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Deployable cover: Difference between revisions

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{{Ratings}}
{{Status|Canon}}
{{Era|H3}}
{{Weapon infobox
{{Weapon  
|name=Deployable cover
| image=[[Image:Deployable Cover.jpg|300px]]
|image=[[File:Deployable Cover.jpg|300px]]
| name=Deployable Cover
|manufacturer=
| manufacturer=[[Covenant]]
|series=
| type=[[Equipment]]
|type=[[Equipment]]
| size=Dimensions
|cost=
*Weight : 13.6 kilograms (30.0 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
|variant=
| affiliation=Covenant
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|length=
|width=
|height=
|weight={{Convert|30.8|lb|kg|disp=flip|Sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=341}}
|ammotype=
|capacity=
|feed-title=Duration
|feed=Single use (infinite duration in campaign; 30 seconds in Multiplayer)
|operation=
|rate=
|velocity=
|optics=
|range=
}}
}}
'''Deployable cover''' is a new piece of [[Covenant]] [[Equipment]] in [[Halo 3]].<ref>September 2007 issue of [[Electronic Gaming Monthly]]</ref> Its symbol in the [[HUD]] is the outline of a dome with a small "tick" mark inserted inside it.
The '''deployable cover''' is a form of [[Covenant]] [[equipment]].{{Ref/Reuse|Enc09}}{{Ref/Game|Id=H3|H3|Deployable Cover in-game equipment}} Among [[United Nations Space Command]] personnel, the equipment has acquired a number of colloquial nicknames including "'''DC'''", "'''One-Way Wall'''", "'''One-Way Mirror'''", "'''One-Way Sign'''", and "'''Walking Shield'''".{{Ref/Reuse|Enc09}}


This [[shield]] is similar to the [[Stationary Shield Generator]] of the same type seen in [[Halo: Combat Evolved]] and [[Halo 2]], except it can now be deployed anywhere(probably replacing it). Additionally, the shield operates as a one-way shield - the user is able to fire through the shield from behind it with projectile [[weapons]], but any bullets and other solid projectiles (except [[Carbine]] rounds and [[Needler]]) coming from the front will be deflected, however [[plasma]] fire and [[Spartan Laser]]'s are stopped by the shield from either side. However, the [[Spartan Laser]] goes through around five deployable covers, assuming they are lined up close together. The user is given an enormous tactical advantage in exchange for being exposed from behind and to the left and right, whereas the similar [[Bubble Shield]] provides complete 360 degree cover, but cannot be fired into or out of.  
==Overview==
===Design details===
The deployable cover is a small, portable [[equipment]] piece used by the [[Covenant]] in a role similar to the [[Covenant portable shield]]. The emitter module itself is a teardrop-shaped equipment piece that, when deployed, unfolds into an [[Energy shielding|energy shield]] generator capable of projecting a large shield into the area around it. Any solid projectiles fired will be deflected by the shield; however, [[plasma]]-based weapons fire are absorbed by the shield from either side. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed.{{Ref/Reuse|H3}}


The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In [[multiplayer]], the deployable cover will self destruct after 30 Seconds.
==In-game information==
It is also possible to make a "bubble" from two of these shields.
===''Halo 3'' and ''Halo 3: ODST''===
The deployable cover is featured as an [[equipment]] piece in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. In ''Halo 3'', it is useable by both the player or by [[Jiralhanae|Brute]] enemies while in ''ODST'', it is only useable by enemy AI. The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long.  


Like the [[Portable Gravity Lift]], the Deployable Cover, when activated, will be destroyed after a fall from a great height.
In [[campaign]], the shield will stay active indefinitely if left alone while in [[multiplayer]], the deployable cover will self-destruct after 30 seconds. Like the [[portable gravity lift]], the deployable cover will be destroyed after a fall from a great height.


==Glitches==
In campaign mode, the deployable cover is completely immune to the solid projectiles fired by [[Flood]] [[Flood pure form|Ranged Forms]], making it very useful on the eighth level of ''Halo 3'', [[Cortana (level)|Cortana]], especially on higher difficulties. Enemy AI cannot detect the player through a deployable cover, even on Legendary, making it possible for a player to take cover right in front of the enemy. This can be especially helpful on part of [[Crow's Nest]], where eight [[Jiralhanae|Brutes]] plus a [[Jiralhanae Chieftain|Chieftain]] are present, as there are multiple deployable covers available.
One of the most popular glitches that is used with a deployable cover is the [[HEV]] crate glitch. This glitch essentially allows and permits you to temporarily create a sort of [[HEV]]. It is used in conjunction with a gravity lift and an open crate. What you must do is find an open crate and place the gravity lift inside and then get the deployable cover and then throw it on top. The gravity lift will then lift up the deployable cover which in turns pushes on the crate and causes it to fly into the air. It may take a couple of tries to get this right and the only reasonable way you can pull this off is by arranging it on forge or having a partner. The crate will fall when the gravity lift runs out, but firing from in here gives a good battle field vantage point and the player is only truly vulnerable to explosions. When you're against a Scarab and it's about to explode, put down a deployable cover to protect you from the blast radius and effective splash damage.


You can additionally throw the deployable cover right in front of a turret and still spurt fire through it. This is very handy on the level Crow's Nest when in the hanger.
==Gallery==
 
==Trivia==
*Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]] for some players. One of this tactic's best uses is to get the Famine Skull in [[Halo 3]].
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team.
*It takes three [[melee]]s to the shield itself to take it down.
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them.
*Deployable covers were seen in [[Halo:CE]] and [[Halo 2]] in Campaign sometimes used by [[Elites]], but these were immovable and while they could be deactivated, they couldn't be destroyed.
*The only map the Deployable Cover isn't available in Forge Mode is [[Sandtrap (Level)|Sandtrap]].
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of [[Halo 3]], [[Cortana (level)|Cortana]].
* The other main problem is that if you stand too close to a portable shield then you still take damage (although not as much) and can be severely damaged when the shield is destroyed.
*The Deployable Cover seems almost immune to ballistics but can be depleted rapidly by energy weapons such as the [[Plasma Rifle]] and a [[Plasma Pistol]] overshot.
*The Deployable Cover is sometimes used with another to make a protective bubble.
* When the Deployable Cover has undergone tons of damage (Changing from Blue to Orange), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more.
* The weakness is at the bottom and if you stand to close to it as an explosive hits it you could take serious damage
 
==Sources==
<references/>
 
== Gallery ==
<gallery>
<gallery>
Image:Deployable Cover Inactive.jpg|The deployable cover inactive
File:Deployablecoverhud.svg|The Deployable Cover HUD icon.
Image:Deployable Cover.jpg|Deployable Cover spreads to cover and balance on most terrains.
File:Deployable Cover Inactive.jpg|An inactive deployable cover.
Image:Deployable Cover Demonstration.jpg|Demonstration of firing from behind a deployable cover
File:Deployable Cover Demonstration.jpg|Demonstration of firing from behind a deployable cover.
File:DCbase.jpg|The base of a Deployable Cover after the shields have been depleted.
</gallery>
</gallery>


{{Equipment List}}
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''


==Sources==
{{Ref/Sources}}


[[Category:The Covenant]]
{{Navbox/Pickups/Gameplay}}
[[Category:Shield technology]]
[[Category:Covenant technology]]
[[Category:Equipment]]

Latest revision as of 19:20, October 15, 2023

Deployable cover
Image of deployable cover in action. Courtesy of Justin Time.
Production overview

Type:

Equipment

Specifications

Weight:

14.0 kilograms (30.8 lb)[1]

Duration:

Single use (infinite duration in campaign; 30 seconds in Multiplayer)

Service history

In service:

Human-Covenant War
Great Schism

 

The deployable cover is a form of Covenant equipment.[1][2] Among United Nations Space Command personnel, the equipment has acquired a number of colloquial nicknames including "DC", "One-Way Wall", "One-Way Mirror", "One-Way Sign", and "Walking Shield".[1]

Overview[edit]

Design details[edit]

The deployable cover is a small, portable equipment piece used by the Covenant in a role similar to the Covenant portable shield. The emitter module itself is a teardrop-shaped equipment piece that, when deployed, unfolds into an energy shield generator capable of projecting a large shield into the area around it. Any solid projectiles fired will be deflected by the shield; however, plasma-based weapons fire are absorbed by the shield from either side. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed.[2]

In-game information[edit]

Halo 3 and Halo 3: ODST[edit]

The deployable cover is featured as an equipment piece in Halo 3 and Halo 3: ODST. In Halo 3, it is useable by both the player or by Brute enemies while in ODST, it is only useable by enemy AI. The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long.

In campaign, the shield will stay active indefinitely if left alone while in multiplayer, the deployable cover will self-destruct after 30 seconds. Like the portable gravity lift, the deployable cover will be destroyed after a fall from a great height.

In campaign mode, the deployable cover is completely immune to the solid projectiles fired by Flood Ranged Forms, making it very useful on the eighth level of Halo 3, Cortana, especially on higher difficulties. Enemy AI cannot detect the player through a deployable cover, even on Legendary, making it possible for a player to take cover right in front of the enemy. This can be especially helpful on part of Crow's Nest, where eight Brutes plus a Chieftain are present, as there are multiple deployable covers available.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo Encyclopedia (2009 edition), page 341
  2. ^ a b Halo 3, Deployable Cover in-game equipment