3. ^ Mythic Map Pack - description
  4. ^ a b c Bungie.net: Bungie Weekly Update 18/01/08
  5. ^ Bungie.net: Bungie Weekly Update 01/11/08 - Q: Are the orange worm-type thingies in the back of the Scarab the same things as the worms in Hunters, or is it just superficial resemblance? A: The resemblance is not just superficial. A future DLC map might expand upon that mystery.
  6. ^ Bungie.net: Weekly Update 5/23/08
  7. ^ Bungie.net: Bungie Weekly Update: 7/25/08
  8. ^ Bungie.net forums (dead link)
  9. ^ Bungie.net: Bungie Weekly Update 08/29/08
  10. ^ YouTube - Halo 3 Assembly easter egg

External links[edit]